Star Control I
Mankind is about to be wiped off the face of the galactic map. A savage clutch of alien races called the Ur-Quan Hierachy has become the “evil empire” of the 27th century- ruthlessly invading interstellar neighbors. Humanity is next on their list. Your job is to make sure that they do...
Windows 10, 1.8 GHz, 2 GB RAM, 3D graphics card compatible with DirectX 9.0c, DirectX 9.0c...
介绍
Star Control I
Mankind is about to be wiped off the face of the galactic map. A savage clutch of alien races called the Ur-Quan Hierachy has become the “evil empire” of the 27th century- ruthlessly invading interstellar neighbors. Humanity is next on their list. Your job is to make sure that they don’t succeed. The entire Alliance of Free Stars battlefleet awaits your orders.
Star Control II
Arguably the greatest space adventure on PC, with tons of humor and memorable characters. You start in a nearly empty space-ship, but as the game progresses, you can upgrade it with many modules that affect the vessel's attributes. You can discover new stars, meet new alien races, wage wars, and boldly go where no man has gone before you. A truly exceptional exploration game that that has influenced the entire industry. While playing this gem, it's really fun to observe how many of its gameplay features were copied by modern AAA titles.
We make games live forever! Since 2008 we enhance good old games ourselves, to guarantee convenience and compatibility with modern systems. Even if the original developers of the game do not support it anymore.
This game will work on current and future most popular Windows PC configurations. DRM-free.
This is the best version of this game you can buy on any PC platform.
We are the only platform to provide tech support for the games we sell. If some issues with the game appear, our Tech Support will help you solve them.
What improvements we made to this game:
Update (13 November 2024)
Updated DOSBox configurations to enhance performance on modern machines
Added a launcher for easy access to game settings
Implemented Cloud Save support for saving progress seamlessly across devices
The premise of this game looks decent and interesting enough, the story's kind of wacky at first glance.
Encountered a bug where you cannot progress the dialogue and got stuck there, and then there's the problem of extremly janky combat. And that one flashy disco screen when you talk to the human on space station that hurts my eyes just ruins the fun of it all.
There is only one reason why this game is rated so highly on GOG: the effusive drooling of a thousand slack-jawed nostalgic fanboys.
SC1 is little more than a two-player arcade game with a tacked-on strategy component.
While a promising idea, the game suffers from exceedingly poor balance between its two factions. The problem lies in the developer's use of hard counters for most ships; every ship has a counterpart that can defeat it easily. The Ur-Quan Dreadnought, for instance, is nearly invincible against most Alliance ships except against its hard counter which it is absolutely defenseless; the odds of winning become extremely narrow and needlessly frustrating (especially when you're playing against the prescient AI that can lead its shots).
Unfortunately, SC2 continued this trend instead of improving the gameplay. However, now, SC1's arcade component is coupled with an interstellar adventure game instead of a turn-based strategy game.
SC2 is particularly loathsome because its poor pacing is coupled with INCREDIBLY poor gameplay decisions at almost every turn. A perfect example of this comes early in the game. You are alone in a hostile universe and for the newcomer it will take at least an hour (if not longer) before you can build a ship with enough range to reach and befriend the Spathi whose Eluders are excellent counters to some powerful hostile ships. Lo and Behold, less than an hour later after befriending them, the Spathi have disappeared, a consequence of their cowardly natures.
This may seem a funny at first, yet now you realize that your few remaining Spathi ships are the only thing between you and complete annihilation.
Trying to fight Ur-Quan Dreadnoughts or Ur-Quan Kohr-Ah ships with your Earth Cruisers or your flagship is futile; be prepared to load and reload dozens of times, over and over and over.
The exploration in the game is an utter bore. Unlike its VASTLY SUPERIOR predecessor, Starflight - where exploration was rewarding and profitable - SC2 is marred by a punitive damage model that, like the combat, will see you reloading your save games numerous times as you lose landers to earthquakes, extreme weather, heat flares and alien lifeforms.
SC2's entire economic model is based on attrition. Planetary resources are finite. Once you mine a planet, they are gone forever. Leaving post-combat ship salvage as your only long-term way to get credits. Unfortunately, this too will lead to attrition as lost ships need to be replaced. Lost crew and fuel also need to be replaced as well. Every visit to your home starbase will see you spending hundreds or thousands of credits just to replace the fuel/crew from exploration.
Undoubtedly the servile bootlickers of this series enjoy the punitive, unrewarding gameplay; this gamer does not.
The only thing going for SC2 are its writing, quirky characters and excellent musical score. Unfortunately - once the frustration factor sets in - they will be painful reminders of the game's lost potential.
They are needlessly frustrating and poorly designed unworthy to be considered among the roster of truly Good Old Games. Go play Starflight instead.
I love classic games, and I truly love the games from the early to mid 90's when you had to rely on currently unimportant things like a story...when graphics and sound weren't 90% of the game. But really? these games absolutely suck! I'm not comparing them to any of the current stuff, but hey what about a small game call MOO and MOO2? They are miles above these games, and there are other 4X games which are way better. It's a good investment of $5 but hey get real....they're not that good.
6 of 5 must play.
5 of 5 great story great gameplay.
4 of 5 great story average gameplay.
3 of 5 average story average gameplay.
2 of 5 play only if it's your favorite genre.
1 of 5 play if you have nothing better to do.
0 of 5 play if you're a masochist.
-1 of 5 avoid.
Star Control 1 score is 2 of 5.
Star Control 2 score is 1 of 5.