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Spellcaster University

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4.1/5

( 24 Reviews )

4.1

24 Reviews

中文(简体), English & 6 更多
Offer ends on: 10/28/2025 15:59 EET
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Spellcaster University
介绍
在《咒术师学院》中,你将步入一个缤纷多彩的奇幻世界,出任一间魔法学院的校长。你的学院是否会变为黑暗魔法的圣地,将世界上最优秀的死灵师和恶魔召唤师聘为教授?又或者它将成为一座和谐的自然殿堂,训练出优秀的德鲁伊和萨满?或者要不试试训练冒险者,让你的学生辅修战斗和潜行?但这一切都有一个前提:学院得先在鲁莽兽人的劫掠与达官显贵的控制下生存下来。 使用原创的魔法卡组机制建造你的学院。每局游戏都将独一无二。 根据你在学院中教授的魔法门类,从不同的魔法卡组中抽牌。做出种种抉择,见机行事,以建造最为独特的学院。 探索奥术卡组,获得能力各异的奇物和扭曲现实的教室。 借助光明卡组的力量,祝福并庇佑...
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4.1/5

( 24 Reviews )

4.1

24 Reviews

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产品详细信息
2021, Sneaky Yak Studio, ...
系统要求
Windows 7 or better, Intel i3-2100 / AMD A8-5600k, 4 GB RAM, GeForce GTX 630 / Radeon HD 6570, 5 GB...
Time to beat
10 hMain
15.5 h Main + Sides
30.5 h Completionist
16.5 h All Styles
介绍

在《咒术师学院》中,你将步入一个缤纷多彩的奇幻世界,出任一间魔法学院的校长。你的学院是否会变为黑暗魔法的圣地,将世界上最优秀的死灵师和恶魔召唤师聘为教授?又或者它将成为一座和谐的自然殿堂,训练出优秀的德鲁伊和萨满?或者要不试试训练冒险者,让你的学生辅修战斗和潜行?但这一切都有一个前提:学院得先在鲁莽兽人的劫掠与达官显贵的控制下生存下来。

  • 使用原创的魔法卡组机制建造你的学院。每局游戏都将独一无二。
  • 根据你在学院中教授的魔法门类,从不同的魔法卡组中抽牌。做出种种抉择,见机行事,以建造最为独特的学院。
  • 探索奥术卡组,获得能力各异的奇物和扭曲现实的教室。
  • 借助光明卡组的力量,祝福并庇佑你的师生。
  • 使用自然卡组,让各种各样的魔法兽成为校园的独特风景线。
  • 利用炼金卡组,使学院更快地产出各种魔力和药水。
  • 屈服于暗影卡组,告诉那些顽劣的学生什么才是真正的纪律。


  • 建造食堂、宿舍和休息室等等设施,让学生们健康成长……再建一间地牢确保他们遵守校规。
  • 精挑细选门下的学生:天赋,性格,阵营,经济实力……每一方面都需要慎重考虑。
  • 鞭策你的学生们走向远大前程。在完成学业时,根据他们的学术素养发现他们的未来(死灵师,大法师,农民……),并依此获得回报与增益。


  • 用各种各样的奇物升级你的房间:比如世界树制成的木桌,或是吞噬灵魂的床。
  • 让形形色色传奇生物进驻你的学院:龙,鹿妖,飞马,清洁工……
  • 设立大大小小的校规:设定入学条件,调整纪律尺度;提供有机餐食,或是让学生自费住宿……


  • 在事件中做出抉择,与世界不同派系交往。
  • 与冒险者公会交涉。向国王请求援助。和兽人探讨萨满学。
  • 威胁魔王。支开女巫猎人。假装聆听教工代表的牢骚。
  • 每个选择都会有短期或长期的后果。对学生会会长说“不”之前可要小心了!


  • 逃到魔王大军难以触及的偏远地带建立学院:在山顶,在沙漠,在湖泊中央,在火山山脚,在巨龟的龟壳上……
  • 收集强力的魔法典籍增强你的学院,与愈发恶劣的环境抗衡。
  • 寻找新的盟友助你一臂之力。
  • 在整个战役中好好利用历届毕业生提供的种种便利。
系统要求
最低系统配置要求:
为什么 要来GOG.com购买?
DRM FREE. 无需激活或联网验证即可开始游玩。
保障与满意度,完美支持24/7最多30天內全额退款。
Time to beat
10 hMain
15.5 h Main + Sides
30.5 h Completionist
16.5 h All Styles
游戏详情
类型:
操作系统:
Windows (7, 8, 10, 11), Mac OS X (10.11+)
发行时间:
{{'2021-02-26T00:00:00+02:00' | date: 'longDate' : ' +0200 ' }}
大小:
1.9 GB
链接:

游戏特性

语言
English
音频
文本
中文(简体)
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Deutsch
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español
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français
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polski
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中文(繁體)
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日本語
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评论
71
平均
63 %
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最有用的评论

Posted on: March 1, 2021

早期访问回顾

PaladinRS

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游戏: 44 评论: 3

Hugely Fun with Huge Promise

For a generation, Kalentor turned out some of the best Rangers, Druids and Assassins in the Magic World. Specializing in Nature and Shadow Magic, Kalentor's two student houses provided cadre for the Ranger Cohorts, Druid Cabals and the Assassins' Guild. Things started to fall apart for Kalentor with their relations with the Orc Chieftan. Constantly plagued by the orcs, and with little help from the yocals or formal militia, the graduates of Kalentor fought a long bitter strugge against the forces of Chaos and the Void. At long last, the constant attrition from the Orcs left few defended for the undead plague that was soon to descend. Weep for mighty Kalentor and it's defenders. Weep for the world. 10/10 would totally fail the magic world again This is a charming game. I am not sure how to describe it. It's like the fun aspects of the Fall Out Vault antfarm had a three way love child with Harry Potter and Naratu with a littlle Brent Weeks thrown in. (I was literally making Wet-Boy Assassins that game, and I see basically a clear path now for making Witchers). Change nothing. Just moar. Moar upgrades. Bigger plots. Harder events. Wierder instructors. Just freaking moar please. And I am glad I bought it on gog.


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Posted on: March 20, 2021

早期访问回顾

Already an all time favourite for me

Campaign only, but three times, normal length (5 options; for me, normal is just right for this kind of builder). The first one vanilla and the other two each with a different challenge enabled. The campaign consists of 7 maps. When the "approach bar" on the top of the screen is full, you leave the first 6 maps to build a new university somewhere else. The locations bring different benefits and obstacles and special encounters. You also have to choose a permanent curse and pick a permanent bonus after every map. Objectives completed on the map (3 max) = tier of the bonus. I have discovered many graduation options, but there are still almost equally as many combinations I haven't yet. It's obvious, that a lot of thought and care went into making all of it work together. I haven't seen anything I would consider useless and some things can help you, if you just don't get the right cards. Needless to say, if you dislike (or outright hate) randomness or the possibility of planning what you want to do, but then not getting what you need, this game is most likely not for you. I have encountered no crash. Somtimes the Drooler gets stuck in doors. It always gets stuck, when I put it in the Belvedere. One time there was a bug with Orcs attacking an arriving student, who just kept trying to walk through them, seemingly immortal. How would I describe this game? First: Builder, but the card draw mechanic keeps it fresh. Instead of building the tried and true thing over and over again, you make the best of what you get. Second: Puzzler. a) The size and shape of rooms, accessible directions and (for some rooms) blocked above space have to be kept in mind and put together in a way where students can still easily reach everywhere they need to go. b) Putting up classes: Set priorities to get combinations you want and/or just to test, if they give you yet undiscovered future graduation options. It's a game, where I don't mind the "running timer". It all just fits so well.


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Posted on: December 30, 2021

早期访问回顾

SirDishy

验证所有者

游戏: 21 评论: 2

Cool premise + mechanics, no freeplay :(

Downloaded this because I am a former HP nerd and I love management games. I also appreciate that it'll play on Mac, which is a nice bonus, as few games do that. It has a cool premise (build a magic school!) and neat mechanics (draw cards to get different classrooms, relics, etc.!) but it lacks a free play mode which makes it a bit of a let down for me. The campaign is cool but I was hoping for something Fallout-Shelter-y where I could build a super cool magic school over time and develop our reputation for being the best of the best. It's still a good game, but it would be better with a free-play mode.


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Posted on: July 2, 2021

早期访问回顾

Igasho

验证所有者

游戏: 41 评论: 2

Hours of Fun and Unique

"Spellcaster University" is unlike any game I've played before. It starts off like a card game. Randomly draw three cards. You might get a school pet, a decoration, a classroom for your magic university... etc. You use these cards to build your school and watch it come alive like an aquarium simulator, BUT a highly interactive one. Constant notifications will pop up from the King, the neighboring peasants, Orc tribe, etc... It's not a game that you can just have on in the background. It will pause itself to give you time to make a decision. You know, actually play the game! You cannot directly move students, but you can control what types of classes they will take, and you can take 4 that you select out on dungeon missions, that resembles more like a card game. Even though a lot is randomized, the game does require you to think. You get money from students in the school, and you get various types of energy from various types of classrooms. For example, An alchemy classroom will generate alchemical energy. You use these energy points to draw a card from the alchemy-themed deck. Or perhaps an event is going on- which requires you to pay in alchemy points. If you don't have any type of alchemy classroom in your school then you won't be generating any alchemy points. The notifications can get a little repetitive, but the randomization of the cards, and buffs and debuffs of different areas (and for finishing a level) keep it interesting. Sometimes it's just not possible, or the most beneficial option to pay your hard-earned points to keep a small skeleton horde from attacking your school.


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Posted on: December 5, 2023

早期访问回顾

erikjm

验证所有者

游戏: 107 评论: 2

Good 2D game in a bad 3D engine

Spellcaster University gets high praise from me for being an original game, especially one that isn't "lol so random" original, but well designed and put together. The deck of cards adds a randomizing element whether you get better Light Magic or better Alchemy instruction; the large number of draws and the opportunity to get mana elsewhere lets you direct what sort of school you want to build. It's a slow-paced game where you need to plan and wait, there's no immediate reactions or quick fixes. Building a magic school feels like something where the rest of the world has a say, to an appropriate level. You are dealing with a situation, not a sandbox. There's a cool talking skull. The gameplay has priority over the story, and it's solid gameplay. But you probably heard that in a dozen other reviews. So I will focus on my biggest complaint, "Good 2D game in a bad 3D engine", which I'm not seeing much mention of. The game is played from a side-on cross-section view of the magic school, where you place rooms and towers, next to and above each other. You only ever see the school from one direction, but you can look at it from slightly higher up in that direction, and zoom in or out to look closer. A lot of 3D rendering work went into the parallax landscape and the 3D student models moving around. This feels like a waste of time for someone only ever seen from one direction or *slightly* to the side of that direction. The entire game could have been 2D sprites, and then it would have been much smaller in memory and much faster to load. I have no idea how many people have bought the game, or how many times they played it. But if I imagine maybe a million times played - every second of loading time, multiplied by a million, is about two weeks of time that people spent waiting and doing nothing. Spellcaster University has several seconds of loading time, at several different points, all for no graphical benefit. Boo.


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