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The Universim

已在库内

3.6/5

( 31 Reviews )

3.6

31 Reviews

中文(简体), English & 7 更多
29.9929.99
为什么 要来GOG.com购买?
DRM FREE. 无需激活或联网验证即可开始游玩。
保障与满意度,完美支持24/7最多30天內全额退款。
The Universim
介绍
不支持简体中文 本产品尚未对您目前所在的地区语言提供支持。在购买请先行确认目前所支持的语言。 The Universim aims to revive the glory days of the god-game genre and bring it into the new generation with fresh ideas and ambitious gameplay. With the powers of a god, you are unleashed upon the universe to begin forging your galactic empire in the st...
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用户评论

3.6/5

( 31 Reviews )

3.6

31 Reviews

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产品详细信息
2018, Crytivo Games, ...
系统要求
Windows 7 64 bit or Higher, 2.6 Ghz - 4 Cores Mid Range CPU or Higher, 6 GB RAM, GTX 780 | RX 290 or...
DLC
The Universim - Collector's Pack (Vol 1)
Time to beat
9.5 hMain
26.5 h Main + Sides
62.5 h Completionist
17.5 h All Styles
介绍
不支持简体中文
本产品尚未对您目前所在的地区语言提供支持。在购买请先行确认目前所支持的语言。

The Universim aims to revive the glory days of the god-game genre and bring it into the new generation with fresh ideas and ambitious gameplay. With the powers of a god, you are unleashed upon the universe to begin forging your galactic empire in the stars. From dust to the cosmos beyond, your civilization will rise through the ages under your guidance. Yet, this is not the same static world you may be accustomed to, this is a dynamic, living world that is just as unpredictable as it is beautiful. Everything in The Universim revolves around dynamic gameplay. No two planets will ever be the same, natural disasters and other events can be triggered at any time, and the AI will react to the world in an organic and believable way. Although, it wouldn’t be any fun if things don’t get a little silly every now and then.

©2016 Crytivo Games Inc.

系统要求
最低系统配置要求:

The Universim is still in an early state and will not reflect the quality of the final game. By joining us at this time, you can help change the game for the better by providing us with valuable feedback and suggestions. Join the discussion at theuniversim.com.

The Universim is still in an early state and will not reflect the quality of the final game. By joining us at this time, you can help change the game for the better by providing us with valuable feedback and suggestions. Join the discussion at theuniversim.com.

为什么 要来GOG.com购买?
DRM FREE. 无需激活或联网验证即可开始游玩。
保障与满意度,完美支持24/7最多30天內全额退款。
Time to beat
9.5 hMain
26.5 h Main + Sides
62.5 h Completionist
17.5 h All Styles
游戏详情
类型:
操作系统:
Windows (XP, Vista, 7, 8, 10, 11)
发行时间:
{{'2018-08-28T00:00:00+03:00' | date: 'longDate' : ' +0300 ' }}
大小:
3.1 GB
链接:

游戏特性

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最有用的评论

Posted on: August 29, 2018

Deemedrol

游戏: 422 评论: 9

Interesting idea, but requires more work

I was quite hyped for this game, but alas, I can't say it met my expectations (it may be the problem of my biased perception though). It's quite polished in comparison with most Early Access games these days, it has adorable graphical style, the narrator is voiced nicely, yet the main problem is that it's just not very fun to play. It's one of the very few games that managed to confuse me with what should I be doing. See, The Universim positions itself as a god game, and even in the game's intro you're told several times how the job of the creator is observation with minimal influence when necessary, however, it's all thrown away the moment the intro ends and you have to manually order construction of buildings, directly influence your units, decide what they research, etc. What it lacks is any kind of challenge that makes the RTS/base building genre fun. In other similar games there are opponents you have to compete with (Black & White, or Spore on its Tribe and Civilization stages), or natural/environmental threats (Banished, Frostpunk) to keep the players on their toes. The Universim has none of that, so I personally did not have any kind of motivation to develop my civilization, nor did I feel attached to it. The tutorials were also rather lackluster and currently there's a bug that makes them unreadable which doesn't make things easier on the player. There's also lack of feedback on what do buildings actually do - for example, I still cannot understand what's the difference between a well, a water pump, and water storage, because the purpose of all three is to provide water, yet I had all three and the counter of stored water stayed at zero. Overall I think The Universim could grow into a fun game, but the developers need to figure out what exactly do they want it to become. If you're interested, the best option would be to give it a try and see for yourself - perhaps some of the problems I've listed here will get addressed in time. Perhaps.


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Posted on: August 29, 2018

早期访问回顾

Spellcast

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游戏: 695 评论: 8

A Nugget that needs some polish.

First, very much an early access game at this point (Aug 29) The interface is polished and the mechanics of how to do things work pretty well. I am enjoying exploring the research tree and building my first civilization but at this point (I am about 2-3 hours in as of writing this) the game is more of a peaceful sandbox than anything else. There is not a lot of game here yet, however from reading the news link from the main menu it looks like they have a huge amount of story planned, with goals and tasks in mind. They are still working on the second half of the research tree and the later parts of the game mechanics however, and so do not want to put out just half the story. In other words, mostly what is here right now is just the framework and the engine for it... I am absolutely fine with that. it is an in dev game after all. There are many tooltips that are incomplete, and some places where it is apparent that names should be inserted into the little quest/mission dialogues but are currently just blanks or placeholder values (#nugget_name_1) etc.. But the bits of tutorial that are in and the notifications/small missions that exist are quite clever and have a nice sense of humor in my opinion. For those looking for a ready to play game, I would say add it to your wishlist and check back in a few months, it looks like it is going to be a great god game. If you enjoy a very relaxed sandbox, grab it now and enjoy watching it grow and evolve into something with a bit of challenge included.


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Posted on: May 10, 2020

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Nocxinator

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游戏: 评论: 2

Too bad for this stage in beta

This game's Kickstarter campaign started in April 2014. The game should have been finished by now. The problem is that this developer starts a lot of games and slows development when enough copies are sold. The engineer offices can be upgraded before getting the university. Upgraded engineer offices need educated (academic) characters to run. Universities can be unlocked long after this upgrade. It's only one example but there are many of them. Engineers are Nuggets that repair building. Without them, you'll need to repair everything with your powers. Players compained about the absence of challenge. Now, if you blink twice, your city can be burning. There is no balance. As other players mentioned, you are supposed to be a God but you have to tell your people everything they have to do. The only buildings they'll build on their own are their houses and they won't do anything if you refuse to help them build houses when you try to build another building. After 6 years, a 0.40 isn't enough. Does that really mean that the game is only 40% complete? If so, then you should definitely avoid this game even if you can get it for less than 10$. The game would have been worth full price if (and only if) there was balance (ennemies + no natural disasters unless you decide it + colonization).


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Posted on: January 31, 2019

早期访问回顾

bugga

验证所有者

游戏: 69 评论: 3

Because it's still in EA 3 stars

Don't buy this game, as long as it's in EA. It's fun within it's first hour but thereafter it becomes unbearable. 1. It starts lagging at around 250-300 Nuggets. And when I say lagging I mean like hell. 2. Micromanagement. Alt the beginning you may not think to much about it, but as soon as your civilization expands and you get further up the tech tree it becomes a pain in the ass. I can't understand who thought this to be a good idea. 3. Repetition. Because of the horrible micromanagement you get stuck in an endless loop of opening the same little windows again and again without progress. all you do is to assign nugget X to job Y and then click the next building rince and repeat. You can't enjoy the beauty of this game because all you do is staring at small windows to keep up productivity. You are a god but your nuggets can't get shit done if you don'T tell them exactly what to do. Imagine god had to tell you how to use the toilette. That's what you are in this game. Terrible! 4. God Powers. They are just lame. Boring at the beginning of the game and then useless really soon (before you even arrive mid game they are worthless). This all sounds horrible and it kinda is. But there are also some nice pieces. Therefore three stars since it's in early access. If they don't improve this stupid micromanagement aspect and the god powers until release I will change this to 1 star only. I still hope to see a good god simulator in the end. By now it's only a very bad city builder.


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Posted on: June 1, 2019

早期访问回顾

Flutterrock

游戏: 235 评论: 2

Great potential, but...

The game has a wonderful potential (and he coolest trailer I have seen in ages) but why does the buildings have to take up such a huge space compared to their actual size? I also miss an abillity to create a small tribe and keep it that way, to avoid having a huge part of the planet eaten away by a sprawling village. And the god powers seem...paltry. The graphics are awesome, of course, but currently this game is more CitybuilderLite than a new Populous. I'd hold off buying it, unless it is on a substantial sale. Three stars, one for the awesome trailer (why isn't the game more like it, with focus on a family of nuggets or a few nuggets? Ah well...)


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