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The Talos Principle 2

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4.6/5

( 70 Reviews )

4.6

70 Reviews

中文(简体), English & 10 更多
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The Talos Principle 2
介绍
在这个新世界里,生物学上的人类已经灭绝,但机器人的城市里延续着人类的文化。你诞生在这个世界后,发现自己被卷入一场曲折的冒险,其中还有隐藏着巨大力量的超大型神秘建筑物。  你越是深入探索,就越是必须面对宇宙本质与文明意义的诸多问题。美好未来的破灭承诺、害怕重蹈人类覆辙的恐惧、信任理智还是完全放弃人性,事件的演变都将取决于你的选择和你所支持的理念。 新世代谜题 解开难度相异的多种谜题,例如巧妙的谜中谜与难度超高的金谜题。不必解开所有谜题也能完成游戏,或者也能追求彻底解开一切的奖励。有了《塔罗斯的法则》初代建立起的游戏机制,加上操控重力及心灵转移等多项新能力,本作将呈现新颖同时令人熟悉的精彩...
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评论
99 %
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PC Gamer
89/100
Game Informer
8.75/10
GamesRadar+
4.5/5 stars
用户评论

4.6/5

( 70 Reviews )

4.6

70 Reviews

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产品详细信息
2023, Croteam, ...
系统要求
64-bit Windows 10 (version 2004 or newer), 4 core CPU @ 2.5 GHz (AMD Ryzen 5, Intel core i3/i5), 8 G...
DLC
The Talos Principle 2 Soundtrack, The Talos Principle 2 - Road to Elysium Pack, The Talos Principle...
Time to beat
20 hMain
31 h Main + Sides
37 h Completionist
32.5 h All Styles
介绍

在这个新世界里,生物学上的人类已经灭绝,但机器人的城市里延续着人类的文化。你诞生在这个世界后,发现自己被卷入一场曲折的冒险,其中还有隐藏着巨大力量的超大型神秘建筑物。 

你越是深入探索,就越是必须面对宇宙本质与文明意义的诸多问题。美好未来的破灭承诺、害怕重蹈人类覆辙的恐惧、信任理智还是完全放弃人性,事件的演变都将取决于你的选择和你所支持的理念。

新世代谜题

解开难度相异的多种谜题,例如巧妙的谜中谜与难度超高的金谜题。不必解开所有谜题也能完成游戏,或者也能追求彻底解开一切的奖励。有了《塔罗斯的法则》初代建立起的游戏机制,加上操控重力及心灵转移等多项新能力,本作将呈现新颖同时令人熟悉的精彩体验。

哲理的深入探索之旅

迈出《塔罗斯的法则》剧情的下一步,感受激发思考并且以角色为主轴的互动故事,体验再度执笔本作编剧的Jonas Kyratzes(《The Eternal Cylinder》与《冲突:混沌神器》)和Tom Jubert(《交易者》与《深海迷航》),以及Verena Kyratzes(《梅林之手》与《英雄萨姆4》)所共同交织出的多重结局。

勇闯新世界

探索十几种以上的全新环境,例如面临典范转移的城市、藏有未来关键的神秘岛屿,以及岛上的迥异地景。在解谜之余探索埋藏许久的诸多秘密,以及失传历史的部分脉络。

创造之旋律

步入《塔罗斯的法则》苦乐参半的丰富世界,感受大师级作曲家Damjan Mravunac(《英雄萨姆》系列与《塔罗斯的法则》)及客座作曲家Chris Christodoulou(《雨中冒险》系列)共谱的绝美配乐。

Copyright © Croteam. All rights reserved.

所有成就
包含内容
内容
Standard Edition
Deluxe Edition
The Talos Principle 2
Soundtrack (MP3)
The Talos Principle 2 - Road to Elysium Pack
Artbook
系统要求
最低系统配置要求:
为什么 要来GOG.com购买?
DRM FREE. 无需激活或联网验证即可开始游玩。
保障与满意度,完美支持24/7最多30天內全额退款。
Time to beat
20 hMain
31 h Main + Sides
37 h Completionist
32.5 h All Styles
游戏详情
类型:
操作系统:
Windows (10, 11)
发行时间:
{{'2023-11-02T00:00:00+02:00' | date: 'longDate' : ' +0200 ' }}
大小:
78.6 GB
链接:

游戏特性

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español
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Português do Brasil
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Türkçe
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русский
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中文(繁體)
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日本語
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用户评论

Posted on: December 24, 2024

animeguy

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游戏: 224 评论: 5

Bigger isn't always better.

I am struggling to come up with how I feel about this game. I struggle because, ultimately, the first Talos Principle is one of my all time favorite games. I had never experienced anything quite like it, and I was eagerly anticipating this sequel. I do not think it is a bad game, but I'm wondering why all of the reviews are so overwhelmingly positive as well. The game world is simply too large and devoid of any real value other than pretty vistas. You have to run large distances to complete the game, and it gets old really quick. The puzzles are... fine. Some are really difficult, but the main issue I had was that each area introduces a new puzzle mechanic. A lot of really cool new puzzle "toys" were given to the player to play with, but they never really explore the large swath of capabilities that they could be used for. Now, onto the story. I obviously cannot get too in depth without spoiling, so I will be as vague as I can. What I liked were the various characters and their various quirks. I genuinely liked exploring the hub world and seeing this posthuman society. But... as the larger narrative plays out, this is where I started to get frustrated. TTP1 was brilliant because I loved being challenged on every point of every argument I posed via dialogue with Milton. In this game, however, discussions are not nearly as thought-provoking. Often times I felt like the writers were creating an illusion of choice with their flimsy logic. The story as a whole is set up this way. There are choices, but it is clear which ones the writers want you to pick, oftentimes portraying other views as a straw man. This is a fundamental failure, and makes it hard to look at this game with the same deep love that I had for the first. Croteam created a masterpiece with reused assets in 1, but when given a proper budget, they fumbled the bag. This game is high on style, but lower on substance. I don't hate it, but don't love it either. Consider on sale, and taper expectations.


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Posted on: February 16, 2025

nelson4354

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游戏: 45 评论: 10

Not as good as the first

I am going to be succinct and say that its not as good as the first in my opinion. Its beautiful no doubt, the vistas and building architectures are breathtaking but its really superfical. The puzzles are not as creative as the first, some are challenging as you have to change your perspective like all puzzle games but overall a step down. Since the animations are rudamenatry and simple, its easy to naviagate the maps with speed (you're not a human, no stamina). However, the large maps pretty as they are, wore out their welcome for me. I am not going to ding them on the voice acting (some are wooden and just reading from the pages). Not to disparage Crotean, its not a triple AAA game with a compelling story that needs top grade acting talent and mo-cap. I don't regret playing but its one of those, play it once. I played the first one a few times.


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Posted on: May 22, 2025

EpicSquirrelz

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游戏: 38 评论: 5

Frustratingly middling

This game for me is like TTP 1 but more. The same strengths with more, the same problems but more. Overall this is a good and unique game and that people should play it. It's gorgeous, thoughtful, mysterious, and fun. The things I don't like are numerous but don't outweigh the games good points. The problems: 1. Performance: Really poorly optimised. Compared to TTP1, effort was put into making stunning environments, but its really hard to be wowed by flowers if they don't pop into existence until you are on top of them. The final section was particularly slow to load and really took the wind out of the climactic feeling that bit should elicit. 2. Some puzzles suck: Most puzzles in this game are fun with elegant solutions, but there are many that aren't. Like TTP1, some puzzles require you to place things in pixel-perfect areas that make it seem like you aren't doing it correctly until it ends up working. Some puzzles break rules (Gravity devices being pulled by their own field, or the puzzle where you solve it by having a driller go through its own hole despite being explicitly told that they can't). The star puzzles require you to see items that are so far away that you barely can. Not a clever heat puzzle, just tedious pixel hunting. 3. Design: TTP1 is a simulation, but this one isn't. The same limitations shouldn't apply. Why can't I jump and grab? Or climb? Or any of the ways anyone would solve these puzzles? The fast-travel system is pointless. 4. Writing: The philisophical side of TTP1 served a better purpose. It was about the actualisation of the humanity. In this game it seems pointless because there is a concrete story with concrete answers. There is a moral dilemma at the heart of this game that seems pointless to me (can humans handle absolute power) because the characters presented are all broadly good people. None of the characters in this game demonstrate any intentional cruelty or greed, so there's no real question to ponder for me.


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Posted on: July 12, 2025

DeusXIncognita

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游戏: 363 评论: 11

Nice, but inferior to the First one

The Talos Principle 2 has an interesting Premise, and stunning visuals. Sadly, you can't get close to many of the most beautiful buildings and places, they are jus a backdrop with little meaning to the player (though more to the story). It starts a bit slow with confronting you with puzzles, and you can't really break away from the first part without skipping story. The puzzles itself are my biggest gripe with the Talos Principle 2. The developers found quite a few new mechanics to use in puzzles, but then did not progress like the Talos Principle 1, where they got them more and more interwoven, but instead each little Island has a kind of "new mechanic" that you learn from the ground up, and before it gets too difficult, you go off to another island and start anew with a new mechanic. Very few of the base puzzles stopped me very long, most of them I could run through on the first trial, without much thinking. Only the later special puzzles stopped me for longer. Sadly, there also wasn't much of a, for me beloved part, of the Talos Principle 1 - puzzles outside the puzzle, thinking truly outside of the box, connecting different puzzles, bringing parts out, etc. You could sometimes, but it wasn't really necessary except for some of the stars, where you would for others sometimes scour the world for one hidden flame. I still enjoyed it, but the first one burns definitely brighter and stronger.


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Posted on: November 24, 2024

BirdBear

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游戏: 49 评论: 15

THIS GAME IS A RELIGIOUS EXPERIENCE!

Arise my brothers and sisters, and boldy venture forth into the cosmos. Let us spread life and consciousness for all eternity, for this is our purpose and destiny! Fantastic game. 10/10. Zero complaints. It's got challenging puzzles that make you feel like a super genius when you solve them lickity-spit. It's got a deep and meaningful story with well developed characters that you care about. The voice acting is solid. Very nice visuals, and varied environments. Breathtaking scenery. Thought-provoking philosophical discussions. Inspires awe and wonder, and leaves you with a profound sense of purpose. Good music, but not as iconic as the main theme of Talos Principle 1. Okay 1 complaint. This game could really use a map. The compass is okay, but the huge areas, maze-like paths and the sheer verticality of certain environments makes navigating a bit difficult, especially if you have a bad sense of direction. I really liked Talos Principle 1. The story in that game blew me away. Talos Principle 2 builds upon the first, and takes it to a whole new level. Awesome game!


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