Posted on: February 8, 2015

Sonlirain
验证所有者游戏: 265 评论: 17
As unpredictable as the sea.
I originally started out with high expctations as my opinion of the title was pretty high based on the previews... that took a nosedive as i started just to go up ... and then drop back down again. So we have the promise of a seafaring eldritch themed rougelike. Sounds good? Well first of all if you wanted to play as a mechant please leave and never look at this game again as it was made with insubstainability in mind. You simply can't earn money by trading at all. as the profit margins on trade goods usually won't go over 2-3 echos (the games currency) so even with selling rumours to the admirality back at london it won't cover the cost of fuel and suplies. In effect doing so will slowly drain your resources untill you learn trading is not the way in this game. My opinion rose up once i realized that rather than look for a good trade route i should visit as many ports and simply collect rumours instead making a big loop. Those partially refund you fuel but also lead to mini stories and bits of lore you can profit from... or get hurt by. So after several hours of cruising between islands i decide to upgrade (enemies like lifebergs up north and most things far east can nearly oneshot your ship and take ages to bring down) and suprise! Everything is so b****y expensive! And at this point you find yourself running circuits around already explored isles trying to save up for a better ship and weapon to push the story onwards as most officer stories require you to visit a port in the nort east or south east corners of the map at some point... and your starter ship can't do that. Oh and permadeath is a major feature here... altho i don't think it actually fits the games style. Most games with ironman mode in mind like FTL or the many rougelike indies are made with the ability to come in play for 15 minutes die and get out. SS however expect its players to sink hours upon hours into it only to take away (almost) everything if you happen to die... and you will die.
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