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System Shock

已在库内

4.4/5

( 322 Reviews )

4.4

322 Reviews

中文(简体), English & 11 更多
39.9939.99
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System Shock
介绍
System Shock 试玩版在 这里 《System Shock》是1994年开创性同名游戏的的重制版,现在拥有高清视效、全新操作方式与界面、全新声效以及背景音乐,游戏甚至请来了原版SHODAN的配音演员来为这个最具代表性的反派人物配音。见证有史以来最伟大、最有影响力的游戏之一的重生吧。 她有自我意识,也知道你的存在 见识一下SHODAN:发狂的AI已经控制了堡垒空间站,把船员变成了一支由机器人和变种人组成的军队,现在她计划对地球故技重施。你必须不断探索,在化作地狱的空间站中杀出重围,阻止SHODAN,避免人类的灭亡。她的毁灭就是我们的救赎...
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用户评论

4.4/5

( 322 Reviews )

4.4

322 Reviews

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产品详细信息
2023, Night Dive Studios, ...
系统要求
Windows 7/8.1/10 (64-bit only), Intel Core i5-2400/AMD FX-8320 or better, 4 GB RAM, NVIDIA GTX 670 2...
DLC
System Shock Soundtrack
Time to beat
16.5 hMain
24.5 h Main + Sides
33 h Completionist
23.5 h All Styles
介绍





System Shock 试玩版在 这里





《System Shock》是1994年开创性同名游戏的的重制版,现在拥有高清视效、全新操作方式与界面、全新声效以及背景音乐,游戏甚至请来了原版SHODAN的配音演员来为这个最具代表性的反派人物配音。见证有史以来最伟大、最有影响力的游戏之一的重生吧。

她有自我意识,也知道你的存在


见识一下SHODAN:发狂的AI已经控制了堡垒空间站,把船员变成了一支由机器人和变种人组成的军队,现在她计划对地球故技重施。你必须不断探索,在化作地狱的空间站中杀出重围,阻止SHODAN,避免人类的灭亡。

她的毁灭就是我们的救赎




  • 对抗不受控制的发狂AI
  • 升级你的技能,不断熟练以应敌
  • 按照自己的节奏探索非线性的故事剧情
  • 进入网络空间,黑入系统,解锁备用路线
  • 创新的艺术风格将复古未来设计与现代科技相结合



沉浸感十足:不同方式探索堡垒空间站——射击、爬行、攀爬、跳跃,或者动动脑子。

System Shock ©2022 Night Dive Studios, Inc. Published by Prime Matter, a division of PLAION GmbH, Embracer Platz 1, 6604 Höfen, Austria. Prime Matter and its respective logos are trademarks of PLAION GmbH. All other trademarks, logos and copyrights are property of their respective owners. All rights reserved.

包含内容
TriOptimum New Employee Technical Manual
系统要求
最低系统配置要求:
为什么 要来GOG.com购买?
DRM FREE. 无需激活或联网验证即可开始游玩。
保障与满意度,完美支持24/7最多30天內全额退款。
Time to beat
16.5 hMain
24.5 h Main + Sides
33 h Completionist
23.5 h All Styles
游戏详情
操作系统:
Windows (7, 8, 10, 11)
发行时间:
{{'2023-05-30T00:00:00+03:00' | date: 'longDate' : ' +0300 ' }}
大小:
3.9 GB
链接:

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用户评论

Posted on: April 6, 2024

funnyonion

验证所有者

游戏: 985 评论: 19

Excellent and faithful remake

This game takes the essence of the original, the atmosphere, the isolation, the immersion, and wraps it in modern gameplay systems. Very little of the original game is lost in translation, the devs really need to be given praise for this alone, especially considering the age of the original. There are a couple of minor gripes for me, nothing major, though. Firstly, the weapon selection seemed to remain fixed to melee, pistol and energy weapon for the majority of the game, then towards the end you get everything all at once. Maybe spread the weapons out more but limit the ammo to prevent the OP shotgun from making it easy early on. Secondly, the puzzles took me off guard. I'm ashamed to admit, but I have grown accustomed to the hand-holding puzzles of the modern day, so when faced with the first tricky wiring puzzle I assumed I was missing a "logic probe" because it mentioned one and nothing I tried seemed to work. Shortly after scratching my head, I realised the problem, I needed to move back into the old world, I needed to pull my pants up and figure things out for myself. Once this clicked, I stuck at it and realised I had not noticed the notches around the edge of the discs. The puzzles aren't hard by any means, but they are tricky if you haven't encountered them before. On a plus side, the puzzles are mostly random and spread far enough apart so that they are a break from normal play rather than a "oh look, another move things around to unlock the next area task" Aside from these minor gripes, this game is excellent, I had an absolute blast playing through it.


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Posted on: April 12, 2024

A masterclass of video game genius.

Not anything new to say that hasn't already been said before. But if you are experiencing unbareable stutter it's most likely caused by the games affiinity only using four CPU processors instead of 16 on my PC. Soon as I set it to use all of them the stutters went completely away. Also if you are adding the game to your Nvidia control panel and Windows graphics settings like me you could of set it to prioritize performance on the wrong one, it's the Win-Shipping.exe not the other one. This worked for me and now the game is absolute butter. I thought it was down to the fact that it's a UE4 game which is prone to horrendous stutter issues. I can handle bugs/glitches, the occasional crash etc. But stutter completely destroys the immersion/fun factor for me. So I hope I have helped.


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Posted on: December 6, 2023

xTankbeast

验证所有者

游戏: 78 评论: 1

An absolute achievement

This is an absolutely fantastic remake of an absolute classic! I beat the enhanced edition of the original system shock a few years back when that released, and I must say, I can absolutely recommend this remake over the original. It doesn't do everything right, but man does it improve upon what really counts. There are a few minor grievances I had with the game, such as the final boss (as it stands, it's kinda worse than the orignal's final boss fight, although with a couple tweaks it could definitely surpass it), a less memorable soundtrack, and the lack of feedback for certain things like melee attacks and taking/giving damage in cyberspace. As for what the game improves from the original, well, it makes just about everything better. Weapons feel great, level design is faithful but not frustrating, the atmosphere is fantastic, and the additions to the lore are cool too. All the archaic stuff from the original has been fixed without dumbing it down. The interface is in line with System Shock 2's very intuitive interface. The game also keeps the difficulty of the original too. As a huge system shock fan, I am incredibly impressed with the quality of this remake. Thank you Night Dive for bringing this game to the modern age!


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Posted on: June 3, 2023

seanwood7777

验证所有者

游戏: 579 评论: 92

Faithful SS1 Remake

Like any good remake, it straddles between giving you the game you know, while also adding new stuff, improving gameplay and visuals, remixing things, and so on. As with many remakes, there is an unwritten rule that the remake must be harder, and that's definitely the case here. The original was no walk in the park either, but the remake definitely feels harder, at least combat wise. I recommend all players that are new to System Shock 1 in general just pick easy for all the difficulty options, and it will still be harder than your average FPS. Some elements from SS2 bleed into the remake, with there now being a grid inventory, instead of there being a list of stuff you have on you and being able to shove an entire armory down your trousers. You have to pick a playstyle in what weapons you use, just like in SS2. For example, I ended the game with SMG, Assault Rifle, Magnum, Shotgun, EMP Shotgun, and Railgun. I abandoned my melee weapon about 70% through the game because meleeing enemies at that point was a bit dangerous. New to the remake, is credits and buying stuff (weapon upgrades, ammo, meds, and recycling kind of like Prey 2017, but less fun). You recycle junk at recycling stations for credits to buy with. Junk takes up room in the inventory, but you can vaporize it into scrap, which lowers the credit value, but saves space. I think SS2 is still the better game, even with the remake of 1 being here. SS2 is more fun and less convoluted, it still holds up. Original SS1 is goofy as hell, the remake is not. As with the remake and original versions of Resident Evil 1, the OG is still worth playing for how wacky and charming it is. *Incredibly pixelated high energy techno music plays while the player leans left and right quickly doing a rapid dance while robots and cyborgs hurl obscenities at you while the player's ears bleed from how shrill and piercing the UI sound effects are while also being blown up by an exploding roomba of death* THE REBEL THE DEBEL


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Posted on: August 20, 2023

ROCKMAN_77

游戏: 337 评论: 14

Great, but...

As most are positive reviews (which are also valid views) I will list my gripes with the game: - Music is not as good as Greg's LoPiccolo original. All BG music remains unisteresting up onto hitting the exec suites. But then only the exec suits, then the tracks are not as memorable. - There's significant performance drops on certain areas. Mostly the Grooves. Some open areas with lots of enemies also can cause stability issues. - There's a big chance you can loop into a crash after exiting cyerspace from an specific point. I managed to get pass this by lowering all settings to minimum. Again this could be patched by now but it's a thing. - This game was revolutionary also due to it's physics engine. Originally you could crouch, lean and crawl on the floor, mostly because the original was not designed so much on to the combat so the idea was to take pot shots from cover. Now you can only crouch and lean which is esentially less features than the original. - The whole ending sequence/fight is very dissapointing. Granted these games (shock I & 2) are not remembered by exceptional final boss fights but somehow this version makes it worst than the original.


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