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The legendary series returns from Davy Jones’ locker and onto your screen with lush 3D environments, rip-roaring humour, and Guybrush Threepwood himself!
While explosively stripping the evil pirate LeChuck of his demonic mojo, Guybrush Threepwood inadv...
The legendary series returns from Davy Jones’ locker and onto your screen with lush 3D environments, rip-roaring humour, and Guybrush Threepwood himself!
While explosively stripping the evil pirate LeChuck of his demonic mojo, Guybrush Threepwood inadvertently infects the entire Caribbean with the arch-fiend's expelled voodoo, which threatens to transform buccaneers into unruly pirate monsters. Pursued by a notorious cut-throat pirate hunter and a creepy French physician who believes that Guybrush's eerily-infected hand holds the secret of eternal life, Threepwood sails the seven seas in search of La Esponja Grande, a legendary sea sponge with unparalleled voodoo exfoliating abilities. But little does Guybrush know, his quest is part of a larger, more sinister plot, and good and evil are not always as they seem…
Who can Guybrush trust? Where can he turn? Everything you think you know will be challenged as Tales of Monkey Island builds to its unexpected finale. Witness how one of the most cherished adventure gameworlds comes back to life in this modern point-and-click classic!
Underappreciated jewel. One of the best stories in the Monkey Island games, great use of the returning characters (the LeChuck-Elaine-Guybrush dynamics are great, and Voodoo Lady is very intriguing here), interesting newcomers (Winslow and Morgan). Puzzles are not always great and the first 2 episodes are mildly disappointing. But from episode 3 it gets better and better.
I can not say that Telltale has done his best work, but it's a good sequel, with a new style, of course, but with a new, valid, ideas for the plot. Probably many will consider this better than the previous fourth chapter. The graphics is fine and does not betray the cartoon style of the past, in fact, strengthens the pirate side that was weakened. Regarding the flaws, the inventory can be improved, but the most mistake of this production lies in qualitative fall of the final chapter. The fifth if I remember correctly. Because of the episodic nature of Telltale Games, the difficulty and the interesting gag grow very slowly, the first two chapters are simple but acceptable as the beginning of the adventure, the third and fourth are a major improvement, but the fifth is simply ... . rushed. Some puzzles are visibly been abandoned and exploration is too limited for the 'setting. Some clumsy tribute to the first two chapters also appears as a cunning way to quickly close a few scenes. A more open ending for Guybrush, perhaps it would have been more interesting, preferable, but the post credit scene is good to desire the sixth adventure ..,. maybe done in 2d by Daedalic with a better budget .... sigh, see you next decade Guybrush.
Ps: One language for a Monkey Island game.....
In my opinion it really is one of the best MIs. It rocks. First episode is a bit slow with humour and all but then it really starts taking off in the second episode! The characters are so colourful, back grounds are interesting and the voice acting is superb. Most puzzles are pretty simple, however, so if you are looking for real obscure or crazy puzzles I don't think you will find many of them here. But the storyline is fun.
That was the last game from Monkey Island which was missing on my side as a on old Lucasfilm Gamer from the start.
Thanks to previous reviewer Warmdrink and Hanglyman i had an issue on Chapter 4 Once you hit the crashe, go to the game installation directory and delete all *.dlg and *.chore files.
I avoid that game for a long time because it was for me not a real classic point and click adventure but in the end it was pretty good.
Pro:
-Characters and new charactars
-German synchronization is excellent
-Story was great.
-Locations are great.
Contra:
-Controls with Mouse
-Item management control
-Graphic details.
-Restart the Game for each chapter.
-Each chapter has only a few locations.
-Story sometimes too serious or cruel.
-Puzzles not logical.
-Help function for quests.
Growing up on point-and-click (and parser before that) adventure games, I was a big fan of the of the original Monkey Island series. When Tales of Monkey Island came out, I was curious but skeptical. I gave it a chance though and really enjoyed playing it. The game felt very true to the style and spirit of the early games. But the narrative that plays out over these 5 episodes felt more like a summer blockbuster to me, with a lot of production value as well as cinematic cut scenes and musical score. I highly recommend this game.
This was the first Telltale game I played and the first episodic-release game as well. And while the episodic release initially struck me as a finance-as-you-develop and a release-as-you-develop thing, I have to say I actually really like playing games structured this way. Each episode is long enough to be satisfying but short enough to play through in one sitting.