Longer campaigns.
More races.
Full cinematic 3-D Action.
The Borg are back with an insidious new weapon that threatens the very fabric of the galaxy. Meanwhile, a spatial rift has the mysterious Species 8472 flooding into Federation space. Battle in intense competition over TCP/IP LAN, where the o...
Longer campaigns.
More races.
Full cinematic 3-D Action.
The Borg are back with an insidious new weapon that threatens the very fabric of the galaxy. Meanwhile, a spatial rift has the mysterious Species 8472 flooding into Federation space. Battle in intense competition over TCP/IP LAN, where the outcome of every encounter depends on your ability to manage your fleets across the galaxy. All-new ship classes, weapons and intense tactical challenges collide in epic 3-D battles.
Intense 3-D Combat
Command from any angle-formation affect stategic and tactical decisions.
More Ship Classes
Control over 80 unique ships, with up to 16 ships per fleet.
Strategic View
This default view allows you to control your ships from overhead.
Tactical View
This mode allows you to control ships right in the midst of the action.
The Final Frontier
Battle in the Alpha Quadrant, Borg territory and never-before-seen fluidic space.
Alien Influences
Old nemeses await, plus new threats includings Species 8472 and the Cardassians.
New Weapons
A wide variety of full-range weapons inflict facing-based damange on enemies.
I was so excited to play this when it came out but unfortunately it is completely unplayable. It crashes for me each and every time I start it up. This one is even worse then Armada 1 crashes.
Despite Mad Doc Software's best efforts, even at the time of the original release - Star Trek fans were just not that interested in Armada 2. It had less re-playability than Armada 1 due to the lack of community made mods and I distinctly remember me, my friends and reviewers being woefully disappointed in the warping mechanic. I know warping faster than the speed of light is a large part of Star Trek but it just didn't make sense in an RTS setting.
However this time around for this digital re-release, I'm changing my opinion slightly...
Remember when Sid Meier's Civilization IV had 2 amazing expansion packs (Warlords, Beyond the Sword) and then they released that WTF Colonization expansion pack that changed the gameplay and somehow made Civ 4 less fun? Star Trek: Armada 2 is essentially that but instead of it being some off-shoot DLC for a popular strategy IP, it was the game that literally killed a Star Trek gaming genre.