Discover the legacy and embark on the journey to Amerzone.
Buy now!
All four Syberia Games are available in the Syberia Collection at a bargain price!
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Kate Walker, a young ambitious lawyer from New York, is handed what seems to be a fairly strai...
Discover the legacy and embark on the journey to Amerzone.
Buy now!
All four Syberia Games are available in the Syberia Collection at a bargain price!
不支持简体中文
本产品尚未对您目前所在的地区语言提供支持。在购买请先行确认目前所支持的语言。
Kate Walker, a young ambitious lawyer from New York, is handed what seems to be a fairly straightforward assignment. Just a quick stopover to handle the sale of an old automaton factory hidden in the alpine valleys, then straight back home to New York. Little did she imagine, when embarking on this task, that her life would be turned upside down.
On her expedition across Europe, traveling from Western Europe to the far reaches of Eastern Russia, she encounters a host of incredible individuals and locations full of extraordinary machines and an amazing atmosphere. In her attempt to track down Hans, the genius inventor - the final key to unlock the secret of Syberia - she will traverse both land and time on a journey that will throw all that she values into question, while the deal she sets out to sign turns into a life-changing experience.
This is probably one of the most gorgeous adventure games I've ever played. Beautiful graphics, clever puzzles. Both Syberia and Syberia 2 can not receive a higher rating.
This adventure is a serious one. No hyperkinetic rabbit or purple tentacle trying to save the world.
You play Kate Walker, a lawyer, who embarks on a simple journey to complete some work about a toy factory... which seems to be more difficult than foreseen.
Discover a world full of poetry and automatons in this truly wonderful amazing game. The puzzles are logical and the great story is supported by gorgous visuals and good voice acting.
Note that this a two-part story: Syberia 2 is needed to complete Kate Walker's journey.
This phrase applies as well to the game itself as the numerous blocked paths and inaccessible places in the world. The scenery is pretty, but voice acting is bad, character models are atrocious (even by 2002 standards) and gameplay is... well, there isn't any. Puzzles are simultaneously trivial and obtuse. The story didn't really grab me either, contrary to what I've read in other reviews. There plenty of adventure games out there without glaring issues like these, so hit those before you feel the need to check this out.
Alas, the eventual immersion with highly acclaime specimen of the quest genre turned to be dissapointing for quite mundane reasons. Even delaying the attempt to fainally pass the game by 15 years did not help to see more patched and polished product.
Passing the game turned out to be simply impossible without implanting external saves as already in Barrockstadt alone I came across of two intances of being fully blocked from progressing by bugs. Once the necessaruy dialogue topic "Sauvignon" failed to appear even with all the conditions fulfilled (was ok for the saves I found on the Internet), another case featured the captain tryinng to look in a telescope and - poof! - just dissapearning and jamming the anumation scene turning the game non-responsive.
Sorry, it is still quite a noticeable ratio of issues per itemes of game to consider it playable.