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Stellaris

已在库内

3.8/5

( 440 Reviews )

3.8

440 Reviews

中文(简体), English & 6 更多
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Stellaris
介绍
准备好展开您的旅程,在星际间探索、发掘多样物种,并与其互动。派出科学飞船进行探索调查,并让建筑飞船在新发现的星球周边建设基地站,打造您的星系帝国。为您的国度确立发展方向的同时,发掘埋藏的秘宝和星系奇观,为探险者设下限制和进化条件。您会在过程中建立互助的联盟,也会面临战争爆发的情况。  如同我们推出的其他大战略游戏,这趟冒险将随时间逐步进化。此外,所有现行的 Paradox 游戏都包含免费更新,因此您能持续利用新科技和新功能壮大及扩张您的帝国。您会在星辰之外发现什么新事物呢?这个问题只能由您来解答。   深度多元的探险旅程 每场游戏都始于一个刚发现穿梭星际间方法的文明,而该文明将准...
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评论
77 %
推荐
Game Informer
8.3/10
Eurogamer
Recommended
PC Gamer
70/100
用户评论

3.8/5

( 440 Reviews )

3.8

440 Reviews

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产品详细信息
2016, Paradox Development Studio, ...
系统要求
Windows® 10 Home 64 Bit, Intel® iCore™ i3-530 or AMD® FX-6350, 4 GB RAM, Nvidia® GeForce™ GTX 460 or...
DLC
Stellaris: Leviathans Story Pack, Stellaris: BioGenesis, Stellaris: Grand Archive, Stellaris: Distan...
Time to beat
32 hMain
89 h Main + Sides
339 h Completionist
83.5 h All Styles
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介绍

准备好展开您的旅程,在星际间探索、发掘多样物种,并与其互动。派出科学飞船进行探索调查,并让建筑飞船在新发现的星球周边建设基地站,打造您的星系帝国。为您的国度确立发展方向的同时,发掘埋藏的秘宝和星系奇观,为探险者设下限制和进化条件。您会在过程中建立互助的联盟,也会面临战争爆发的情况。 

如同我们推出的其他大战略游戏,这趟冒险将随时间逐步进化。此外,所有现行的 Paradox 游戏都包含免费更新,因此您能持续利用新科技和新功能壮大及扩张您的帝国。您会在星辰之外发现什么新事物呢?这个问题只能由您来解答。

 

深度多元的探险旅程

每场游戏都始于一个刚发现穿梭星际间方法的文明,而该文明将准备就绪出发探索星系。派出科学飞船调查并探索异常事物,这将引领您进行无数探险,认识众多奇异世界及其上光怪陆离的故事与奇特发现,不同的遭遇说不定会完全翻转您的游戏结果。

 

绚烂惊奇的太空视觉效果

您将在繁复独特星球和宇宙星体的围绕下,踏入一个满是壮阔奇观且细节精致无比的宇宙。

 

无数的多样物种与高阶外交

您可以通过自定义和依程序生成的两种方式,遇见变化无穷的物种。在各种想像得到的选项中做选择,包括增益特性或减益特性、特定的意识形态、限制和进化等。通过高阶外交系统与其他玩家互动。外交是大战略冒险成功与否的关键要素。借由协商与技巧,依照您的状况调整策略。

 

星际战争

无止尽的战争、外交、猜疑和结盟正等着您。运用可完全自定义的舰队进行防守或进攻,应变能力将是获胜的关键。在琳琅满目的科技中做选择,利用繁复的飞船设计工具设计并自定义您的飞船。您可以从多种能力中做选择,以迎接等待着您的未知探险。

 

广袤辽阔的星系

在上千种随机生成的星球类型、星系、谜团和潜伏于太空的怪兽中,壮大并扩展您的帝国。

 

游玩方式随心所欲

自定义您的帝国!无论是致命的蘑菇社会或是拥有工程才能的爬虫种族,您所选择的角色都有各种特性可以自定义,像是道德规范、科技类型、惯用的太空旅行方式、栖息地类型、哲学观等多种内容。游戏的走向取决于您的选择。

包含内容
内容
Standard Edition
Starter Edition
Galaxy Edition
画册
e-book
壁纸
Stellaris: Utopia DLC
Stellaris: Synthetic Dawn Story Pack
Soundtrack
系统要求
最低系统配置要求:

By playing any game published by Paradox Interactive AB, you (i) agree to be bound by the User Agreement and (ii) confirm that you have read and understood the Privacy Policy.

Paradox User Agreement:
https://legal.paradoxplaza.com/eula?locale=en

Paradox Privacy Policy:
https://legal.paradoxplaza.com/privacy?locale=en

By playing any game published by Paradox Interactive AB, you (i) agree to be bound by the User Agreement and (ii) confirm that you have read and understood the Privacy Policy.

Paradox User Agreement:
https://legal.paradoxplaza.com/eula?locale=en

Paradox Privacy Policy:
https://legal.paradoxplaza.com/privacy?locale=en

为什么 要来GOG.com购买?
DRM FREE. 无需激活或联网验证即可开始游玩。
保障与满意度,完美支持24/7最多30天內全额退款。
Time to beat
32 hMain
89 h Main + Sides
339 h Completionist
83.5 h All Styles
游戏详情
类型:
操作系统:
Windows (10, 11), Linux (Ubuntu 20.04, Ubuntu 22.04), Mac OS X (10.15+)
发行时间:
{{'2016-05-09T00:00:00+03:00' | date: 'longDate' : ' +0300 ' }}
大小:
12.7 GB
链接:

游戏特性

语言
English
音频
文本
中文(简体)
音频
文本
Deutsch
音频
文本
español
音频
文本
français
音频
文本
polski
音频
文本
Português do Brasil
音频
文本
русский
音频
文本
DLC
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用户评论

Posted on: August 11, 2023

mlee70

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游戏: 39 评论: 2

over rated

The AI cheats - the devs make the AI able to do things the player cannot ever do and it does it with less resources, faster, with no player limitations that are tightly collared around the players neck no matter how much time you spend tweaking and building your little empire a half pint AI which the UI states has half your military capability will decide, at random, to join with 5 other AI and without declaring war they will all attack in coordinated invasions where their 10K force will immeidately defeat your 25K defense forces in less than 30 seconds on every planet they want the AI can apparently slipstream through space at at least 2x the speed of any player ships and appear at will across the map - while the UI still will claim your military capability is 2x the AI. There is a reason there are a million mods for this game - its not because the game is good - its players trying to balance the game against the devs intentionally cheating AI - the devs are not able to build a game with an AI that is challenging and still plays by the same rules as the player so the devs enable AI cheating across the entire game one you get to mid game and have a decent federation or alliance going you should just quit, delete the game, and start over - because thats where the devs have decided you will flip the trigger that will launch the AI - there is no way to tell if any AI civs are in a combine so when one little AI gets in a skirmish with you the system will not tell you that 6 other civs are now at war with you and there is no way to stop it. I've tried to like this game for years and the frustration is just not worth it anymore.


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Posted on: September 4, 2024

zap123

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游戏: 77 评论: 3

To DLC or not to DLC

Probably the best Space 4X game in town, but that comes with some BIG caveats. I really wish I'd frozen the game a while back and not applied any of the patches for the last couple of years. Paradox DLC policy/approach is a bit of a joke really and while the upside is continuing new content (although a whole DLC about storms in space...really???), the devs can't stop futzing with underlying mechanics to benefit (?) a small subset of the player base and to the detriment of people who just want to play casual games and role play. It becomes harder and harder to just do stuff with each release and I think the micromanagent requirements keep getting worse. There's probably been 4 or 5 completely different games of Stellaris really, with all the changes. Maybe there's a market to release retro versions of Stellaris fixed at earlier patch levels :) Go in with your eyes open as to the real cost of a playable game. 3.5


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Posted on: May 10, 2025

Tazadaar

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游戏: 29 评论: 2

Time to turn the page.

This game is really fun. I've spent so many hours into it that you wouldn't believe. But it seems that this game is already aging... and Badly. With the introduction of 4.0, the tons of new unnecessary mechanics, and nother really new other than ship skins, it seems the game's only way to survive is to rebuild it with each iteration making the lastest one totally unplayable to me. 4.0 Introduces chaos to something that really never needed to be changed. You can no longer control what populations grow in your planets to maximize production, and completely got rid of our freedom of control. Now everything grows automatically, and it's so frustrating when you are trying to have different subspecies that excel at specific tasks. Well not anymore, now somehow when you have several subspecies, your main one keeps growing and there's no way to control that. These people have wrecked something that didn't need to be changed... Don't they know what if something already works, it doesn't need to be changed? Instead of improving the planetary invasion system to make it more interactive and engaging, they decided to redo the whole planetary system. Eladrin shouldn't be game director... He should have looked at his predecesor's works and improved upon it, not change it entirely for the worst. It's time to turn the page, and for Eladrin to pass the mantle to someone more capable.


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Posted on: May 15, 2020

Eddie72

验证所有者

游戏: 179 评论: 3

Stellaris beautiful game strange UI

In order to play this game, the maker seems to think you already know how to play the game. Even with the full tutorial, couldn't figure out what I was supposed to be doing. It doesn't fully make sense to me. I understand what I am supposed to do in most 4x Space Strategy games but Stellaris adds way more complexity than all of the other space strategy games I have played. It looks absolutely beautiful, but even the youtube videos I've seen of people playing, I don't even get what they are doing. This game makes me feel like a big dummy like the kid on the Sanford And Son show.


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Posted on: November 17, 2020

wwohlsein

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游戏: 40 评论: 3

average 4x game - not comparable to moo

just bought stellaris plus a couple of dlcs during sale, now ~60 years into my first vanilla round. what shall I say? it’s no master of orion for sure. here’s what’s fascinating: * modern graphics – kinda * runs on my 2015 macbook air – yeah! * nice stories here a quick extract of what is not * hyperlanes – really: no other way of transport is really lame. I understand this has been changed in a previous version – not a good choice. * construction ships – seriously: I have to click every wicked little research and mining dot separately instead of just saying 'build stations'? * construction of ships: is a sub-menu of the star stations – what? * why do the side quests take up slots in my main research – I mean that’s what science ships are for, no? * somebody dies: who was he/she, and why do I not care at all? just hire a new guy (they all cost the same) and continue. sure they have special aibilities, but am I really going to juggle them every time I do a new research? not very likely ... * confusing ui/access: where do I repair my ships again? and which of the however many options to access population allows me to transfer them again? * I don’t have many planets yet and the messages become quite overwhelming already – and by overwhelming I mean boringly overwhelming. so overall it’s a very weird mixture of intuitive and counter-intuitive gameplay. is it worth 10 euros – sure. just expect to juggle and micromanage too much – especially for a “real-time” environment.


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