Posted on: September 24, 2018

cect0n
验证所有者游戏: 211 评论: 3
Mix of Ninja Gaiden, Wonder Boy, Sonic
I played for 30 min and I already love it. A few things you should be aware of though: - The game doesn't support other resolutions than 16:9 and I doubt that will change: the enemies are NES style, they respawn when they are out of sight, very much like Ninja Gaiden on NES indeed. - The game support only xinput controllers (XBox 360). To play with a generic controller you have 2 possibilities: 1. add the game to your Steam's library and use the overlay to map your gamepad to xinput 2. install x360ce ( https://github.com/x360ce/x360ce ), start it, rename the DLL to xinput1_4.dll, and configure your controller Now for the review and my title: - definitely Ninja Gaiden inspired: the controls are tight, you mostly use the katana, the wall jump is very similar - a bit like Wonder Boy: it has RPG elements: you collect money, you buy skills in shops, you can go back where you came from - a bit like Sonic: you collect crystal instead of rings and some moving platforms are definitely classic to a Sonic game The double jump is weird. You need to hit something first and then you can double jump. Exactly like they do on the video, you *have* to use your katana to double jump. A very strange decision in my opinion... The story is fun and contains some meta dialogs. For example the protagonist is capable to say that a text is too long because "it fills the entire text box". There is no damsel in distress, good, no sexism so far. But there is no woman at all either. Music and sounds are all 8-bit style. Very good. Graphics are more 16-bit. I suggest playing on a screen with very low latency even though the beginning is very easy, I expect a much higher difficulty to come.
这对您有帮助吗?