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Tainted Grail: Conquest

已在库内

4.1/5

( 73 Reviews )

4.1

73 Reviews

中文(简体), English & 5 更多
Offer ends on: 10/22/2025 09:59 EEST
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Tainted Grail: Conquest
介绍
评论
73 %
推荐
RPG Fan
75%
TheSixthAxis
9/10
Game Rant
4/5 stars
用户评论

4.1/5

( 73 Reviews )

4.1

73 Reviews

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产品详细信息
2020, Questline, ...
系统要求
Windows 7/8/10 64-bit, 3.2 GHz Dual Core Processor, 8 GB RAM, Nvidia GTX 770 / AMD Radeon R9 290 or...
DLC
Tainted Grail: Conquest - Soundtrack
Time to beat
14.5 hMain
28.5 h Main + Sides
49.5 h Completionist
26.5 h All Styles
介绍












所有成就
包含内容
内容
Standard Edition
+ Original Soundtrack Bundle
Soundtrack (MP3)
Soundtrack (WAV)
系统要求
最低系统配置要求:
为什么 要来GOG.com购买?
DRM FREE. 无需激活或联网验证即可开始游玩。
保障与满意度,完美支持24/7最多30天內全额退款。
Time to beat
14.5 hMain
28.5 h Main + Sides
49.5 h Completionist
26.5 h All Styles
游戏详情
操作系统:
Windows (7, 8, 10, 11)
发行时间:
{{'2020-06-18T00:00:00+03:00' | date: 'longDate' : ' +0300 ' }}
大小:
4.5 GB
链接:

游戏特性

语言
English
音频
文本
中文(简体)
音频
文本
Deutsch
音频
文本
Español (AL)
音频
文本
français
音频
文本
polski
音频
文本
русский
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用户评论

Posted on: January 7, 2023

Danfel

游戏: 222 评论: 1

VERY Enjoyable Deck-building R-L

What caught my attention at first was this "Silent Hill in Nordic setting" vibe I got from looking at gameplays and SURE enough, they tell you pretty soon you are basically revolving in an Otherworld-ly afterlife. Which brings me to the writing that just ties everything together SO darn well and as a bonus, VA is more than decent. Sure, it sometimes undermines the story-tellers describtions but as long as the whole package is This far from bland, I don't mind. Gameplay itself? Think semi-openworld Darkest Dungeon with 1 chosen class using a deck and a lot of perks as your level grows from each fight. Pretty good! An Absolute 5/5 from me! I can think of 4 similar rogue-lites I've tried out before but haven't grabbed me like this one. GJ you guys!


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Posted on: December 27, 2021

Machinators

验证所有者

游戏: 评论: 75

Solid foundation but little variety

This is a surprisingly high quality roguelike, especially compared to the many competitors, with some decent production quality to boot. The voice acting's decent, the game feels polished, getting rewards after dying and finishing a run is satisfying and more importantly the combat feels fair, impactful and nitty-gritty. Having said that, you'll be looking at the same things visually and it could get tiresome. It's the same small village, same swampy forest, same "wyrdness" corridors all under the same gloomy dark atmosphere. There isn't much to really hone in on here. There's also little card variety for each class but you can mix and match cards to create your own style of play, which you'd have to spend a lot of time playing to reach this stage. I appreciate the character creator, armour sets, NPC backstories and the rune system, they help the world feel alive and give it that nice RPG spice. They sprinkle nicely on top of a dark fantasy, addictive roguelite that's fun to fun, explore with and experiment without feeling punished for doing so. I would have liked more environments and biomes, possibly positively and negatively effecting the battles, but I've never played the board game so I'm not sure how true to the source material that would be. Overall, it's a good game with a story to follow along with, but the main fun is the deckbuilding and finding synergies that help you win battles faster. Addictive, challenging and customisable. I definitely recommend!


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Posted on: June 12, 2021

Baresarkslayne

验证所有者

游戏: 289 评论: 9

Good game... with questionable designs

I think the deck building aspect of this is a lot of fun, if not suffering from balancing issues. The overworld stuff is a mixed bag. The questing is fun but the walking around the map doesn't make sense to me. The classes are great because they all play very differently. Every class has a specific ability card they start with. This is a card that returns or stays in yourr hand every turn. It's basically an identifier that tells you exactly how the class is meant to be played. A good example of this is the Blood Mage. You sacrifice a certain percentage of your health and you draw a random summon card that is in your deck. So if you have the board space you can summon a blood creature. Each one activates in a different way. Blood Wyrm attacks a random enemy. Blood Golem redirects all attacks to itself and heals itself every activation, and Blood Fae give you an Ultimate Charge. They last 4 turns: They level up one level per turn (or you can level them with cards in the deck for the Blood Mage). After 4 turns they "overcharge" (unique again to the blood mage) and they are destroyed with a special effect for he overcharge. But that is only one example The Sentinal class builds a charge based on how many arrows are shot. You expend charges to play quiver cards or you build it up and use for a special effect. It's cards are completely different, it's got a unique ability card. The Summoner summons similar creatures that phase in and out of and do different things depending on what form they are in. Another element that is different from every class is the Ultimate Meter. This is charged differently depending on what class you are playing. The blood mage charges thiers by Blood Fae or everytime it sacrifices some of it's health. The Sentinel charges it by shooting arrow. A certain number of charges has a special effect, you can use this once per turn. It adds an interesting strategic element to each class that is unique.


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Posted on: June 28, 2021

REDMcdevil

验证所有者

游戏: 23 评论: 3

Surprised how good this stuff are.

+Great story tellinig by quests/narration +Cool deckbuilding, tons of options with cards and passives +nice progresion +Music +Enemys and clases variety +Graphic and atmosfere, for rogue deck builder best what I see +/- Wish insted Arturian legends that was Slavic setting. But not big deal. -none


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Posted on: March 11, 2023

martin.miklica

验证所有者

游戏: 159 评论: 1

Nice game

This the first "card game" I played on PC, and I really enjoy it. I like the graphic style, storytelling (I have 10h played now and still no idea what is happening), diversity of enemies and the game system overall. The only minus I have is - as I've said it is my first such game - I would appreciate more detailed (or advanced) tutorial on the "game rules". Sadly, I have to learn some things the hard way.


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