Tetrobot and Co. is a terrific puzzle game without platforming. You move and swallow/spit blocks by selecting a square region in the screen.
Warning! This game is almost 10 years old in 2024, lying in the lifetime of the Wii U (but never released for it AFAIK). The Linux version should be removed from GOG, it is immediately killed on startup due to a memory bug with using the X server library for Linux.
The Windows version works well on Wine. Xboxdrv input is recognized, so that you can connect any controller with Linux driver to xboxdrv for playing.
If you are not afraid of complex thinking, you should play this game. The puzzles are ingenious and fair. The mechanism are sometimes contrived but explorable. Suprisingly, it gets more complex than it looks like. Later levels require much thinking, looking and some testing. A blind walkthrough will take much more time due to thinking than the indicated 13 hours, I'd say 40. The last levels get hard to solve and may need 1h for solving.
In few cases, good reflexes helped me to solve puzzles. Yes, the game also allows for useful glitches with certain timing of inputs (even glitching through blocks) but has one occassional bug in the undo mechanism. Annoying but undoable with the undo mechanism.
There are secret in-game achievements. After 100%, I am not pursing the ones which are left, because the game does not tell you what to do. I coincidentally got the slime-related ones but it's a pretty pointless business requiring certain precision.
It features great musical compositions, apparently also inspired by Nintendo classics. I heard Super Mario World inspiration somewhere.
There is only one optional level at the end which is not related to logical thinking and required me to look up the Konami Code in the Internet and testing where A, B and Start would be.
I warmly recommend this game. I enjoyed its presentation and challenges, therefore earning my 5 stars despite few bugs and hidden achievements.