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Suzerain

已在库内

4.4/5

( 65 Reviews )

4.4

65 Reviews

English
Offer ends on: 10/28/2025 15:59 EET
Offer ends in: d h m s
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Suzerain
介绍
你就是总统。  你将扮演安东·雷恩总统,并在第一个任期中决定索德国是陷入萧条,或是迈向复兴。通过与内阁成员以及其他权要的对话,上演一出精彩的政治大剧。是警惕还是接纳腐败;是逃避还是坚持理想。  动乱不断的国家  1954年,索德国在一场血腥的内战后,摆脱了长达20年的独裁统治。你将扮演极富个人魅力的年轻才俊——安东·雷恩;他迅速升任执政党​​最高领导人,甚至当选为索德国的新任总统,出乎所有人的意料。    饱受数十年传统势力统治之苦的民众渴求民主改革。经济局势一派混乱,政坛情势变幻莫测,还有虎视眈眈的邻近强国,军事威胁也隐隐浮现。  你能率领这个国家走出衰退吗?你能满足民...
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用户评论

4.4/5

( 65 Reviews )

4.4

65 Reviews

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产品详细信息
2020, Torpor Games, ...
系统要求
Windows 10, Intel Core 2 Quad Q6600 @ 2.4 GHz, AMD FX 8120 @ 3.1 GHz or equivalent, 4 GB RAM, Nvidia...
DLC
Suzerain Original Soundtrack, Suzerain: Kingdom of Rizia Original Soundtrack, Suzerain: Kingdom of R...
Time to beat
11 hMain
20 h Main + Sides
35.5 h Completionist
14.5 h All Styles
介绍



你就是总统。 
你将扮演安东·雷恩总统,并在第一个任期中决定索德国是陷入萧条,或是迈向复兴。通过与内阁成员以及其他权要的对话,上演一出精彩的政治大剧。是警惕还是接纳腐败;是逃避还是坚持理想。 

动乱不断的国家 
1954年,索德国在一场血腥的内战后,摆脱了长达20年的独裁统治。你将扮演极富个人魅力的年轻才俊——安东·雷恩;他迅速升任执政党​​最高领导人,甚至当选为索德国的新任总统,出乎所有人的意料。 

 

饱受数十年传统势力统治之苦的民众渴求民主改革。经济局势一派混乱,政坛情势变幻莫测,还有虎视眈眈的邻近强国,军事威胁也隐隐浮现。 

你能率领这个国家走出衰退吗?你能满足民众的改革呼求吗?索德国的未来取决于你的抉择。祝你好运,总统先生。 

 

你会信赖谁? 
与内阁成员紧密合作,为你的政府打造强而有力的政策和作风。签订协议,缔结联盟,从而造福人民——或你自己。但请记住:每个人都有自己的理想和盘算。选择盟友须三思,树立敌人更须慎之又慎。 

 

你会牺牲什么? 
国与家,哪个更重要?同时做一个好父亲和一位好总统是艰难挑战。你能兼顾吗?如果无法兼顾,那你会选择哪一边? 

你会如何领导这个国家? 

  • 事关重大且跌宕起伏的对话:在这部长达20万字的皇皇政治大剧中,驾驭错综复杂的对话。 
  • 每一项抉择都有其后果:在安全、经济、外交等等事务上做出艰难的抉择。即便是在业余时间,朋友与家人也会质疑你的信念。 
  • 缔结盟友,防范敌人:与各色各样拥有不同个性和思想的角色互动。 
  • 时刻关注时事动态:通过报道和新闻,时刻掌握索德国的局势。 
  • 你将会留下怎样的遗产?当你为期四年的任期届满时,这个国家将会因你的种种决定而去向何方呢?

Copyright © 2020 Torpor Games UG.

所有成就
包含内容
内容
Standard Edition
Supporter Edition
Expanded Edition
Vulpitzer Award DLC
Kingdom of Rizia DLC
Suzerain: Original Soundtrack (MP3)
Suzerain: Original Soundtrack (FLAC)
Suzerain: Kingdom of Rizia Original Soundtrack (MP3)
Suzerain: Kingdom of Rizia Original Soundtrack (FLAC)
系统要求
最低系统配置要求:
为什么 要来GOG.com购买?
DRM FREE. 无需激活或联网验证即可开始游玩。
保障与满意度,完美支持24/7最多30天內全额退款。
Time to beat
11 hMain
20 h Main + Sides
35.5 h Completionist
14.5 h All Styles
游戏详情
操作系统:
Windows (10, 11), Mac OS X (12+)
发行时间:
{{'2020-12-04T00:00:00+02:00' | date: 'longDate' : ' +0200 ' }}
大小:
1.1 GB
链接:

游戏特性

语言
English
音频
文本
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用户评论

Posted on: July 18, 2021

WarlockOne

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游戏: 556 评论: 26

Well-written, with a convincing weight

"Suzerain" casts the player as the newly-elected President of a country emerging from years of turmoil after the reigns of two very different Presidents. The game is fictionalized, freeing the creators to make their own history and figureheads, but there are very clear parallels with the real-world situation in the mid-fifties, with yours as a medium-sized European country often dealing with regional rivalries and the machinations of world superpowers. Most of the choices the player makes in the game are simple multiple choice responses to dialogues, with a few binary choices (like whether to sign or veto a bill) and a few sliders (how much to privatize or maintain state control over particular companies). Despite the lack of fine, micro-control, the writing, strongly portrayed characters, and tense decisions all help to give the player a sense of weight (and sometimes the accompanying dread), even with such simple questions as how to greet a world leader or address your son's smoking. It warrants praise that the game appears to offer some way through via a variety of political tactics, whether one wants to be a liberal reformer or a hard-line near-dictator. What the game does not, in my limited play-through, seem to appreciate is half-measures. You may not be tripped up by every mistake, but fail to keep your promises, to individuals or to the country, and people will remember. If I were to cite one significant flaw, it's the way budget is handled. Predictably, large deficits are not a good thing, and there's never enough budget for all you might want to do. But the game does a poor job of giving you a sense when new expenditures will emerge, and even less when financial policies might see results or windfalls come through; two unannounced late-emerging bills that occurred in a single turn seemed to have more of an effect on the hard numbers than long-term infrastructure choices. Fascinating and a little draining (like a real presidency), Suzerain has my vote.


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Posted on: April 6, 2023

Adrian_Truss

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游戏: 171 评论: 2

Realistic political strategy

I enjoyed this game and finished it. I was eventually overthrown by a coup and jailed. But ended up spending my retirement years in the country with my doting family. Not unlike my own life. The degree of political knowledge displayed by the writers is very detailed and if you don't mind spending a lot of time reading up on the various states and personalities, you can have a good time with it. Don't get this game if you don't like reading but be reassured that the reading time is worth it. It is intriguing and just a little unsettling when you realize that a lot of the goings-on in this fictional country ring quite true. I gave it a 4 rating because I did find that a some of the decisions you make often seem to have the opposite effect later on. But not often enough to make it annoying. I say, give it a try.


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Posted on: April 13, 2021

kaszkiet

验证所有者

游戏: 308 评论: 3

Top 10 video gaming experiences

I play video games since early 90s. Suzerain would be easily in my top 10 video gaming experiences. It's a trully RPG game, where you really get into your character and all your decisions matter (there is a mandatory autosave, what makes you think twice about what to do). As a newly elected president you need to take care of economy, other parties demands, a division in your own, ethinc minority problem, healthcare and education reforms, international relations with countries that have interest conflicts with themselves and many, many more things. Add to that all the members of your cabinet with different ideas often arguing about them, the military still influenced by Colonel Soil the ex-president, oligarchs trying to make business with you, a threat of military conflict and on top of that there is your family, which you have so little time for. Unique and excellent game, showing a lot of effort of the designers to create such a deep and rich in-game reality.


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Posted on: June 23, 2022

Park555

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游戏: 51 评论: 1

Not bad, but the economics suck

The game has decent writing (not nearly Disco Elysium levels but it's competent), and your choices really do matter quite a lot when playing. There is probably a huge amount of variety to achieve in any individual playthrough, and the game should be praised for that. Maybe it's just because I've actually taken classes in economics and am at least somewhat knowledgeable about national budgets, but honestly, neither make any sense in this game to the point where it really impacted my experience. For starters, the budget. It just doesn't make sense. Modernizing the air force? That's 1 budget. Passing education reform? Also 1 budget. Implementing a sort of bill of rights? 2 budget. Okay, I get that it's an abstraction, and certain streamlines must be made, but seriously? Are we giving every politician a fighter jet to pass these things? Why do internal reforms cost as much as major infrastructure projects? Also, the economy. Apparently, investing in military equipment and infrastructure brings almost no benefit to the economy. Unless you're conscripting people to reduce unemployment. Thaaaat's fine. At the end of the game I was straight up told "production has doubled, but GDP and dropped by half." Do they know what GDP is? It makes no sense and kind of ruined the experience for me.


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Posted on: December 3, 2021

Silverquick

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游戏: 11 评论: 2

A promising game that I couldn't enjoy.

I found this game frustrating and unpleasant to play. This is a game based on text, but the prose style is clumsy and littered with unnatural constructions. I gather that it was originally written in German, so the issue is probably one of translation; but while I can see *why* it must be hard to translate this kind of game, that doesn't make the writing any better. I usually like text-based games (hell, Cultist Simulator and King of Dragon Pass are all-time favourites); but for this one I soon stopped reading the dozens of little reports the game gives you, and frequently found myself just zoning out during meetings, almost entirely because I found the writing style so graceless. The prose is simply *ugly,* and it turned me off the game in the way that an grating soundtrack or bad visual aesthetics would turn off a person sensitive to those things. The central resource you have to manage (after the 'economy') is your budget. However, you have no idea--not even a rough, 'maybe this much if there are no crises' kind of an idea--of how many meetings and decisions you will have before the next budget, or how many of them will ask for an expenditure of the budget, or how much of it they will require. Each year, you have a 'budget meeting', and the first time I went into this I I took it to be, well, the budget: I balanced it, spending what I had and expecting the ministries to use it. The very next decision, I'm asked to pass a law which costs 1 budget resource. So why wasn't that mentioned in the meeting, that i just had, that was all about deciding the budget? This persistent lack of information means that I experienced the managment of my main resource resource as a matter of luck and guesswork rather than planning and strategy. This game is in a genre and format that I usually like, and from what I'd heard about it I was expecting to enjoy it, but I couldn't get past the above hurdles. I'll come back to it if I ever learn German.


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