Edited on: September 28, 2025
Posted on: August 31, 2025
There are two types of very hard games. There are the ones where you have to gitgud, work hard to level, gather equipments, learn the mechanics and find the proper strategy. Then there are the games that are setting you to fail whatever you do. I hate the second one, and that is this game type.
It starts with a good story. Then the corruption part starts, very awfully, and the goal is to go to the last level of the same dungeon over and over again, well 6 times. Completion of each iteration being time gated.
There is no real leveling in this game but think you're level 1 and the monsters are level 10. Items are way too expensive, and the gold come only from the few and randomized chests in the dungeon.
So you reach the goal for the first time after exhausting everything, so it should be better now. Nop, The game is now giving you a new rule, from now on the monsters "level" will triple each iteration.
In other words, you're set to fail and force to the corruption path. There are four endings, A to D, from good to bad. Forget about the A ending unless you've played it before and get very lucky. Anyhow, that end is not very good either. At least, after the first time you've completed the game, you have the possibility to "explore" the other endings easily.
On the H side no animation, just some different expression and a lot of text. Some are not even really a scene and are verbose, verbose...with almost no way to speed up things.
In other words, unless you're a masochist, run !