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Spirited Thief

已在库内

4.9/5

( 5 Reviews )

4.9

5 Reviews

中文(简体), English & 2 更多
Offer ends on: 10/28/2025 15:59 EET
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Spirited Thief
介绍
鬼灵双盗 是一款别具一格的回合制战术潜行游戏。慢慢侦察前面的路,让幽灵朋友来策划抢劫,然后利用你的知识闯入金库,卷走价格昂贵的宝石悄然离开吧。 又一次任务出了岔子……伊莱贾,这个不走运的小偷在魔术方面倒是有两把刷子;崔林,伊莱贾的犯罪同伙,还碰巧是个无形的鬼魂——两人离被踢出无情的盗贼工会,就差那么一丁点! 伊莱贾和崔林下定决心要向工会证明自己,顺便在途中顺手牵羊小赚一把,因此必须齐心协力,潜入守卫森严的宝库、神秘的墓穴乃至更多地方。在偶尔还有盟友出手相助的这一路冒险上,这个组合究竟会遇上什么样的秘密、宝藏和麻烦呢? 以幽灵崔林的身份,神不知鬼不觉地侦...
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用户评论

4.9/5

( 5 Reviews )

4.9

5 Reviews

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产品详细信息
2023, Koi Snowman Games, ...
系统要求
Windows 7 (SP1+) and Windows 10, x86, x64 architecture with SSE2 instruction set support., Version 1...
介绍


鬼灵双盗 是一款别具一格的回合制战术潜行游戏。慢慢侦察前面的路,让幽灵朋友来策划抢劫,然后利用你的知识闯入金库,卷走价格昂贵的宝石悄然离开吧。



又一次任务出了岔子……伊莱贾,这个不走运的小偷在魔术方面倒是有两把刷子;崔林,伊莱贾的犯罪同伙,还碰巧是个无形的鬼魂——两人离被踢出无情的盗贼工会,就差那么一丁点!

伊莱贾和崔林下定决心要向工会证明自己,顺便在途中顺手牵羊小赚一把,因此必须齐心协力,潜入守卫森严的宝库、神秘的墓穴乃至更多地方。在偶尔还有盟友出手相助的这一路冒险上,这个组合究竟会遇上什么样的秘密、宝藏和麻烦呢?



以幽灵崔林的身份,神不知鬼不觉地侦察敌情。探索、策划、定位秘密通道和隐藏宝藏,没了身子,一身轻松。



  • 以窃贼伊莱贾的身份盗窃。拼命掠夺财宝,别给守卫留反应的时间。
  • 智取敌人,潜入上锁的门,并打破魔法屏障。没有哪扇门能阻止你前进的脚步。
  • 在回合制的游戏玩法下闯入又闯出,别让守卫留意到你的存在。时间只有这么多,务必明智使用你的回合。



  • 在臭名昭著的盗贼公会指引下,潜入富裕的城堡、暗黑的地牢以及神秘的巢穴。
  • 升级技能,用不义之财换取激动人心的全新能力。
  • 研究传达的指示,以便掌握接下来要面对的状况和要寻找的东西。你是打算慢慢来、稳步寻得所有秘密呢,还是说拿了就跑更对你胃口?

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系统要求
最低系统配置要求:
为什么 要来GOG.com购买?
DRM FREE. 无需激活或联网验证即可开始游玩。
保障与满意度,完美支持24/7最多30天內全额退款。
游戏详情
类型:
操作系统:
Windows (7, 8, 10, 11), Linux (Ubuntu 18.04, Ubuntu 20.04, Ubuntu 22.04)
发行时间:
{{'2023-09-19T00:00:00+03:00' | date: 'longDate' : ' +0300 ' }}
大小:
317 MB
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游戏特性

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English
音频
文本
中文(简体)
音频
文本
Deutsch
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français
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最有用的评论

Posted on: November 16, 2023

AltinGavranovic

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游戏: 135 评论: 17

A hidden gem! Turn-based heist simulator

Can't believe this hasn't had any reviews. It is a real joy to play and captures brilliantly the feeling of planning a heist, having things go wrong and escaping in the nick of time. I highly recommend it. Think of it as a stealth-focused x-com and you won't go far wrong. Invisible Inc is an obvious influence as well (though I haven't played that so can't compare the two.) The basic idea is that you're a thief with a ghost companion. Each mission is divided into two parts. First, controlling the ghost, you scout out the building you are about to rob - figuring out the location of the guards, loot and so on. Then, controlling the thief, you go in and do the heist. As the ghost, you can take your time and getting seen by guards only teleports you back to the starting area. As the thief, you're racing against the clock, as each turn ticks up a counter that makes the guards more aggressive. Getting seen by guards ticks up the counter as well, and staying in their cone of vision means insta-death; staying hidden is essential to success. Helpfully, the game shows you where any guard you can see is going to be next turn, and what direction they will face. You also have abilities like bonking a guard on the head or turning yourself briefly invisible, but these use up one of your two actions (each action can be used to either move or use an ability, in classic x-com style.) Abilities have long cool-downs or limited uses per mission, so using them tactically is important. Each mission has an item you must steal to win, plus optional loot. There's locked doors, which require finding a key, levers that open doors elsewhere on the level, teleporters, etc. etc., making each level a complex puzzle. The game has 25-ish levels that are hand-designed (rather than procedurally generated) and a basic but serviceable story unfolds over the course of the campaign. There's about 30 hours of playtime here. I'd recommend playing on hard if you are used to turn-based strategy games.


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Posted on: December 20, 2024

KaoVamp

验证所有者

游戏: 289 评论: 1

Excellent little turn based stealth game

It really reminds me of Invisible inc. Considering Klei have no desire to make Invisible inc into a series, this is a pretty excellent little spiritual successor. That being said, it comes with enough of its own ideas to be unique and an experience, that stands on its own merits. I'm having a blast with it and I hope the devs work on a sequel / DLC. It's got a lot of potential and is definitely worth playing. I haven't completed it, so I can't quite tell you how long it is.


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Posted on: May 19, 2025

CDRunningG

验证所有者

游戏: 173 评论: 5

Greater than the sum of its parts

Having put over 500 hours in Invisible Inc (easy to play in the background), Spirited Thief is a spiritual successor that elaborates on its basic mechanics, while building on the atmosphere and setting of Thief. This functions more as a puzzle game than a more free-form stealth experience, but you're given enough tools and abilities that it's never an insurmountable challenge. I give the experience a 5/5 because of its clear mastery of its mechanics, its warm atmosphere, and the more-than-competent writing. Don't let my comparison to other titles weigh down your assessment of this game. This is clearly a developer who saw mechanics and built on them masterfully. Give this game a shot!


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Posted on: May 3, 2025

It's good at the start and gets better

The art and initial tone of the game set you up for a stealth game where you dodge some guards, get some loot, do this well enough to not embarass yourself in front of the Thieve's Guild, etc. However, during the second act, both the story and gameplay start to take a turn, and this will essentially be the point where the game clicks for you or you get tired by it. Spirited Thief just starts asking a lot more of you. The story goes from odd jobs here and there with laid back banter to going up against fantasy Illuminati and coming to terms with somebody's death. The gameplay, that started with keeping track of a few guards while using your favourite tool for a mission, grows to having massive maps where you have to control 2-4 people and learn that you can't have a "favourite tool" anymore. As you're scouting with your spirits, you have to plot out a path in your head for everyone, which thieves to take with you, and which tools should they take and when should they use them. It kind of gets out of hand, but something about it clicked for me. Maybe it was the setting up of a status quo for a few long hours and upending it that made it stand out for me. Or just the good old feeling of beating a hard challenge.


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