You can actually have a lot of fun with this game if you set your expectations correctly. Stasis is more of a horror sci-fi discovery tour than a point-and-click adventure. The main attraction is in revealing new horrors and perverse deviations and reconstructing the history of the research ship
Groomlake based on the exciting diarys of former crew members. There are some puzzles in between, but they are strictly linear, which can lead to misunderstandings (e.g. if you can only interact with objects after they have been activated).
The atmosphere is dense and gripping, although - similar to Lovecraft - the horror is never shown directly. In the meantime, the feeling creeps in that the Brotherhood could no longer decide between all the disgust and horror and then simply packed a good handful of everything into the game (mutants, killermushrooms, monster insects, genetic manipulation, child experiments, gas chambers, Frankenstein, blood, mucus, intestines), so that you sometimes lose a bit of an overview of what the real issue is and what you actually do here - well, if in doubt, explore further, because the next horror is only an airlock away.