I like it so much, plot, music, quests, main character and views. Maps and objects to find is demanding but get used to it. Most done :) You have to go everywhere!
Too many machines to kill and check-points make us to do it again - good thing you can run thru them.
Great game, plays nice and you will not be disappointed if you like Souls type games. Graphics are good as are the sound and controls. Played this previously on another platform so the low platime here.
It's actually surprisingly good. I put it off because I thought it'd be janky as hell, but now that I've been playing it, I've been pleasantly surprised.
The mixing of french in the dialogs is neat and weirdly smooth which I've not seen before. All other similar cases have been "I'm French-desu" style, but not this, this is doing it Well.
The story is interesting and doesn't feel like it witholds crucial info too long.
All the enemies being robots (automats as they're called in-game) is kinda meh, but there's nice variety to them.
There's some non-critical bugs with dialogs (camera not following speaker), some side-quests seem to not progress fully (hollow cannonball one for me just ended abruptly before conclusion). But no issues with the main quest. The citizen stories side-side quests are pretty much impossible to complete without a guide tho (thus I haven't bothered).
Countering is hard, I don't know if the timing is just super tight, or if it's bugged. I'm not good with that kind of gameplay in most games, so I'm poor judge of it.
Overall, I have liked it so far and I believe I am nearing finishing with the game.
(gog really wanted me to write this with the constant pestering for it)
Why do people put themselves through this genre?
I can't see how a game can be fun when all you are doing is dodging big bosses over and over a million times, dieing repeatedly, while trying to get pot shots in, all the while having to repeat the same enemies a hundred times over when you inevitably die to some bs hit you quite clearly dodged.
The setting seems like a great idea, shame its ruined by this "souls-like" gameplay. I can't even remember what im supposed to do with all the death interruptions. It's not fun at all, it's a sadism simulator.
*heavily* inspired by enemies and maps found in dark souls 3, but in a different and engaging layout! combat feels clunky and slow due to the lack of any ability to attack cancel, but if you're a fan of DS1 combat style without the severe difficulty, this is it. one complaint, as with all games set in france: why do they speak english with a british accent?