Pros:
- Combo based gunplay akin to doom eternal, which you weapon swap to bypass reload to pump out more dps is a huge plus for me.
- Pretty smooth movement, exactly how i'd expect the MC to move lorewise.
- Good overall weapon variety, each weapon synergizes with weapon swap comboing, maybe except of smg, I mostly forgot it existed and would only use it when I wanna be lazy and not weapon swap.
- Banger ost, reminds me of GITS and a bit of nier with the otherworldly vocal chanting.
- The aesthetics, I'm a huge fan of cyberpunk/post apocalyptic worlds so I'm biased here.
- I find bullet time cool and fits the protag so i'm listing it as a pro.
Neutral:
- The level design, it's alright, well structured overall when it comes to being a combat arena, but the main gameplay loop when it comes to levels is, fight, find keycard/open levers, progress. Varied how you do it buy samey in it's structure.
- Enemy variety is fine, I like how they are used at the end of the game, they can get opressive which is fun af. But overall the same throwaway soldier dudes who appeared at the start will still be at the last levels mixed in with new mechs and units.
Cons:
- The bosses are kind of really meh, very non memorable and underwhelming, i found the mob fights more fun honestly.
- Didn't like the ending. Can't describe it since it's spoilers, but I don't like that happening to my MCs
- The aim assist on controller is horrid. It sticks to the last tagged enemy weakspot and it's annoying to reposition. Specially when using bullet time, it feels like it slows down sensitivity. W/O it the sens is just too weird, made me not play this on steam deck and just play on pc using kbm. Also swapping with weapon wheel while using bullet time disables bullet time, while swapping with keybinds does not.
Defo worth it to play if you're into fast combo based shooters. More fun than most triple A 2024 release i've played honestly.