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TFC: The Fertile Crescent

已在库内

4.3/5

( 9 Reviews )

4.3

9 Reviews

English
Offer ends on: 10/28/2025 15:59 EET
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TFC: The Fertile Crescent
介绍
新月沃土的灵感来源于青铜时代近东地区的真实历史,在经典即时战略游戏元素中加入了独特的视角。 在肥沃的土地附近建造村庄,并根据玩家的人力和军事力量管理粮食供应,同时建造更多的建筑并进一步扩张地盘。粮食在游戏中起着至关重要的作用:除了为军队提供食物外,粮仓中的粮食存量还决定着人口的增长速度,以及智慧值的积累速度。保证村庄丰衣足食才可以确保繁荣发展,而微薄的作物收成则会拖累最繁荣的经济。 考虑到技术限制和那个时代的发掘发现,玩家需要好好利用来之不易的智慧值。玩家选择村庄改进,即玩家所在派系的技术进步,快速应对短期威胁,亦可为长期战略奠定坚实基础。肥沃的土地,关键的机制食物是每个村庄成功的...
类型:
用户评论

4.3/5

( 9 Reviews )

4.3

9 Reviews

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产品详细信息
2024, Wield Interactive, ...
系统要求
Windows 10 or later, Intel Dual Core or AMD equivalent, 2 GB RAM, Broadband Internet connection, 500...
Time to beat
7 hMain
-- Main + Sides
52 h Completionist
37.5 h All Styles
介绍
新月沃土的灵感来源于青铜时代近东地区的真实历史,在经典即时战略游戏元素中加入了独特的视角。

在肥沃的土地附近建造村庄,并根据玩家的人力和军事力量管理粮食供应,同时建造更多的建筑并进一步扩张地盘。粮食在游戏中起着至关重要的作用:除了为军队提供食物外,粮仓中的粮食存量还决定着人口的增长速度,以及智慧值的积累速度。保证村庄丰衣足食才可以确保繁荣发展,而微薄的作物收成则会拖累最繁荣的经济。

考虑到技术限制和那个时代的发掘发现,玩家需要好好利用来之不易的智慧值。玩家选择村庄改进,即玩家所在派系的技术进步,快速应对短期威胁,亦可为长期战略奠定坚实基础。

肥沃的土地,关键的机制

食物是每个村庄成功的根本。寻找肥沃的土地并在附近建造村庄,以保证有足够的资源养活不断增长的人口。平衡粮食供应以养活村民、训练军队和保护农场是村庄能够生存的关键。反之,破坏敌方的农场则会打击他们的士气,削弱他们的经济。


从一开始就有的战略选择

受该类型游戏巨头的启发,新月沃土在经典即时战略游戏熟悉的机制基础上进行了创新,每局游戏一开始就提供多种策略供玩家探索。由于有多种获胜方式,玩家可以迅速调整战略,以应对敌人的行动。能否在这种自由度中获利,将决定玩家是惨败还是辉煌胜利。


青铜时代近东的真实环境

让玩家的子民在人人平等的古代黎明时期安居乐业。随着时间的推移,一个关键时刻正等待着玩家:玩家必须从三个传奇的青铜时代文明中选择一个,让玩家领导子民走向辉煌!


提升村庄实力

通过使用村庄改进来增强村庄的实力。新月沃土提供了一系列重要的改良措施,让领导者可以消耗积分对敌人的进攻做出迅速反应,或创造机会发动反击。加强玩家经济和军事力量的方法多种多样,玩家的战略选择总是清晰明了且易于实施。


功能

  • 突袭模式,与 AI 展开4个难度级别的对决
  • 部落模式,玩家必须在此模式中生存下来,并击退从山区入侵的游牧民族
  • 多人游戏模式可让至多4名玩家在专用服务器上进行在线对战,并可进行游戏主持转移
  • 在线上与AI协作,或邀请其他玩家一起对付部落
  • 包括单位分组和可定制的快捷方式在内的现代生活质量功能
  • 保存并加载所有单人模式游戏
  • 观察多人模式游戏
系统要求
最低系统配置要求:
为什么 要来GOG.com购买?
DRM FREE. 无需激活或联网验证即可开始游玩。
保障与满意度,完美支持24/7最多30天內全额退款。
Time to beat
7 hMain
-- Main + Sides
52 h Completionist
37.5 h All Styles
游戏详情
类型:
操作系统:
Windows (10, 11), Linux (Ubuntu 20.04, Ubuntu 22.04), Mac OS X (12+)
发行时间:
{{'2024-06-13T00:00:00+03:00' | date: 'longDate' : ' +0300 ' }}
大小:
362 MB
链接:

游戏特性

语言
English
音频
文本
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最有用的评论

Posted on: June 18, 2024

AlfaEdelPils

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游戏: 102 评论: 7

Great classic RTS lacks bit singleplayer

Great classic style RTS, reminds me of Age of Empires 1, Warcraft 2 and Starcraft 1. Besides the solid basic gameplay, it adds some flavour with mechanics like fertile land for farms, different tech tree combos through alliances and capturing outposts for bonusses. It looks gorgous, especially the UI looks great. It has a 10 mission singleplayer campaign where it lacks a bit. The maps of the campaign are all very basic, except for one which has rivers dividing the players. All other maps are basic land masses with some random trees and resources. Wish the campaign was longer, or that there were more campaigns, and more map variation. I have not tried the multiplayer yet, it seems that this is where the focus of the devs is. Will update the review once I have tried it. It has a lot of potential, the devs can add so many things, go in to so many different directions, can't wait for future plans. Hopefully a map editor and a way to make custom campaigns is on their mind.


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Posted on: June 22, 2024

Myrth1

游戏: 140 评论: 21

I really want to like it

This game is the worst case scenario for having a bunch of great ideas and issues with executing them. And those ideas are really neat - picking your patron, the way how farming is done, the whole tech system, the restriction on unit count, the bonus sites and how they change gameplay with different patrons, the hold the line challenge option... ... and each of those is instantly balanced by shitty execution of different ideas or general gameplay loop. The SP is a joke - the AI is brain-dead, the SP "campaign" is a glorified tutorial (and not particularly interesting one), and various maps can end by AI just starving to death on regular basis. MP, or at least as much of it I tested within 2 hours with a friend, is completely unbalanced and undercuts majority of the unique or interesting elements - you ALWAYS want to be Assyrians and you ALWAYS want to rush swordsmen, settling each and every game to be 15 minutes of rushing and/or anticipating a rush. Why even bother with picking Egyptians? And since there is no real campaign, variety of elements are effectively tutorial gimmicks - you are shown them in a tutorial for the sake of them being there. I wish this game was better made and especially better balanced. But right now the lack of proper campaign is killing its options, while the banality of gameplay has one-strat-wins-it-al problem for MP


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Posted on: June 30, 2024

el_kloklo

验证所有者

游戏: 360 评论: 19

Indie Age of Empires, lack of SP content

Good game based loosely on Age of Empire I, with its own ideas and impreovement. For instance, tech management: You start as a generic bland tribe, and then you decide to become a specific civilization (Egyptians, ...), when you reach the age. Either annihilitation or Wonder victory, but you can also accidentally loose by starving, which happen way easier if you don't balance your economy. And also a "Horde" game where you fight growing waves of invaders. Well the problem, is that, considering for a very small team, they managed to implement a full RTS, which the mechanics can challenge way bigger RTS, the energy hast to be cut somewhere else, meaning there are very solo few missions, and nothing more than 4 players/AI on the biggest map (it have co-op tho. And only 3 civilization. And the AI is not very challenging once you have understood. In the state I will recommend it for a nice cozy afternoon, or to play with a friend. A bit of polishing and content could be better than some big RTS around. For instance, I had a mission with a timer which does not trigger, and I had to quit and restart the game to do it. I hope there will be a DLC.


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Posted on: December 15, 2024

applehiku

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游戏: 235 评论: 43

Cute and very good

Very well made and fun game. I think it's similar to age of empires/settlers. But a bit quicker and less complicated. So I prefer this game. Gameplay: build base and conquer the map. Modes: - campaign (= actually tutorial and I like it) - single map skirmish - horde (defend base. haven't tried yet) Everything is upgradable and I love you can build a wall <3 I'm halfway campaign. Play time 5 hours. Rating: 9/10.


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Posted on: December 24, 2024

zzulian

验证所有者

游戏: 15 评论: 2

Great game

Usually I dont like to waste my time on playing game, but this little game is really great, if you like RTS like AoE, that's great. Gfx and gameplay are great, usually I dont play the campaign but in this game I did. A good progressive campaign. Mechanisms are not new but there are something fresh in this game and like also the Hordes mode, I would apreciate an endless mode with hordes, anyway I was suprised by this game.


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