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巫师2:国王刺客加强版

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4.7/5

( 1654 Reviews )

4.7

1654 Reviews

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巫师2:国王刺客加强版
介绍
以专业怪物杀手利维亚的杰洛特为主人公,角色扮演传奇的第二部《巫师 2:国王刺客》通过发人深省的成熟剧情,营造出电脑上有史以来最为精巧独特的角色扮演游戏。  纷乱的时代已经到来。各路强大的势力在幕后勾心斗角,争权夺势。为了备战,北方诸国纷纷动员。然而挺进的大军却难以抵挡血腥的阴谋…… 游戏特色   引人入胜的成人化非线性剧情  身临其境步入前所未有的奇幻世界,体验打动人心的非线性剧情。  迈上错落交织的磅礴冒险之旅,您做出的每一个决定都可能导致严重的后果。  投身超过 40 小时的叙事驱动游戏内容,体验 4 种不同的开局,16 个迥异的结尾。     充...
用户评论

4.7/5

( 1654 Reviews )

4.7

1654 Reviews

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产品详细信息
2012, CD PROJEKT RED, ESRB 评级: Mature 17+...
系统要求
Windows 10, Processsor: Intel Core 2 Duo 2.2 GHz or similar AMD, 2 GB RAM, Nvidia GF 8800 512 VR or...
Time to beat
24 hMain
34.5 h Main + Sides
56.5 h Completionist
33 h All Styles
介绍



以专业怪物杀手利维亚的杰洛特为主人公,角色扮演传奇的第二部《巫师 2:国王刺客》通过发人深省的成熟剧情,营造出电脑上有史以来最为精巧独特的角色扮演游戏。 

纷乱的时代已经到来。各路强大的势力在幕后勾心斗角,争权夺势。为了备战,北方诸国纷纷动员。然而挺进的大军却难以抵挡血腥的阴谋……

游戏特色

 

引人入胜的成人化非线性剧情 

  • 身临其境步入前所未有的奇幻世界,体验打动人心的非线性剧情。 
  • 迈上错落交织的磅礴冒险之旅,您做出的每一个决定都可能导致严重的后果。 
  • 投身超过 40 小时的叙事驱动游戏内容,体验 4 种不同的开局,16 个迥异的结尾。

 

 
充斥着暴力美学的战术战斗 

  • 游戏所使用的战斗系统将成熟的角色扮演机制和动态动作别出心裁地结合在一起。 
  • 使用一系列独特的猎魔人武器,远交近攻,应有尽有。 
  • 琳琅满目的战术选择:制作魔药、设置陷阱和诱饵、施放魔法,乃至于对敌人发动偷袭。

 

 
逼真、广袤、风格一致的游戏世界 

  • 体验一个丰富多彩的深刻游戏世界。在这里,各种不详的事件勾勒出了嗜血怪物蠢蠢欲动的生活环境。 
  • 探索数不胜数的各种场景,从熙熙攘攘的商栈,热火朝天的矿业城镇,到宏伟的城堡和要塞,挖掘其中蕴藏的故事和不可见人的秘密。

 

 
尖端的技术 

  • 在栩栩如生的世界中体验到美轮美奂的画面效果,并且通过 CD PROJEKT RED 自创技术 REDengine 的帮助,让复杂的游戏机制成为可能。

 

关于《巫师 2:加强版》

加强版囊括了大量激动人心的新内容。 

  • 更多游戏时长:在原作中未曾探访的地点展开新的冒险,进一步展开故事情节,遭遇新的人物、谜团和怪物。 
  • 新的游戏介绍和过场动画:动画和过场全部重新制作,包括一段由 BAFTA 获奖得主和荣获学院奖提名的托马斯·巴金斯基执导的全新预渲染过场动画。 
  • 收录 2.0 版本游戏的所有 DLC 和改进内容,包括: 
    • 竞技场模式:让玩家可以面对前赴后继的无尽敌人,考验自身战斗技巧的街机模式。 
    • 全新的增强教学系统,引领玩家逐步迈进游戏世界,融入杰洛特的冒险之中。 
    • 黑暗模式:专为硬派玩家设计的难度等级,并且包含以黑暗为主题的独有物品。在这个难度下,对战前准备、防御技巧以及把握攻击时机的要求会变得更高。


《巫师 2:加强版》内含以下特典内容: 

  • MP3 格式的官方原声 
  • 游戏世界地图 
  • 角色扮演游戏的新手还是行家都适用的任务手册 
  • 游戏指南 
  • 《国之理性》数码漫画。

© 2011 CD Projekt RED

包含内容
手册 game guide map of The Northern Kingdom high quality artbook (232 pages) papercraft dolls with game's characters pamphlet & envelope 原声音乐(MP3) 头像 壁纸 HQ artworks Triss Playboy session bonus videos (46 min) making of videos (48 min) comic book (50 pages) localized extras (HU, PL) localized extras (ZH, CZ, DE, EN, ES) localized extras (FR, IT, JP) REDkit modding tools 原声音乐(FLAC)
系统要求
最低系统配置要求:

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为什么 要来GOG.com购买?
DRM FREE. 无需激活或联网验证即可开始游玩。
保障与满意度,完美支持24/7最多30天內全额退款。
Time to beat
24 hMain
34.5 h Main + Sides
56.5 h Completionist
33 h All Styles
游戏详情
操作系统:
Windows (10, 11), Linux (Ubuntu 16.04, Ubuntu 18.04), Mac OS X (11+)
发行时间:
{{'2012-04-17T00:00:00+03:00' | date: 'longDate' : ' +0300 ' }}
大小:
20.6 GB
链接:
评分:
ESRB 评级: Mature 17+ (Intense Violence, Blood and Gore, Strong Sexual Content, Nudity, Strong Language, Use of Drugs)

游戏特性

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GOG Preservation Program
We make games live forever! Since 2008 we enhance good old games ourselves, to guarantee convenience and compatibility with modern systems. Even if the original developers of the game do not support it anymore.
  1. This game will work on current and future most popular Windows PC configurations. DRM-free.
  2. This is the best version of this game you can buy on any PC platform.
  3. We are the only platform to provide tech support for the games we sell. If some issues with the game appear, our Tech Support will help you solve them.
What improvements we made to this game:
Update (13 November 2024)
  • Validated stability
  • Verified compatibility with Windows 10 and 11
  • Verified Cloud Saves support
Update (17 May 2023)
  • Added support for Galaxy achievements
  • Improved support for modern controllers
Update (25 May 2018)
  • GOG installer updates
Update 3.5.0.26 (A) (22 March 2017)
  • Added support for Cloud Saves in GOG Galaxy 1.2 and newer
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用户评论

Posted on: June 12, 2021

Maitre70

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游戏: 467 评论: 1

is it a ACTION CONSOLE game or an RPG?

Having play many old school RPG games on PC and after finished Witcher 1, i started this game. Although i enjoyed the first Witcher, i'm very sad to rate this game the way I do and these are the reasons why: -The game is way more like an action than RPG and instead being a PC Game, all concert seems to have been port by CONSOLE to PC (menus, controls, etc) -Having using a mouse to "click" and select what to do, the new keyboard-mouse control is difficult to use and force you to use a gamepad (aka CONSOLE game). -NO PAUSE!!! Really??? -1 camera mode STICK behind your head, make you dizzy while just moving the mouse and screen start spin all around... You can't zoom out and the only solution is to search internet for a MOD. I wish i had the isometric view (click = move there) of Witcher 1 -QTE?? wtf? Trying to make the game more action? Not to mention that this roll over thing you must do all the times at fights... (hmm action game?) -Now you have to drink the potions before a battle while you meditating (Really?) and you must have a sixth sense to foresee combat sequences or to die and reload many times. Conclusions: I set it to normal and i'll try to finish the game to see the story but no trying alternative paths or different choices, just a simple run to finish it and uninstall it asap. I'm very disappointed from the path that developers choose for Witcher 2 to make it a console game, pity...


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Posted on: August 17, 2021

KarlsPL

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游戏: 90 评论: 1

Almost perfect but with few flaws

It's been some time since the game were released, so you can take this review as a good start point to the answer to a question "Is the Witcher 2 still worth to play". First, the game length of game is very satisfying. It took me over 60 hours to finish the camping, tasting both patches and different decisions (and they change the story line drastically!). Comparing to some of newer games, this is an impressive result. The gameplay is immersive, the control is well designed (at least on Xbox controller). The artistic part of the game should also be mentioned: the landscapes are beautiful, and the soundtrack pleasantly caresses the ear. Now you could ask me why I give 4 instead of 5 stars? The game is so nice and perfect, doesn't? To answer it, I have to elaborate. First, the regular fight is very good designed, you really feel Geralt. But the bosses are disappointing. Only the first in Chapter 1 is done with contrivance. The rest of them are just annoying, spamming skills, with a lot of HP, and all you need is endless patience: attack, dodge, attack, dodge, attack, dodge, dodge, dodge... 0 skill required. And because of a bit unbalanced way the armor work you can build so big tank in end-game that you will just stay in place spamming attack button and win the boss fight. This is really not the way it's meant to be. The second flaw is about the storyline. At some point you have to chose the allay. If you decide to go to Verden, you can expect nice fantasy plot. But if you decide to stay loyal to Temeria... you will be punished. Why? I can't understand the developers penalize the player for this, and gives him situation where he can do some new decision but all anyways will go bad. Very bad. That was the biggest disappointment. But if you go into this trap, you can reload your save and change the decision. Maybe the second option was added later, and that's why it is so weak? Anyway the game is worth to recommend. The graphic and gameplay is still fresh even now.


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Posted on: October 15, 2022

Lookda

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游戏: 413 评论: 53

Stunning rpg with a good and bad story

I played The Witcher II with several graphical and quality of life and the Full Combat Rebalance 2 mods. The combat mod was created by a dev who also created combat in The Witcher III. It is supposed to be an upgrade to the original Witcher II combat. My personal feeling towards the system is mediocre at best. You hammer the attack button and start rolling on the floor when too many enemies get you surrounded. Medium difficulty is a laugh, while hard means you die after a few hits, which are registered by your health bar, but not so much by visual and sound feedback. The basic rule is to not get surrounded, and if you do, start rolling, hoping to not get stuck on hidden objects. I preferred the clunky Witcher I combat. The graphics on the other hand are stunning. The rpg elements and story has two faces. As Geralt, you make a dozen story changing decisions. Act 2 is even completely different depending on the faction you side with at the end of act 1. Decision having impact is major in rpgs and The Witcher II achieves some personalization to Geralt. Yet, The Witcher II plays very linear. Maps are linear paths with a lot of inaccessible side show graphics. Besides following branching story lines, the game is tight together by scripted events. Making decisions in The Witcher II is like selecting which faction to play in a strategy game. You pick Harkonnen, but eventually you want to replay as Arteides. I liked the story where you followed an honest but brutal king, but had my doubts about the quality of the story when siding with the non-humans. The inspirational speech: “You may not all see the light of dawn, but the king himself honours us with a visit!” did not really set me up for a medieval “power to the people” storyline. That storyline also included some of the worst back-and-forth fetch questing. Instead of going through 10 hours of walking simulator, do yourself a favour and watch an edited clip of the non-human path to fill yourself in on the story.


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Posted on: November 16, 2022

EdwardJellico

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游戏: 40 评论: 7

Athmospheric and dense - only too linear

The Witcher series is cult - without any question. And the second part of the trilogy has some real goods like a complex and surprising story, a better combat system compared to part one and eye catching landscapes. Also interesting characters. Still, here comes a big But: Its in parts a very linear game, which gives you sometimes no choices. So you encounter several times beasts or dangerous characters by a kind of minigame, where you have to react or move in a strictly defined patern or on a predicted way. Its also not possible to travel back to areas, that you have completed due to the story line. Well. All together it remains a visually impressive and virtually narrated game (exept of the very Ending) ;(


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Posted on: January 22, 2023

Endryoo

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游戏: 63 评论: 15

A major step backwards

PROS: • Pretty environments. • Cool cutscenes. • Decent plot and worldbuilding. CONS: • Until endgame, Geralt feels like a total weakling. Both magic and sword blows have little effect on his opponents. Too much grind is required to defeat them. You always have to roll around them and try to hit them in the back. You can’t break through the armored enemies’ defense stance. • The game forces you to abuse Quen (magical shield) a lot, since Geralt is incredibly vulnerable to damage. You have limited opportunity to cast other signs (spells), since stamina regeneration is blocked while it’s in use. This translates to a monotonous gameplay. • Unfair character progression. The skill-tree makes it seem like you should focus on one of three paths (mage, alchemist, swordsman). If you don’t invest talents into certain abilities (e.g. riposte—counter-attack), however, you’ll put yourself at a big disadvantage and might have trouble with completing the game. • Half-way through you’re required to play as different characters. They share stats with the witcher; they cannot use his fighting skills, however. All of your previous strategies become useless, which results in an extremely frustrating experience. • Geralt moves like a puppet. His animations have no weight. • Potions have to be consumed ahead of time. Their duration is far too short. You have to wait until their effects expire until you’re able to choose other ones. • Traversal is constrained by invisible walls. • You can only roll, not dodge. • The music is too pompous and sounds generic. • No fast travel, which results in lots of backtracking. There’s no sprint. • The fistfighting mechanic has been reduced to a QTE sequence. • Boring arm-wrestling. • Horrible stealth. • Mutations are irreversible meaning it’s only worthwhile to do them at the end of the game, when more powerful mutagens become available. • Annoying death-screen. • Confusing map.


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