The Elder Scrolls III: Morrowind Game of the Year Edition includes Morrowind plus all of the content from the Bloodmoon and Tribunal expansions.
An epic, open-ended single-player RPG, Morrowind allows you to create and play any kind of character imaginable. You can choose to follow the main storyl...
The Elder Scrolls III: Morrowind Game of the Year Edition includes Morrowind plus all of the content from the Bloodmoon and Tribunal expansions.
An epic, open-ended single-player RPG, Morrowind allows you to create and play any kind of character imaginable. You can choose to follow the main storyline and find the source of the evil blight that plagues the land, or set off on your own to explore strange locations and develop your character based on their actions throughout the game. Featuring stunning 3D graphics, open-ended gameplay, and an incredible level of detail and interactivity, Morrowind offers a gameplay experience like no other.
In Tribunal, you journey to the capital city of Morrowind, called Mournhold, to meet the other two god-kings of Morrowind, Almalexia and Sotha Sil. Your journey will lead you to the Clockwork City of Sotha Sil and massive, epic-sized dungeons, where strange and deadly creatures await you, including goblins, lich lords, and the mysterious Fabricants.
Bloodmoon takes you to the frozen Island of Solstheim where you'll experience snow, blizzards, and new creatures, including frost trolls, ice minions, and wolves... just to name a few. You'll have a choice of stories to follow and have the opportunity to defend the colony, take control over how the colony is built up, and eliminate the werewolves. Or, you can decide to join the werewolves and become one of them, opening up a whole new style of gameplay.
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GOTY guide
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Morrowind is simply one of the greatest RPGs of all time.
With its immensely dense and elaborate story, great sandboxy player liberty, and an incredibly creative open world, playing Morrowind is like drinking a fine Redoran Sujamma :
Yes, it may be a little rough at the start, but you just always get new flavors each time, and after a while its downright tastefulliscious.
You never tried Morrowind ?
What a grand and intoxicating innocence... !
Just try it.
again and again.
Until you awake in House Dagoth drinking Skooma...
The story is quite good, with lots of side quests and details to explore.
Sure, the graphics are a bit dated now, and the interface can be clunky, but that only adds to its charm. It’s challenging, rewarding, and perfect if you love discovering secrets and customizing your experience.
Overall, Morrowind is a classic that still offers an immersive, rewarding adventure. If you’re into deep RPG worlds, this game is a gem. 5/5.
I would advice you to play it with OpenMW, the free open source game engine.
Morrowind is the BEST Elder Scrolls game to date.
Everything you do has a skill progress bar - including walking, how likely you hit an opponent with a sword (like a dice roll in RPGs), and how likely your spells work.
Thus said, Morrowind is grindier than Skyrim and Oblivion.
This is why Morrowind is better!
It Oblivion and Skyrim, combat got realistic. You had to simply aim your fireballs, and watch how big of a spell you used or else youll run out of magicka to use and wait for it to recharge. In Oblivion, that's the same. In MORROWIND... it DOESNT recharge. You had to think like a mage and find the recipe or a place to buy restore magicka potions to keep you safe!
I can go more into it - but simply Morrowind is better. Once you select the right skills for your intended class and find the right faction to associate with and place you want to live for a while... you'll know what I mean.
Morrowind doesn't get stale cause of how mod friendly it is and how much bigger and more complicated it is to the other games.
But who am I kidding? They're all basically worth playing (idk about Redguard or TES1. Theyre so old. Dos and early PC games.)
Morrowind > Oblivion > Skyrim > Daggerfall Unity (Play all of these.)
Then:
Fallout New Vegas > Fallout 3
You will be free to be whatever role you observe in each of these.
These are CRPGs at their absolute Best.
Forever Memorable.
It's safe to say that The Elder Scrolls is my favourite franchise ever by far. It's also safe to say that Morrowind is my favourite game in this franchise (quite frankly, it's my favourite game of all time). It's lore and worldbuilding is, quite frankly, unparralleled. Michael Kirkbride and co. did such an incredible job making the world of TES feel like, well, an actual world from the truly weird to the downright bizarre.
You start your journey as a prisoner (how original) released by Emperor Uriel Septim VII in Sayda Neen, tasked with contacting undercover Blade's agent Caius Cosades in nearby Balmora; though, as your journey unfolds, you discover you hold the burden of prophecy.
Disregarding the worldbuilding (we'll get to that later), what I love most about this game is that it doesn't hold itself back. Right before exiting the Census and Excise office at the start of the game, you find a ring with a minor healing enchant on it. On a first playthrough, you might disregard this as an "early game magic/enchant tutorial", and move on to Balmora. Though if you end up speaking with Fargoth (right there in Sayda Neen!), you'll discover that it's _his_ ring (!), and you'll be given an opportunity to return it. What I truly adore about this game is that it doesn't _tell_ you this. You're not given a quest marker or anything like that; it's up to YOU, the player, to explore the amazing world around you.
However, the gameplay isn't my favourite part about Morrowind (in fact, I think it's a bit of a sore spot (more on that later!!)). What _is_ is the world. I have so much to say about the world of Morrowind, and TES as a whole, that I truly can't think of a place to begin. I'm not going to go into too much detail, as I'd rather someone discovers this naturally (and also don't forget to go on UESP!! you won't regret it, truly), but what I implore you to do is Read The Books. The world of the elder scrolls is so wonderful and weird that I truly believe that you'll develop such a deep appreciation for it.
There is a reason that I didn't give a 5/5 rating, though. My main and only sticking point is the combat. I know, I know, this point has been beat to death, but what can I say! I don't like dice roll combat; it's a matter of personal preference! But hey, it's a very minor "issue" (again, it's a matter of taste). When all is said and done, I don't want combat to be the reason to not play this game; however, I want you to be aware of it.
Overall, this game is truly special and important to me, and I couldn't recommend it highly enough.
PS: I would also implore you to use either OpenMW or the Morrowind Code Patch.
...stayed for the world. When it came out and I saw the screens I thought how can a game look so unreal, it whispered to me of playing it, and I had to buy a new pc too, so it took a while. Then I disappeared from the real life at least for a month, oh how young and strong and free I was to allow myself such a thing. Of course now it looks old, still the atmosphere is unsurpassed, at least for me. All kinds of spells, creatures, the cities! The world! Go anywhere kill whatever you like, get killed, start again! The music... probably the most iconic theme in rpg games, so beautiful. The story... the story is minimal or so it seems, a cutscene now and them would've helped but I guess the story was not the point of the game, at least for me. The point of the game is to explore a gigantic world, the lore, the factions, the depression, the mystery.
It has aged, but for the fans of rpg's it is must play.