Posted on: August 6, 2024

Ramevox
验证所有者游戏: 650 评论: 68
Not good
The game has a fatally bad onboarding and the starting hours are an excercise in frustration at arbitrary (at best) and moon logic (at worst) systems. I tried and managed to struggle through this. I did lose one captain, and "finished" the game with the retire to the life of luxury goal, and came to the simple conclusion. Sunless Sea is not a good game. It's also barely a game at all. 99% of negative comments coming from the first impressions and ditching the game altogether by most of the players are 100% accurate. The game doesn't really get better after completing "a crew", having a well equipped ship, finished/ongoing multiple quest lines, artifacts, high character stats, you name it. It's the constant and never changing struggle against the awful fuel/supplies/terror slider management. You are constantly held back by these systems, and everything you're trying to do is suboptimal. You can't trade using the game's trading system, unless you're trading within scripted quest chains using the abysmal journal/dialogue system. Buying and selling stuff gives you almost no margin of profit, if any at all. You can't really fight, because spoils of war are also abysmal and the activity always costs you more than you will ever earn, unless - again - you're fighting a specific quest marked ship/monster. You can't really explore, because there's no real exploration, and you do it only because it's the best way of progressing your ship and character by doing missions for the navy (ie. reach a port and click a dialogue button, go back to London). There's no real main story, only a ton of disconnected and mostly not interesting white noise. Some events are pretty fun (Pigmonte Island), others are awful (the island with masks). And 90% of the time you're idling in the background, slowly losing sanity when watching your slow ships advance through cramped and small world map. Only 0,3% Players have "finished" the game. It's not a hidden gem.
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