Solve mind-bending puzzles in a world full of mystery and save the family of the flute-noses!
The flute nose dynasty has been watching over Asposia for centuries on end. In secret, they fill the roly-poly world with light and life. Emil, a trader for odds and ends, has led all the Asposians astray,...
Solve mind-bending puzzles in a world full of mystery and save the family of the flute-noses!
The flute nose dynasty has been watching over Asposia for centuries on end. In secret, they fill the roly-poly world with light and life. Emil, a trader for odds and ends, has led all the Asposians astray, making them believe that the dynasty is in cahoots with dark forces. Seriously, who knows what this weird family is doing day in, day out? The only one who could stop evil Emil is the heir to the flute nose throne: Robert. He has been petrified for three years, though. With a huge dose of enthusiasm, but little to no idea what he’s actually doing, he embarks on an adventure to find the legendary last wind monk. Of course, he has some great company: Peck, as loyal as he is flightless, and Laura, a rebel who certainly does fly, but only off the handle and who is Robert’s love with a capital L, by the way. A final ray of hope is provided by the mysterious Mama Dola, who seems to know more about Robert’s destiny than Robert himself…
Experience the fun and moving sequel to “The Inner World” (you don’t need to know the first part!). Save the flute noses from persecution and evil Emil!
Hours of fun brainteasers await you: find the last wind monk, cause trouble in a tumble mouse factory, play with Uncle Oboe for some toilet paper in prison, help a desperate Bingo-Pony become happy once again, bring the adorable baby gorf back home and save Asposia! Again!
Navigate Robert and Laura, those charming Asposians, through the game. And now you can even operate the nutty pigeon, Peck.
There are new sites for you to discover! Including the topsy-turvy airport “Asposia Central”, the quirky tumble mouse farmers and the mysterious Shovel Mountains.
Practice new songs on your magic flute nose and activate ancient artefacts.
Beautiful hand-drawn adventure for people quick on the draw.
Hilarious dialogues in awesome sound quality.
The Asposian puzzle help: Provides you with hints when you’re as clueless as Robert – completely spoiler-free of course.
Available for most any operating system or console – except the Gameboy!
Thank you for the laughs you gave me in a very hard time, I love this game! This was a great world to be in and could be a great world to read about, I'd like to read books about it to stay a bit longer there! Reminds me a bit of the Discworld by Terry Pratchett, but with music instead of magic. Love all characters!
This isn't a bad game, so don't let my rating fool you.. It's a good game.. Following on from The Inner World, the Last wind monk starts 3 years later... well.. kinda.. It takes place 3 years after an event shortly after the first game which.. you never learn about.. The first game ended with everything being happy really. This one starts with Robert having crashed in the wood and turned himself to stone. and then 3 years pass. In this time, A guy raises to power saying that Conroy was really right and the Flute noses in fact are trying to take over the world. Laura is thrown in prison and everyone wonders where Robert is.. well.. you haven't missed any scenes in the first.. like one ending with him being turned to stone.. you just need to accept that.. it happened offscreen despite it being a major bit of background.
This keeps the style of the first but.. isn't as good and strongly build, with some fairly odd plot holes thrown in (and it feels much smaller.. hard to say if it is, but it really feels it. The titular 'last wind monk' is how the now freed Robert is sent to find. Well.. okay.. At the end of the first game, there were two wind monks left.. one kinda mad in the woods (where Robert meets him) and one who has quit and is in town. It seems they must have died or something.. You find out that although the wind monks were just kinda randomly picked people, new wind monks are born into the role.. okay.. Oh and remember how your parents were dead cause they were turned to stone and then they were broken over the.. erm.. 10 years? well, it turns out it may be possible to turn even damaged statues back and that is what is going to happen with Conroy if you don't stop the new villain... but nope.. your parents are totally gone. No real comments on them.. of the new characters.. only one I liked, and that was the lesbian Flute nose painter.. Returning characters were given no more development beyond the first game. Most new ones are completely forgettable.
Fun little adventure point and click puzzle game. Good humor, good story, enjoyable characters, amazing artstyle!
Give it a try! For the discounted price you cant complain!