We make games live forever! Since 2008 we enhance good old games ourselves, to guarantee convenience and compatibility with modern systems. Even if the original developers of the game do not support it anymore.
This game will work on current and future most popular Windows PC configurations. DRM-free.
This is the best version of this game you can buy on any PC platform.
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What improvements we made to this game:
Update (13 November 2024)
Validated stability
Verified compatibility with Windows 10 and 11
Verified Cloud Saves support
Update (17 May 2023)
Added support for Galaxy achievements
Improved support for modern controllers
Update (25 May 2018)
GOG installer updates
Update 3.5.0.26 (A) (22 March 2017)
Added support for Cloud Saves in GOG Galaxy 1.2 and newer
Overall I liked the second part, however the due to drastic changes in combat and other game mechanics to suit the Console and of course the length of the game I can rate only 3.5 stars, however after finishing it and listening to Dandelion's tale I found it a good sequel to story of Geralt but it is not the end.
The melancholic music and the beautiful entourage and visually pleasant presentation I definitely added a 0.5 of star to my review.
You should definitely try it after W1 to see how the assassin's the kings are doing.
An exceptionally focused narrative that gives you room to explore. Skip Witcher 1 (watch online synopsis instead) and start here. Great story, exceptionally well made content (holds up to playing in 2015) and worth engrossing yourself in. Superb flow for an action RPG via gamepad so plug it in and clock up some hours.
I think the creators played a lot of God of War before creating the sequel for one of the best RPGs of the mid 2000s.
I loved the first Witcher, and the second game is wonderful in a lot of ways. However, the gameplay can be often a let down. Even the intro chapter is full of situation, when the authors try to improve opun the old adage with QTEs. The dragon chase in the tower is simply govern by a fleshing mouse icon. This is insulting for any person with a half brain. The combat system is borderline good, border line frustrating. For example: in the very beginning there is a fight scene in a tower: there is a small room with 3 enemies behind a door. The designer probably thought that how cool it is that in DMC or GoW, the doors are locked during fights, even if it makes no sense. I step through the doors and there is no way out. The inventory was clearly made for the X360, it is more difficult to navigate it than the old one. Another nice stupidity is the camera dependent controls. Again, beginning of the game, dragon fight: there is a corridor, player goes forward, there is a cinema, then lame QTE, then the camera is on the opposite side, so now player should push down to go forward. If player is not fast enough to recognize this, its instadeath.
All-in-all, I am sure the creaters wanted to make the game more popular, and they were try to incorporate many things from the then succesful console games, but there are many additions that are just simply poorly implemented, and break the flow of the games. QTEs don't make a cinematic experience, QTEs can offend anyone with a little brain. Later on when the gameworld opens, the quality improves, the dialogues are good, the world is grate, it is just too bad there are some very bog step backs from the Witcher 1.
I would like to give it a 4 starbecause it is a really good game, but at this point, with all the frustration in my heart, I think there are some very big flaws in this game compared to the Witcher 1.
HUD is horrible, it is unfunctional, counter-intuitive, painful, has mouse sensivity issues and it reminds me of worst types of console ports. Combat is chaotic, unresponsive and plainly not fun. It is big step back from the original game. You feel like your character is a bag of bricks instead of agile witcher. I'd love to say that story is good but issues mentioned above discourage me from playing further. Game still looks good in 2016.