Posted on: May 5, 2025

kud13
验证所有者游戏: 1699 评论: 23
GreedFall's Younger Cousin
The game is a AA action RPG. Zachariah Mancer and up to 2 companions move around a set of connected maps, fight enemies, talk to NPCs and collect loot to complete quests, level up and make conversation choices. You can change your companions' equipment to make them last longer in a fight, and your conversation choices impact your reputation- get it high enough and you get a trait bonus (lock-picking, crafting, science, stealth, charisma, etc) while they are with you. Traits are important for some conversation skill checks, lock-picking, and sneaking around. You also have 4 skill trees for Zachariah. Majority of combat is melee, and all people on Mars fight in one of 3 styles-Rogue (short blade & gun), Guardian (shield & mace) and Warrior (2-handed weapons, such as a staff). Zachariah can learn skills in these 3 style trees, as well as his specialized Technomancer skill tree. Game's visuals are adequate. There's some environmental variety, but, being Mars, you can't expect too much. The game's leaps and bounds better than War logs when it comes to enemy variety and bosses. The game really shines in its questing. Compared to earlier games, there's stronger writing, more interesting stakes, and most quests have multiple outcomes that affect your faction standings. These become critical by Act III, where you need to recruit ally factions to help you overcome the human Big Bad. I did find some cutscenes to be a bit underwhelming when it came to storytelling, demonstrating the game's small budget, but overall, the story's fairly engaging. Overall, this is a Spiders game. That is, Bioware-lite crossed with Witcher 2. If you've liked GreedFall, all the DNA of that game is in here, wrapped I a cool story. If you were turned off by WarLogs or Bound by Flame, this is significantly more refined. Fans of Eurojank RPGs should feel right at home here. Everyone else, this is peak 7/10. You have been warned.
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