Posted on: February 2, 2025

Claryon20
验证所有者游戏: 99 评论: 1
very good game
very good game, i'm playng for 2 hours and i like it.
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Game length provided by HowLongToBeat
Posted on: February 2, 2025

Claryon20
验证所有者游戏: 99 评论: 1
very good game
very good game, i'm playng for 2 hours and i like it.
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Posted on: February 4, 2025

frogsana
验证所有者游戏: 8 评论: 1
Enjoying it! Easy and a joy for eyes.
Maybe a bit ripetitive, but entertaining
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Posted on: February 5, 2025

pabluskot
验证所有者游戏: 160 评论: 3
RPGAwesome
Steamworld did it again now in a RPG turn based strategy game!
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Posted on: February 7, 2025

Meunim
验证所有者游戏: 50 评论: 1
Slow start, tight tactics on legendary
This game is for people who enjoy deck building. Takes about an hour to unlock enough systems for deck building to really come online, but the game only gets more gratifying from that point on. Legendary is a pleasant challenge. I expect that seasoned strategists would be bored on easier difficulties (though no shame in playing on them!)
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Posted on: February 7, 2025

bosox
验证所有者游戏: 348 评论: 8
Lacks depth and variety
This game is essentially a JRPG with a card based battle system. This sounded great for me, because I really like both genres. From the JRPG part, I expect interesting story & exploration. From the card based battle system, I expect interesting mechanics. After around one hour in, I was quite pleased with SteamWorld Quest, because it seemed to tick all of those boxes. However, now after finishing the game after 15 hours, I am very disappointed, because the game severely lacks depth and variety in every aspect: while there is a story, it fails to be compelling. While there is some exploration, the layout of all maps is the same where there is only variety in where the exit is placed - sometimes, there is a hidden exit which leads to some item. The progression is strictly linear, there is only a battle arena side quest later in the game offering optional rewards. On the other hand, the battle mechanics are dull. While there are a lot of cards, there are only very few combos or synergies between the different characters. Using them does not really matter or is required to beat the game. In addition, the game discourages the player from switching between the characters because stand-by characters gain a lower amount of experience making them a weaker choice. In the end, I only used the same characters with very similar abilities. On a positive side, I liked the art style and the soundtrack.
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