Posted on: June 17, 2021

tinypurplefishes
验证所有者游戏: 68 评论: 7
A Great Game with a Terrible Interface
The Temple of Elemental Evil is a classic D&D module for a reason. It's an absolute masterclass in adventure design, with all kinds of interesting hooks and details and backstory. This is a pretty faithful adaptation, and the best CRPG implementation of D&D 3.5 that exists to my knowledge. Unfortunately, it's pretty buggy (even with the patches), and the interface is incredibly awkward and frustrating. No ability to zoom or rotate the main map view makes some rooms nearly impossible to find, some enemies nearly impossible to see, and some positions completely impossible to stand in, which can make certain fights far more difficult than they need to be. I've reloaded so many times because of characters getting killed by a mis-click, or because the game doesn't clearly indicate when an action will trigger attacks of opportunity, or what parts of a room are or are not impassible/LoS blocking. There are also a ton of things that use a really awkward drag and drop interface, like inventory management (including looting and buying/selling) and things like spell selection, which where handled far better in games more than a decade older with simple select option:select action button or hotkey controls. I also highly recommend looking up a walkthrough or something. There is a ton of stuff that I have no idea how anyone found, short of just brute force working through every option in every NPC's dialogue tree and/or pixel hunting until they found stuff that changed the cursor. If you can fight your way through all that, tho, there really is a truly great adventure underneath it all. I'd love to see a remastered edition or something that redid the interface and updated the graphics while leaving the mechanics all exactly the same.
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