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STASIS is a point-and-click, sci-fi, horror adventure game played from a unique isometric perspective. STASIS intertwines a gruesome narrative with retro adventure gameplay. Combine items, interact with computers and solve puzzles while experiencing the...
STASIS is a point-and-click, sci-fi, horror adventure game played from a unique isometric perspective. STASIS intertwines a gruesome narrative with retro adventure gameplay. Combine items, interact with computers and solve puzzles while experiencing the gritty atmosphere.
In the distant future, aboard a seemingly abandoned spacecraft, John Maracheck awakes from stasis. He must push himself to new physical and emotional limits and unravel the mysteries around him.
John is in tremendous pain, his wife and daughter are missing, and time is running out as the Groomlake plunges further into the swirling blue methane clouds of Neptune.
Challenging and realistic puzzles
Cinematic AAA music composed by Mark Morgan
Highly detailed 2D isometric graphics
Classic point-and-click interaction
Multiple characters to engage and work with
Death - John can (and will) die in the most horrific ways imaginable
Suicides - Special objects can be self-inflicted on John himself to end it all
Winner of the Aggie Award for the Best Adventure Game of 2015
Please be advised that Windows 10 operating system will receive frequent hardware driver and software updates following its release; this may affect game compatibility.
推荐系统配置:
Please be advised that Windows 10 operating system will receive frequent hardware driver and software updates following its release; this may affect game compatibility.
A decent point and click horror game. Writing wise I thought the descriptions really fleshed out the world (sick pun). World building and horror are top notch in this game.
This game uses TTS (text to speech) since it was made in 2014 and crowd funded by only 3 people. Quite amazing actually but just understand AI didnt exist back then.
Being a small indie game, it isnt perfect but its not bad. Pathfinding is rough, animations not perfect, but I enjoyed the overall narrative. Will check out Bone Totem next (set in same universe).
STASIS is a very atmospheric adventure game with impressive visuals. A big praise to the small development who have achieved this. I liked the game quite a lot despite some minor shortcomings in the game design caused by a few "pixel-hunts" for items.
Pros: Atmospheric, nice art design, interesting story, mostly logic puzzles
Cons: some annoying pixel-hunting for items
To preface this, I want to stress that this game was something I was very cautious about because my expirence with the majority of Adventure Games is quite negative so I bought this on sale thinking that if I hate it then at least I'm not out much. Boy was I mistaken.
GOOD THINGS
-Ridiculously immersing with an insanely riviting plot.
-Protaganist deaths are cool to watch.
-The voiced dialogue was pretty good.
-The story fails to spoon feed, which is good, ambiguity adds realism.
-Challenging puzzles.
-Didn't encounter any game bugs or lag.
-The music is fresh and feels almost alive.
-No hint system.
-Very well paced.
-Datapads were all well written, even had some typos, which for me is good for believability.
-The isometric art is to die for, well done, so well done.
-Very dark and sometimes it's downright disturbing.
-The finale left me wanting more. Like a sequel.
-Overall this is a beautifal game.
BAD STUFF
-At times it was difficult to tell where the protagonist was in a room after entering.
-Pathfinding was lacking from time to time.
-More "monsters" would have been nice to see.
-Didn't care for the "Direct to Menu" (as i'm calling it) that appears in the top right corner when highlighted with curser. It can get in the way.
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The protagonist remaining on the ship made little sense considering you walk right passed what appears to be working lifeboats.
First of all, I have to say that this point-and-click adventure actually makes sense in majority of the times, unlike most such games. The object combinations are few and very logical - you'd actually likely do the same thing in real life and it would work - as I said MOST of the time, not always.
The story is really gripping, awesome and horrible (in gruesome kind of way, not in the “story is horrible” way). No jumpscares - a big plus.
Some of the sequences are really, REALLY messed up, but amazing at the same time - one still lingers with me - it had to do with a certain surgery...
It could do with some tweaks like an option to skip a dialogue, that happens after checkpoint, but before place you can die - YES! You can die here, if you're not thinking, but also sometimes when you try the most obvious solution. You have to watch the environment and at certain points to not do something that would make sense at first sight. Or shift the checkpoint after the dialogue.
The character animations - especially the walking pattern - can be a bit weird, and sometimes the isometric view makes it look even worse, but that is a small thing here.
The ending is... well... satisfying in a way that you don't wander "What's that about?" and you are really not disappointed, in that sense. I can't say that I didn't see that certain part of it coming - the first part, not the second cinematic part. You'll know what I am getting at once you finish it.
Overall, this game is great - not for everyone mind you. Makes you think what's wrong with us, the people that like this kind of thing.
keeps me at the endge of my seat throught the entire ride, would suggest a handy walkthrough guide for those parts when u really cant find a clue but those parts are rare.