Posted on: August 5, 2020

brendoong
验证所有者游戏: 11 评论: 1
Absolute classic
kind of a hidden jem with alot of personality, controls take some getting use to though
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Posted on: August 5, 2020
brendoong
验证所有者游戏: 11 评论: 1
Absolute classic
kind of a hidden jem with alot of personality, controls take some getting use to though
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Posted on: October 11, 2024
Danlovar
游戏: 33 评论: 13
Tip: choose to play without the rapier
... because the infamous 50% screen radius only serves its purpose with the pipe and the rapier, and if you press 2 and you see the whole screen before you, at least from the moment you reach Maintenance, if you did not drop the stungun you set it to max and stun the three or four rays you will see yourself saying hello to them while you come and go through the game, after that, choosing how to kill every single enemy seems to be... an interesting experience, and not only because of the 100% screen. Nothing more to say, but this: the game is supposedly not an imm-sim, but it has not also its elements (with an awful leaning physics that forces you to play slow), and behind a lot of the graphics and pixels, it is an experiment on an imm-sim, and if you are sometimes in the mood, the fact that the press buttons are very easy to miss should make you kind of smile, and you will learn that this game has a lot of magic that the remake does not. My keybinds: WASD. Q and E for leaning, X for negate leaning, Ctrl for crouch, V for lie down (jump and you will stand up) and Shift for run. R for reload. F for mouse freelook / screen movement, useful also for cyberspace (drill / pulser). Tab for fast pick up. Thank god for this option. G grenades list and H for attack with the one you choose. Y for patch list and U for apply patch. B for boots. My cyberspace keys are SZXC, A and D. You can cheat if you do not know how to do the wire puzzles, save, apply a logic probe, see the result, then reload.
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Posted on: September 26, 2015
doomdoom11
游戏: 87 评论: 28
Outdated but decent
Beware of the 5 star reviews; they are from people who grew up with these games. I only tried this game recently, and the interface is very clunky and hard to get used to for someone who has no prior knowledge of this game. I know the game is dated, but the controls and the interface negatively affected my enjoyment of the game. If you can look past that, you may find something of value. 3/5
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Posted on: August 28, 2020
refewz
验证所有者游戏: 238 评论: 3
use a strategy guide
The controls and graphics may take some getting used to, but that's not even my issue with this game. First off, the music will give you a headache, it is awful. Ok, I actually enjoyed playing this game for a while after I got used to the controls. The setting is very cool and the main antagonist is evil and creepy in a nice, dystopian, sci-fi kinda way. But I've reached the point in the game where I have to go back to each of the 6 first floors and find one specific room among a maze of other rooms to put together a 6 digit code to progress, so this is where I tap out. I know lots of retro gamers like to talk about the dumbing down of modern games, and I feel that too, but playing this game is such a slog with these obscure objectives. Not to mention, if you are not saving before each corner you turn and searching every nook and cranny for new gear, then you will not get very far. The cyberspace minigame is even worse than the music. I guess it's a product of its time, and it was probably influential, but I would not recommend this game to anyone but the most dedicated of oldschooll gamers. I enjoy other 90s games, but this game has become extremely frustrating to me and it has so many flaws that just suck any enjoyment out of it for me.
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Posted on: March 22, 2025
QUAKETALLICA
验证所有者游戏: 208 评论: 14
Controls Aged Very Poorly
System Shock is in an odd place. I want to call it overrated because of the praise its fans give it, but it occupies such cult status to begin with that I can't really call it overrated. I'm a big fan of many 90s shooters. This game came out around the same time as Doom; for that era, I think the graphics and engine look excellent. Walking around the space station feels like being in one of the sets of Star Trek: TNG or DS9. There's a cool intro cutscene with promising plot and intriguing setting, and the techno music is catchy. However, Doom, this game is not. In fact it has more in common with the Ultima style than Doom. Part of Doom's success is the intuitive simplicity of controls and ease of movement. SS is utterly unwieldy and cumbersome in its heavily dated control scheme that just has not aged well at all. Basic things like walking, leaning, crouching are a stupendous chore. The game is just not my cup of tea. I got it on sale years ago but could never really get into it past the first few rooms. There's a reason why the sequel is usually better remembered as the seminal inspiration for many future (and better) series. I can appreciate the inklings of the sci-fi/horror mashup, and I know that at the time, this game would've been well-regarded for the experiments it tried. But it just does not hold up well imo, and I say that as someone who loves most of the big 90s FPS hits. I don't think it was necessarily a bad game in its day, but it's not something easy to get into nowadays at all.
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