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警察故事

已在库内

3.9/5

( 63 Reviews )

3.9

63 Reviews

中文(简体), English & 6 更多
14.9914.99
为什么 要来GOG.com购买?
DRM FREE. 无需激活或联网验证即可开始游玩。
保障与满意度,完美支持24/7最多30天內全额退款。
警察故事
介绍
深入这个黑暗的故事之中,看遍腐败、犯罪和阴谋。扮演正直、坚定的警察局长杰克·鲍伊德(Jack Boyd),直面弗瑞堡(Freeburg)丑陋、如同这座城市下水道一般肮脏的软肋。杰克局长会勉力干到退休,交出一份漂亮的答卷?还是会在任上众叛亲离…甚至更糟? 管理你的部下,应对突发事件,并在这个处于混乱边缘的城市里追查犯罪。黑手党在幕后策划阴谋,把他们的爪牙探入城市深处,甚至连市长都随时准备利用各种情况增加他自己的政治优势。 每次出现情况时,选择你的应对。有时你需要在犯罪现场对正在上演的危机做出及时回应,或是和弗瑞堡的罪犯头目进行协商。有时你会发现你自己在新闻发布会上回避问题,甚至偶尔在证人席上...
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评论
25 %
推荐
用户评论

3.9/5

( 63 Reviews )

3.9

63 Reviews

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产品详细信息
2016, Weappy Studio, ...
系统要求
Windows XP / Vista / 7 / 8 / 10, Dual Core CPU, 2 GB RAM, Geforce 7800,AMD HD 4600,Intel HD3000 or s...
Time to beat
19.5 hMain
23.5 h Main + Sides
33 h Completionist
22 h All Styles
介绍
深入这个黑暗的故事之中,看遍腐败、犯罪和阴谋。扮演正直、坚定的警察局长杰克·鲍伊德(Jack Boyd),直面弗瑞堡(Freeburg)丑陋、如同这座城市下水道一般肮脏的软肋。杰克局长会勉力干到退休,交出一份漂亮的答卷?还是会在任上众叛亲离…甚至更糟?

管理你的部下,应对突发事件,并在这个处于混乱边缘的城市里追查犯罪。黑手党在幕后策划阴谋,把他们的爪牙探入城市深处,甚至连市长都随时准备利用各种情况增加他自己的政治优势。
每次出现情况时,选择你的应对。有时你需要在犯罪现场对正在上演的危机做出及时回应,或是和弗瑞堡的罪犯头目进行协商。有时你会发现你自己在新闻发布会上回避问题,甚至偶尔在证人席上进行交叉询问。面对错综复杂的局势,你能保证这口高压锅不爆炸吗?或者至少坚持到攒够你的退休金?
  • 你的任务非常明确:在杰克·鲍伊德(Jack Boyd)退休前的180天内赚够50万美元。至于怎么做?全看你自己了!
  • 抉择,抉择!《警察故事》(This Is the Police)是一个你与黑暗的故事进行互动的游戏。无论你做出什么决定,你的选择都将影响游戏—以及杰克·鲍伊德的命运。
  • 好人,坏人,和…丑恶的人?弗瑞堡(Freeburg)警察局的局长要与各色人等打交道。追查恶棍,并决定如何处置他们,全凭你的判断。
  • 履行你的职责。 作为弗瑞堡警察局的头儿,杰克每天都要面对各种挑战:应对突发事件,管理他的警官,对抗市政厅和腐败的市长以保卫警局,等等。
  • 调查取证对抗弗瑞堡的犯罪团伙
  • 应对城市的权力角逐。每个向你示好的人,都会向你索要代价。
  • 全程配音的丰富故事:杰克·鲍伊德由让·圣约翰(Jon St. John)演绎,他曾为毁灭公爵(Duke Nukem)配音。

© 2017 THQ Nordic AB. Developed by Weappy Studio. Published & Distributed by THQ Nordic GmbH, Austria. All other brands, product names and logos are trademarks or registered trademarks of their respective owners. All rights reserved.

系统要求
最低系统配置要求:
为什么 要来GOG.com购买?
DRM FREE. 无需激活或联网验证即可开始游玩。
保障与满意度,完美支持24/7最多30天內全额退款。
Time to beat
19.5 hMain
23.5 h Main + Sides
33 h Completionist
22 h All Styles
游戏详情
类型:
操作系统:
Windows (7, 8, 10, 11), Linux (Ubuntu 14.04, Ubuntu 16.04, Ubuntu 18.04), Mac OS X (10.9+)
发行时间:
{{'2016-08-02T00:00:00+03:00' | date: 'longDate' : ' +0300 ' }}
大小:
1 GB
链接:

游戏特性

语言
English
音频
文本
中文(简体)
音频
文本
Deutsch
音频
文本
español
音频
文本
français
音频
文本
Português do Brasil
音频
文本
русский
音频
文本
日本語
音频
文本
评论
64
平均
25 %
推荐
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被评论 OpenCritic
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用户评论

Posted on: July 13, 2017

Thar

验证所有者

游戏: 235 评论: 15

Interesting game, broken mechanics

TITP consists of two parts. One is time management game where you decide to send your cops in response to alarm calls from citizens. Another is visual novel - like story with dialogue choices, presented in quite unique art style. The game part is fairly well done and gives feeling of running real police department, the story is good and voice acting is excellent. There is, however, one piece of mechanics that ruins the experience for me: when City Hall decides you perform bad it cuts your budget and forced you to fire out cops, which makes you perform even worse. Developers openly admit that this creates a vicious circle that forces you to start over. Well, too bad I'm playing a game and abandoning my progress because I have no option of recovery is just not fun.


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Posted on: August 7, 2017

capndan76

游戏: 81 评论: 3

Artistic, Well acted, missed potential

Game art, style and acting is all very good, especially for an indie. Ultimately though it's just a heavily scripted 'choose your own adventure' marketed as something else and fluffed up with a bunch of unnecessary filler in the mid-late game. The heavy scripting also means that two playthroughs and you've seen all there is to see, which is a shame because a just a little more flexibility (or procedural generation) it could have been a fairly clever game with plenty of replayability.


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Posted on: August 1, 2018

emzee007

验证所有者

游戏: 20 评论: 1

Not for someone who wants actual choices

I really thought I would have the freedom to make all the tough choices throughout the game. If I wanted to be absolutely straight-laced and strive toward perfection, I could do that. And if I wanted to be entirely corrupt I could do that too, and anything in between. But what I found was that not only were certain situations completely out of my control, it wasn't possible to be squeaky clean at all, I was forced into making decisions I wouldn't have made. I was looking for a more varied dynamic and decided not to finish the game or buy any sequels. Maybe this was my fault for getting the wrong impression during the Kickstarter campaign, but either way I wasn't pleased with the result.


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Posted on: September 12, 2016

elpasmo

验证所有者

游戏: 评论: 1

Great game, great plot, great sound

I've enjoyed a great deal this game. The sound is amazing, the plot is engaging. It's a piece of art that gets under your skin. Just when you are bored it breaks the monotony with minigames and new pieces of the story that keeps you engaged. Only suggestion I have to improve it is to make the available songs a bit longer. I've found that last-stage game songs were too short and I was constantly going to the cd-player. Although it's a weird but clever game mechanic to have to change the game screen to put music (as if you were really getting up your chair) I found it annoying near the end game. Lots of drama, lots of corruption, lots of bad decisions to make. A good game til the end.


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Posted on: August 4, 2018

dmkgman

验证所有者

游戏: 139 评论: 7

Too slow, too shallow and too repetetive

I liked the story, I liked the art style and the way simple but effective comic-book style presentation accompanied by audio. I liked the idea that was clearly behind the game. This is largely where it all goes off the tracks. The idea of the game is good, but the execution is just too shallow. The game has no respect at all for the players time with story progress locked off behind the number of days passed. Those days are extremely repetetive, involving you dispatching police to answer calls and occasionally arranging clues to solve crimes. The problem is that this is the single biggest part of the game and it has no depth at all. To top if off, the police calls themselves lack any kind of flavour, all ending the same - suspect hurt/not hurt: Civilians hurt/not hurt: cops hurt/not hurt, and thats it. I took a break from the game and when I came back to it I just wanted to finish it. There must have been around 30 minutes of story left to experience, but I had to grind through close to 100 game days of that damnably shallow managment map to get to the end and I felt like it was all completely pointless and mind numbing. This game would have been better served by drastically reducing the length of the management aspect of the game because the simple truth is it is nothing but bloat dragging out the length of an otherwise short game. I would really have preferred that shorter game.


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