Solasta: Crown of the Magister sucked hard. This game is what the developers wished it was I bet.
Better mechanics, better dialogue that's actually funny, good puzzles, challenging battles. $90 might be a bit sharp of a price, but you can get a good feel for the vanilla edition for free on MS Gamepass.
Sorry, could have been a good game, has same problem as most so called tactical games have nowadays, a Dev that cant differ between tactical depth and need to safespam like an idiot. (Designers nowadays seem to think its best to make tactical games for safespammers, cause safespamming is so fun ...)
RNG is ... well, why make so many words, if you like safespamming, this is for you.
If you like well designed tactical battles, this is not for you, you wont win a single fight without it. (well perhaps in easy mode)
Humor is ... ok, Mechanics are ... stupid (for example: walk same ways for a hundred times, cause you can only heal at one place or you spent all of your gold for potions, and ohter things you need after every fight in masses or you wont stand the first 2 rounds opf next fight, characters dont heal between fights, you have to run back every time to the tavern to heal), QoL is not there, Lore is minmalistic, Loot is minimallistic, no choices or at all and skilltrees are ... there for having skilltrees.
All in all ... no recommendation.
Will try to refund it.
I remember this game being announced...I was reluctant to place it on my wish list and wait for a sale. That sale arrived, I purchased the game, and in a bit over an hour find myself repulsed with the language of the game. Perhaps I'm too much the old fart, but find no reason for fantasy creatures to be blithely cussing through the (brief) encounter.
A refund requested...and I am yet again hesitant to but games that offer so little information about themselves to the prospective buyer.
Game is fun and has a lot of charm, would give 4-5 stars but in no way is this ******* ending possible and really whoever though about doing that is a *****.