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巫师2:国王刺客加强版

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4.7/5

( 1646 Reviews )

4.7

1646 Reviews

English & 13 更多
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巫师2:国王刺客加强版
介绍
以专业怪物杀手利维亚的杰洛特为主人公,角色扮演传奇的第二部《巫师 2:国王刺客》通过发人深省的成熟剧情,营造出电脑上有史以来最为精巧独特的角色扮演游戏。  纷乱的时代已经到来。各路强大的势力在幕后勾心斗角,争权夺势。为了备战,北方诸国纷纷动员。然而挺进的大军却难以抵挡血腥的阴谋…… 游戏特色   引人入胜的成人化非线性剧情  身临其境步入前所未有的奇幻世界,体验打动人心的非线性剧情。  迈上错落交织的磅礴冒险之旅,您做出的每一个决定都可能导致严重的后果。  投身超过 40 小时的叙事驱动游戏内容,体验 4 种不同的开局,16 个迥异的结尾。     充...
用户评论

4.7/5

( 1646 Reviews )

4.7

1646 Reviews

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产品详细信息
2012, CD PROJEKT RED, ...
系统要求
Windows 10, Processsor: Intel Core 2 Duo 2.2 GHz or similar AMD, 2 GB RAM, Nvidia GF 8800 512 VR or...
Time to beat
24 hMain
34.5 h Main + Sides
56.5 h Completionist
33 h All Styles
介绍



以专业怪物杀手利维亚的杰洛特为主人公,角色扮演传奇的第二部《巫师 2:国王刺客》通过发人深省的成熟剧情,营造出电脑上有史以来最为精巧独特的角色扮演游戏。 

纷乱的时代已经到来。各路强大的势力在幕后勾心斗角,争权夺势。为了备战,北方诸国纷纷动员。然而挺进的大军却难以抵挡血腥的阴谋……

游戏特色

 

引人入胜的成人化非线性剧情 

  • 身临其境步入前所未有的奇幻世界,体验打动人心的非线性剧情。 
  • 迈上错落交织的磅礴冒险之旅,您做出的每一个决定都可能导致严重的后果。 
  • 投身超过 40 小时的叙事驱动游戏内容,体验 4 种不同的开局,16 个迥异的结尾。

 

 
充斥着暴力美学的战术战斗 

  • 游戏所使用的战斗系统将成熟的角色扮演机制和动态动作别出心裁地结合在一起。 
  • 使用一系列独特的猎魔人武器,远交近攻,应有尽有。 
  • 琳琅满目的战术选择:制作魔药、设置陷阱和诱饵、施放魔法,乃至于对敌人发动偷袭。

 

 
逼真、广袤、风格一致的游戏世界 

  • 体验一个丰富多彩的深刻游戏世界。在这里,各种不详的事件勾勒出了嗜血怪物蠢蠢欲动的生活环境。 
  • 探索数不胜数的各种场景,从熙熙攘攘的商栈,热火朝天的矿业城镇,到宏伟的城堡和要塞,挖掘其中蕴藏的故事和不可见人的秘密。

 

 
尖端的技术 

  • 在栩栩如生的世界中体验到美轮美奂的画面效果,并且通过 CD PROJEKT RED 自创技术 REDengine 的帮助,让复杂的游戏机制成为可能。

 

关于《巫师 2:加强版》

加强版囊括了大量激动人心的新内容。 

  • 更多游戏时长:在原作中未曾探访的地点展开新的冒险,进一步展开故事情节,遭遇新的人物、谜团和怪物。 
  • 新的游戏介绍和过场动画:动画和过场全部重新制作,包括一段由 BAFTA 获奖得主和荣获学院奖提名的托马斯·巴金斯基执导的全新预渲染过场动画。 
  • 收录 2.0 版本游戏的所有 DLC 和改进内容,包括: 
    • 竞技场模式:让玩家可以面对前赴后继的无尽敌人,考验自身战斗技巧的街机模式。 
    • 全新的增强教学系统,引领玩家逐步迈进游戏世界,融入杰洛特的冒险之中。 
    • 黑暗模式:专为硬派玩家设计的难度等级,并且包含以黑暗为主题的独有物品。在这个难度下,对战前准备、防御技巧以及把握攻击时机的要求会变得更高。


《巫师 2:加强版》内含以下特典内容: 

  • MP3 格式的官方原声 
  • 游戏世界地图 
  • 角色扮演游戏的新手还是行家都适用的任务手册 
  • 游戏指南 
  • 《国之理性》数码漫画。

© 2011 CD Projekt RED

包含内容
手册 game guide map of The Northern Kingdom high quality artbook (232 pages) papercraft dolls with game's characters pamphlet & envelope 原声音乐(MP3) 头像 壁纸 HQ artworks Triss Playboy session bonus videos (46 min) making of videos (48 min) comic book (50 pages) localized extras (HU, PL) localized extras (ZH, CZ, DE, EN, ES) localized extras (FR, IT, JP) REDkit modding tools 原声音乐(FLAC)
系统要求
最低系统配置要求:

为什么 要来GOG.com购买?
DRM FREE. 无需激活或联网验证即可开始游玩。
保障与满意度,完美支持24/7最多30天內全额退款。
Time to beat
24 hMain
34.5 h Main + Sides
56.5 h Completionist
33 h All Styles
游戏详情
操作系统:
Windows (10, 11), Linux (Ubuntu 16.04, Ubuntu 18.04), Mac OS X (11+)
发行时间:
{{'2012-04-17T00:00:00+03:00' | date: 'longDate' : ' +0300 ' }}
大小:
20.6 GB
链接:

游戏特性

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GOG Preservation Program
We make games live forever! Since 2008 we enhance good old games ourselves, to guarantee convenience and compatibility with modern systems. Even if the original developers of the game do not support it anymore.
  1. This game will work on current and future most popular Windows PC configurations. DRM-free.
  2. This is the best version of this game you can buy on any PC platform.
  3. We are the only platform to provide tech support for the games we sell. If some issues with the game appear, our Tech Support will help you solve them.
What improvements we made to this game:
Update (13 November 2024)
  • Validated stability
  • Verified compatibility with Windows 10 and 11
  • Verified Cloud Saves support
Update (17 May 2023)
  • Added support for Galaxy achievements
  • Improved support for modern controllers
Update (25 May 2018)
  • GOG installer updates
Update 3.5.0.26 (A) (22 March 2017)
  • Added support for Cloud Saves in GOG Galaxy 1.2 and newer
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用户评论

Posted on: June 30, 2017

qxcqxcqxc

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游戏: 评论: 1

Classic RPG Game ! ! !

Classic RPG Game ! ! ! I love it ! ! !


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Posted on: November 7, 2017

aldoribo

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游戏: 53 评论: 5

The biggest flop I ever played

I'm very said to rate this game the way I do, but I really can't do otherwise. I enjoyed the first Witcher and had big expectactions for the sequel. Unfortunately, it's not only worst than the first one, but almost impossible to play. After many days of frustration and no fun, I gave up. Here some reasons why: - those fights! The fighting mechanics changed from the first title, for the worst. I played the game at normal level, and died at least 5 times for every fight, finally winning by pure luck. Basically, fighting is now holding you defense all the time, hoping to be able to hit the enemy every now and then - a very boring and, again, frustrating thing compared to Witcher 1. Long range weapons, like throwing knives, are just a joke. - the animated sequences, where all you have to do is to push a button at the right time - not knowing when it is the right time. Oh god, that run on the bridge escaping a dragon! Again, I had to reload so many times and finally succeded by pure luck, that the pleasure of the story was gone. - the potion system also changed from the previous title. Now you have to drink the potions before an action. As you don't know what you will need, this force you, again, to die and reload many times. After days of "death and reload", I tried to start the game again at easy level, but it had already lost any interest. Having to go through all the first part again, where you practically can't make any decision but just have to execute the script, was too boring. If I wouldn't see the big effort the developers put in this title, I'd ask my money back. Such a pity!


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Posted on: September 3, 2014

Mexaddon

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游戏: 155 评论: 5

The first big error from CD Projekt RED

I know this review is probably getting buried as, apparently, everyone on GOG is in love with this game and the whole Witcher franchise. But I feel obliged to write this review to show why The Witcher 2: Assassins of Kings is not the great game that everyone claims it to be. It's actually extremely overrated. Here, let me explain why: Pros: + The story The strongest point of The Witcher saga is it's characteristic dark, gritty story. CDPR succeeded in bringing again a mature story full of hard decisions for us to take. One particular decision affects what will we see and how much of the potential background on different characters will we learn. This offers quite a lot of replay-ability. + Great soundtrack CDPR never disappoints in this department. You can expect a true delight for your ears in TW2, just like you did on TW. + Beautiful graphics CDPR created a game with true next-gen graphics even before the next-gen consoles were announced. Even in the lowest graphic settings, The Witcher 2 looks wonderful. Cons: - Combat is a complete chore to play Confusing, unresponsive controls; no option to remap keys and the game practically forces you to play using a controller because playing with keyboard and mouse is a real pain in the arse. Those are some of the things that make you despise The Witcher 2's combat. Hell, I even got to appreciate the dull combat from the original Witcher a lot more. The Witcher 2's combat mechanics are completely different from it's predecessor. Attacking options were reduced to 2: LMB makes Geralt throw a light, acrobatic attack while RMB makes him throw a heavy attack. Attacks are no longer decided by luck and skills, every attack will connect. In fact, enemies will stand motionless when you attack them to receive it. Some of them shouldn't be attacked on the front, because they will block you and sometimes stun you, making you defenseless. You're forced, in those cases, to attack them on their front. You're also a lot weaker than in the past game. Even with the best armor available, you're going to die in 2-3 hits on Hard and Dark difficulties. Blocking was made entirely useless. If you ever manage to successfully block, you receive damage and lose stamina. You're forced to keep rolling to evade attacks and keep yourself out of range. Signs were also changed. Aard and Igni no longer do area damage unless you upgrade them. Quen is now a barrier that prevents your stamina from recovering while it's active but completely protects you from damage. The catch is, it goes down on 1 hit. Yrden doesn't do damage now, it just paralizes almost all enemies. Axii is still the same useless sign for converting enemies that nobody uses. Spot the problem yet? If you don't, let me explain. Due to the game forcing you to play in a skirmishing way, the combat ends up in a Quen spam combined with more rolling spam and an occasional attack followed by even more rolling spam. Aard, Igni, Yrden and Axii now became useless tools for Geralt unless you spend a lot of skill points on the magic path, which would mean that you entirely forget about the other 2 paths (swordsman and Alchemy) because of the limited total skillpoints. On TW2, survival relies in those constant rolls. Now, if you think rolling is like in Dark Souls where it penalizes you for doing it and you need to time them, it's not. You can roll all you want and nothing will happen. It's Rolling Simulator 2011. Keep rolling and spamming Quen for 20 minutes until the battle is over. I honestly don't know if CDPR just doesn't knows how to develop good combat mechanics or if they dumbed it down for the casual/console gamers. Either way, the result is a very tedious experience when fighting the limited number of enemies that exist in the game. Oh, yes, limited. There aren't even half the monsters that existed on The Witcher. - New potion mechanics that forces you to become a psychic and read the future to know which one to use To use potions, Geralt now needs to enter on Meditation menu. Meaning you can't prepare your potions and use them when the fight required it. You have to advance, die and then load so you know which potions to use. - No option to highlight stuff and people's names. Instead, you are forced to use your very range-limited, timed medallion to find objects to interact with. Pretty self explanatory. - Too short There are only 1 prologue, 3 acts and 1 epilogue and very limited secondary missions. In the highest difficulty, on my first playthrough, I ended the game in 20 hours. - Decisions and imported savegames from The Witcher were pretty much ignored. This is something that really pissed me off. CDPR decided to start The Witcher 2 on a completely new story and setting so new players (*cough* console players *cough*) would be able to understand the story. This is a giant middle finger to everyone who played the first game and were eager to see their decisions impacting the world and story on the second game. Just some of these decisions were picked up and they only change pointless dialogues with some characters. I honestly felt betrayed and, hearing how CDPR are again doing a whole new story and setting for The Witcher 3, I'm starting to think that this will end just like Mass Effect. - Horrible and impractical UI. Changing the classical CRPG grid inventory into a Fallout weight system was a complete mistake. You will find yourself scrolling and scrolling and scrolling to find one specific object out of the hundreds you got on your inventory. Not only that, but everything is so convoluted. The objective of an UI is to reduce the time that the player takes to find a specific object as much as possible. The Witcher 2 fails miserably, making you scroll for hours. - Useless map Watch this short video from YouTube: /watch?v=bunzBQdB9EI&feature=colike The commentator is a complete idiot, but his video does prove how useless and broken the map on TW2 is. Why the hell do I want to see the entire continent? No, actually, why didn't CDPR use the original 2 tabs for local/world maps? Map is just confusing as hell; there is just no reason to use it. CDPR have good intentions and The Witcher's story is amazing. Unfortunately, they tried to do something new and it didn't go well. I have good expectations for CDPR and I know they will learn from their mistakes and make The Witcher 3 a hell of a game. But that does not mean I can give The Witcher 2 more praise than it deserves. 5/10.


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Posted on: December 8, 2018

xwin

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游戏: 86 评论: 2

Best Game Ever!!!

Best Game Ever!!!


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