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Syberia II

已在库内

4.2/5

( 114 Reviews )

4.2

114 Reviews

English & 6 更多
12.9912.99
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DRM FREE. 无需激活或联网验证即可开始游玩。
保障与满意度,完美支持24/7最多30天內全额退款。
Syberia II
介绍
Discover the legacy and embark on the journey to Amerzone. Buy now! All four Syberia Games are available in the Syberia Collection at a bargain price! 不支持简体中文 本产品尚未对您目前所在的地区语言提供支持。在购买请先行确认目前所支持的语言。 Having searched Eastern and Western Europe for a missing heir, Kate Walker finally completed h...
用户评论

4.2/5

( 114 Reviews )

4.2

114 Reviews

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产品详细信息
2004, Microids, ESRB 评级: Teen...
系统要求
Windows 10, 1.8 GHz, 2 GB RAM, 3D graphics card compatible with DirectX 9.0c, 9.0c, 1.5 GB, Sound ca...
Time to beat
7.5 hMain
9 h Main + Sides
9.5 h Completionist
8 h All Styles
介绍





Discover the legacy and embark on the journey to Amerzone. Buy now!



All four Syberia Games are available in the Syberia Collection at a bargain price!


不支持简体中文
本产品尚未对您目前所在的地区语言提供支持。在购买请先行确认目前所支持的语言。

Having searched Eastern and Western Europe for a missing heir, Kate Walker finally completed her long and arduous journey, obtaining the signature of Hans Voralberg and closing the automaton factory buyout. Mission accomplished? Perhaps, but not for her...

An unlikely pair, young Kate Walker and old, eccentric Hans Voralberg now set off on a journey together, in search of the last of the fabled Syberian mammoths at the heart of a long-forgotten universe. The surreal quest Hans began alone several years ago will come to a final close as he and Kate face obstacles far more dangerous than ever before, testing their courage and determination. Far and beyond, a mystical Syberia awaits their arrival.

© 2010 Anuman Interactive. All rights reserved. Microïds and the Microïds logo are trademarks of Anuman Interactive.

包含内容
手册(11页) 艺术设定集 高清壁纸 Syberia 2 tracks 头像 Russian localization (Fargus)
系统要求
最低系统配置要求:

为什么 要来GOG.com购买?
DRM FREE. 无需激活或联网验证即可开始游玩。
保障与满意度,完美支持24/7最多30天內全额退款。
Time to beat
7.5 hMain
9 h Main + Sides
9.5 h Completionist
8 h All Styles
游戏详情
操作系统:
Windows (10, 11), Mac OS X (10.9.0 -> 10.15)
发行时间:
{{'2004-03-29T00:00:00+03:00' | date: 'longDate' : ' +0300 ' }}
公司:
大小:
1.4 GB
链接:
评分:
ESRB 评级: Teen (Mild Language)

游戏特性

语言
English
音频
文本
Deutsch
音频
文本
español
音频
文本
français
音频
文本
italiano
音频
文本
polski
音频
文本
日本語
音频
文本
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用户评论

Posted on: April 26, 2010

oliv

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游戏: 125 评论: 1

Syberia 1 + 2 = Wonderful tale

At first glance, I was a bit afraid of Syberia I and II : the screenshots seemed somehow sad, cold, grey... The game looked like a story about strange robots, with no signs of life around... It looked like there was no fun at all in those games. I was completely wrong : Syberia 1 + Syberia 2 form a wonderful tale. Indeed, the beautiful landscapes are not very coulored, but you'll find so many colors inside the characters's hearts ! Those characters are unforgettable : some are real people, some are automats, and you'll also meet great animals. Overall, The atmosphere is truly unique. The story is impossible if you think about it, but while playing you'll find everything natural, plausible : you'll just live Kate Walker's story. And the game is also quite funny, although this is a very subtle humor. There are a lot of references to the world we're living in and its absurdities. Some themes are very deep and rarely met in video games (for instance, Syberia I starts with funerals of an old Lady, and the story often treats about life and death !). Nevertheless, those themes are introduced in a very nice and poetic way, so you should not cry too much :-) ! The game does not takes itself too seriously though, so anybody can enjoy it. For instance, my 5 year old daughter watched me playing entirely Syberia I and II. She loved the story and was very sensitive to the story main themes : friendship and dreams. Well... Now just try Syberia I and II :-) !


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Posted on: October 8, 2021

thenomad111

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游戏: 12 评论: 1

Good game, but not perfect.

It was kind of a mixed bag for me. While I enjoyed it (actually more than the first one, personally) it had its downsides. The visuals were most impressive, immensely helping building a mystical atmosphere, together with the awesome musics Inon Zur created as expected. While I never understood what made Kate so hellbent on realizing Hans's dream, the story was interesting enough for me. I really wanted to arrive at Syberia, if only to see how it looked. I didn't like some of the puzzles though. They were too focused on trial and error and some mechanisms seemed to have no sensible logic behind them. I.e the horse puzzle, and that puzzle in the plane? Randomly pressing buttons and wishing it works. At least it did give the sense of a layman trying to figure out something, after all it makes sense for Kate to randomly press buttons since she has no idea as well. Other parts of the same puzzle and some other puzzles do force you to think though so it wasn't all bad. Other trivial cons: Lack of feedback from the characters. Kate doesn't comment on the weird things happening most of the time. Some hotspots blend in the environment badly, in some I understood what the solution was but just couldn't find the area to click on. Finally Hans really got on my nerves, the guy knows most of the solutions but the only thing he adds is "you can figure it out". Yeah thanks for nothing. Just sit there while I do all the work. Anyway, overall I enjoyed the game. If you like adventures you probably will too. 3.5 rounded up to 4.


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Posted on: September 25, 2016

Prah

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游戏: 1200 评论: 97

Great sequel of a great game!

I really loved Syberia and wow, wasn't this sequel breathtaking. Sure, the ending was quite open and at the time there wasn't another sequel announced (there is now, getting a release on December 1). However I still feel that this game took us deeper into what the first game was about. Following your dreams, making sacrifices (the train, Oscar, etc.) and just exploring. I felt that the ending was good, better than the first game's ending. I am satifised by have playing through this game and that enough makes me want to recommend it for everyone!


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Posted on: March 20, 2011

FatDragon

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游戏: 118 评论: 3

Way Better Than the First

About a week ago, I finished Syberia and shortly thereafter wrote a review you can find on that game's page here. It wasn't pretty. I really, really didn't enjoy Syberia - it felt like a decent story and good art direction surrounded by a bevy of design flaws that made it a frustrating mess. But I had already purchased Syberia II, and I had heard that the second game was better, so I decided to go for it anyway, while the story of the first game was still fresh on my mind. I found that Syberia's aesthetic and story strengths were significantly improved upon in the sequel, and while the game was built on the same technical foundation, and it still lacked much flavor outside of the visuals and story-necessary encounters, it was a much better experience overall. The greatest improvement from the first to the second is that the second game's puzzle design, while still not excellent, was nevertheless light years better than that of the first game. Syberia was littered with uninspired, tedious puzzles, many of which felt totally superfluous as Kate could have easily achieved her goals in a less roundabout fashion. Syberia II's puzzles were largely more interesting, generally involving less running back and forth, and more thoughtful puzzling where one actually had to think through how to achieve a goal. Sure, there was still some pixel hunting and there were still some basic lock and key fetching missions, but overall it was a much better design. In the end, while Syberia II still carries some of the weaknesses of its predecessor, my overall feeling from playing it was, "This is what the first Syberia could and should have been." Syberia II by no means justifies Syberia's shortcomings, but I'm glad that it was able to avoid most of them.


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Posted on: April 14, 2014

GuidoJanssens

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游戏: 245 评论: 17

Needs to be played, but unfortunately...

S1 is a tremendous game, it has a dreamlike world, nice puzzles and an interesting steampunkish story. S2 has the nice graphics in common, but lacks in the 'dreaminess' of the adventure and has a few logical errors and too many program errors. How does it come that Kate can walk around in a monastery where women are forbidden? Is it wise to slide down a hill (in a coffin!) with a man who was dying a few minutes before? But what really annoyed me was that the answers of the people you talk to don't match the situation you are in. So, let's say that you need a certain plant or berry and that you have already found those. You go to the person who needs it and that persons says out of the blue: perhaps you could go and look for some berries to give me. Well, moron, that's what I just did! These kind of program errors are abundant and ruin the conversations in the game.


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