Free demo version of The Legend of Heroes: Trails of Cold Steel III is available here
Welcome to the New Class VII – Explore the newly annexed lands of the Empire with a brand new squad, and catch up with familiar faces from the past.
An Immersive Story – Experience an epic story developed...
Free demo version of The Legend of Heroes: Trails of Cold Steel III is available here
Welcome to the New Class VII – Explore the newly annexed lands of the Empire with a brand new squad, and catch up with familiar faces from the past.
An Immersive Story – Experience an epic story developed across three titles, and crafted for new and old fans alike. Also includes an interactive introduction to catch up new players to the ongoing story so anyone can dive right in to the world of Trails of Cold Steel.
Combat Honed to a Fine Edge – Challenge oncoming threats with a combat system that has been refined over the course of decades. The addition of features like Brave Order and the Break System open up new possibilities in battle.
Story:
Rean Schwarzer uncovers a dark plot that threatens his homeland. To face their enemies, he must prepare a new generation of heroes as an instructor at a new branch campus and guide them towards victory.
Nearly a year and a half has passed since the Erebonian civil war, and much has changed since then. From the shifting stances of countries to the internal politics of the Empire, and even the life of Rean Schwarzer, the shadows of the past have given way to the embers of a new chapter. Now graduated from Thors Military Academy, Rean has become an instructor at the Thors Branch Campus, a newly-opened academy that quickly finds itself thrust onto the national stage. It is here that he takes the lead of a brand new Class VII, and must guide a new generation of heroes into an unknown future. Though all is calm now, the nefarious Ouroboros organization continues to weave a dark plot that could engulf the entire continent in war...or perhaps something even more sinister.
Trails of Cold Steel III invites players into a world full of intrigue and excitement that is years in the making. They will embark on a whirlwind tour through the never-before-seen lands of the recently expanded Erebonian countryside, and encounter fresh faces as well as old friends familiar to fans of the series. In true Trails fashion, the deep, engaging story pairs with an incredible cast of characters and a combat system refined over decades of innovative RPG worldbuilding. ..
The devs are based, unfortunately they aren't the ones handling translation. During a livestream NISA talked about censoring games to remove offensive things like "sexist" jokes. They later backtracked that statement. However, this game removes not just references of femininity but the word itself. This is in addition to general overzealous culturalization, or whitewashing as some call it. NISA has a long history of being on the pro-censorship and anti-japan side of localization.
As a game of running around, fighting things, building characters, and having small character moments, ToCS3 excels. There are endless possibilities for choosing and equipping your party, fights are complex, interesting and varied, and the characters are mostly very nice. The aesthetics are very fine too. About the only complaint is that it starts getting easy as you go along even if you don't use any game-breaking techniques. The problem is everything else.
It has a big, epic story which would probably make a good anime. Unfortunately, it doesn't make much of a game story, forever failing to connect with the gameplay, robbing the player of control, or even negating what the player has just done. Most of the time, after winning a big fight, it will turn out you didn't actually win it after all. There's endless material of characters just showing how impressive they are (outside of gameplay) or telling each other how impressive they are.
It also keeps making you do things which are far less interesting than the main gameplay. The mecha battles are formulaic and boring, the protagonist's habit of deciding to fight people on his own (even if he isn't properly equipped at the moment) is infuriating, and if, like me, you think collectable card games are an abomination even in an advanced capitalist society where their existence makes sense, tough luck. The fishing kind of works, but why is anyone but Rean banned from catching the big one?
Oh, and can we have at least one character who understands and can state the actual problems with feudalism? And sometimes after a big fight, I just want to save the game and close it, instead of having two more big fights and tons more story to see.
Despite all this, I would still recommend it based on the strength of the core game. The fast forward function and occasional use of the scene skip options are extremely helpful in minimising the damage from the rest.
...While Steam does.
I wouldn't be surprised if NIS America's entire catalogue would be at risk of getting removed, since they could think "GOG doesn't sell".
Regional pricing exists due to people in those regions often not being able pay the full price converted from USD, and NIS America threw away the regional pricing for most of their titles on GOG (and they also ignore anyone that asks them about it).
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