Posted on: April 29, 2022

fahbs
游戏: 359 评论: 90
Gabriel Knight 3 levels of nonsense
Look, the late 90s was a bad time for adventure games. The genre had petered out when Lucasarts stopped making them, and Sierra crashed after trying to go 3D. What I'm saying is that when people call this game a "classic", it's only because the genre was effectively dead at the time of release and there was nothing else for adventure fans. But really this game was a mess. You play the whiniest, wordiest college student who never shuts up, talking to NPCs who never shut up, bouncing back and forth between a generic Blade Runner world to a generic fantasy world, solving the most ridiculous puzzles that involve nonsense logic with tons of walking all over huge environments wondering if some arbitrary event triggered a completely unrelated event on the other side of a city. One puzzle in particular stands out. You must enter a closed theater to talk to someone inside. The sequence of events that follows (all so you can distract the janitor to slip inside) is so ludicrous and convoluted, that I would put it up there on the same level as the infamous Gabriel Knight 3 "cat mustache" puzzle. Just go look up the solution to that one puzzle, and you can see for yourself how ridiculous the puzzle logic is. Give a bottle of dirty dishwater to a dying man in the desert, and he'll say it's the best water he's ever had. So too was the response of thirsty adventure fans in the year 2000 when they were offered The Longest Journey.
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