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Song of Farca

已在库内

3.3/5

( 15 Reviews )

3.3

15 Reviews

中文(简体), English & 1 更多
Offer ends on: 10/28/2025 15:59 EET
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Song of Farca
介绍
Song of Farca试玩版在 这里 上架了。 欢迎来到未来 法尔卡之歌以不久后的将来为背景,科技已不仅仅是日常生活的一部分,而是某些方面不可或缺的基础。 IT巨头的权势与日俱增,由此产生的新一代贵族能够藐视任何法律或普通人。犯罪组织仍在抵抗强大的巨头企业,但他们也知道,法尔卡市正处于赛博朋克时代的风口浪尖。他们知道,自己的黄金时代已经过去。 你的智慧就是你的武器 你将扮演私家侦探伊莎贝拉·宋,周旋于城市的各个派系之间,调查错综复杂、看似毫无关联的案件,你的武器只有高科技工具、几架无人机和聪明才智。伊莎贝拉由于一次酒吧斗殴被软禁,但这并不能阻止她继续工作。毕竟,对于黑客来说...
用户评论

3.3/5

( 15 Reviews )

3.3

15 Reviews

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产品详细信息
2021, Wooden Monkeys, ...
系统要求
Windows 10, Intel Core i5 or equivalent, 4 GB RAM, Nvidia GeForce GTX 610 or equvalent, Version 11...
DLC
Song of Farca Original Soundtrack
Time to beat
8.5 hMain
11 h Main + Sides
26 h Completionist
10.5 h All Styles
介绍


Song of Farca试玩版在 这里 上架了。



欢迎来到未来

法尔卡之歌以不久后的将来为背景,科技已不仅仅是日常生活的一部分,而是某些方面不可或缺的基础。 IT巨头的权势与日俱增,由此产生的新一代贵族能够藐视任何法律或普通人。犯罪组织仍在抵抗强大的巨头企业,但他们也知道,法尔卡市正处于赛博朋克时代的风口浪尖。他们知道,自己的黄金时代已经过去。

你的智慧就是你的武器

你将扮演私家侦探伊莎贝拉·宋,周旋于城市的各个派系之间,调查错综复杂、看似毫无关联的案件,你的武器只有高科技工具、几架无人机和聪明才智。伊莎贝拉由于一次酒吧斗殴被软禁,但这并不能阻止她继续工作。毕竟,对于黑客来说,上网是毫无问题的。

化科技为己用

你必须通过黑客攻击、监视和互联网来查找信息,利用线索创建信息云,使用逻辑找出它们的联系,最后得出结论并应用于对话中。

后果,你是否承担得起?

随着剧情的发展,事情会越来越复杂。风险越来越高,分散的线索将汇聚成一个完整的故事。你在调查期间做出的选择将对情节产生重要影响。所有证据指向同一个人,你是将其定罪,还是更深入地挖掘?你会造成什么样的附带伤害?
所有成就
系统要求
最低系统配置要求:
为什么 要来GOG.com购买?
DRM FREE. 无需激活或联网验证即可开始游玩。
保障与满意度,完美支持24/7最多30天內全额退款。
Time to beat
8.5 hMain
11 h Main + Sides
26 h Completionist
10.5 h All Styles
游戏详情
操作系统:
Windows (10, 11), Linux (Ubuntu 18.04, Ubuntu 20.04, Ubuntu 22.04), Mac OS X (10.13+)
发行时间:
{{'2021-07-22T00:00:00+03:00' | date: 'longDate' : ' +0300 ' }}
公司:
大小:
1.4 GB
链接:

游戏特性

语言
English
音频
文本
中文(简体)
音频
文本
русский
音频
文本
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最有用的评论

Posted on: August 25, 2021

Nox.Seth

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游戏: 625 评论: 32

Great, Innovative and Fresh

This was a great game. It merges mini-game mechanics with dialogue-based choices. It's smart, witty and fast. The gist of the game and the structure is perfect. It keeps you engaged, paints a very interesting dystopic world in the fictional City-State of Farca. The story itself is good, with the occasional lapse. What REALLY upset me was the character development and ending. You're basicly playing a loveable asshole. Neither of the endings satisfied me personally and I left the game feeling empty and frustrated. You do get attached to some characters and that is not always wise. Overall, the mechanics, feel, graphics and dialogue were absolutely perfect - but after finishing the game I had a sunken feeling. I did not make the choices I wanted to make and, to quote Star Trek - the world is hollow and I have touched the sky. And the sky is hollow too. So, to sum it up, absolutely 5/5 for concept and implementation, and a 1/5 for the way they wrapped up the story. Writers, this one's on you!


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Posted on: March 16, 2022

Faxmachinen

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游戏: 266 评论: 4

Original and brutal cyberpunk

This game is far more dystopian than its colorful and loving art gives it any right to be. It sinks like a knot of unease into your stomach and festers there as you shovel regrets upon semi-hollow victories to moody electronic music. It never rains. In the end it crushes you in unempathetic pragmatism that will leave you satisfyingly unsatisfied and depressed. This cyberpunk is the real deal, and I hate it, but I also love it.


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Posted on: July 11, 2025

Danda

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游戏: 2142 评论: 16

This feels like a Russian Trojan horse

Is Song of Farca a good game? Yes. But only on your first playthrough. It's a a beefed-up visual novel with a nice, trivial hacking minigame, a conversation system in which you have to present evidence created by your deductions and a simple but effective pixel art depiction of your home. It will give you about 8-9 hours of intrigue and good gameplay...and then 30 more hours of boredom if you try to get all the achievements: you can't skip any dialogue. The first playthrough is “the good one” and that the game is not as replayable as the developers think. Why am I giving it a bad rating? Because it's Russian copaganda in disguise. It's set in Farca, a fictional nation that looks like your generic cyberpunk dystopia. Your character, a blue-haired, tattooed and pierced lesbian (or bi?) girl with a video game t-shirt, is in house arrest, but it’s not because she’s oppressed: she's a loose cannon who punched someone. She's aided by a leftwing journalist and from time to time you receive a revolutionary newsletter you can reply to, and those replies will shape the world, leading to different world events and achievements. Be revolutionary enough and you’ll get everyone killed. Sounds absurd? Yeah, because it is. You eventually realize antifa characters are psychopaths (one of them a literal serial killer) and the most honorable people are an oligarch/mob boss and a cop. Choices don't matter. No plot twists will ever change. You get the illusion that choices matter because you must play well or your mistakes will get people killed, so there's a "proper" way to play and other options are not choices, but failures, except when you guide a character through a life-threatening situation, but no matter what you do, she won't die, because she will die later to force a plot point on you. It’s all smoke and mirrors. But the game is very playable. The music is subtle, with a touch of Deus Ex. The graphics are nice, with cool character design. It could have been great :(


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Posted on: June 23, 2023

Hawke_404

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游戏: 383 评论: 41

Serviceable Point&Click Adventure

Song of Farca is an adventure game in a cyberpunk setting. The story follows a private investigator, Isabella Song, under house arrest in the city of Farca as the tensions between the citizens and the corporations are rising. The main character’s personality and manner of speech are predetermined, and might be off-putting. She, a gay cis immigrant woman, uses homophobic slurs, casually threatens, blackmails, and sends a random person to prison without conclusive evidence. Additionally, the police are presented as well-meaning but powerless, while the protesters are universally sociopathic. Finally, the game briefly raises the topic of domestic violence without offering a resolution or providing agency to the survivor. On the other hand, the setting itself features a diverse cast of characters, though it was hard to notice differences in the manner of speech, and the dialogues are not voiced. As typical for adventure games, many dialogues are linear or the options are meaningless, making some of the story-significant choices hard to notice. The game structure is comfortable - the cases are clearly separated and mostly self-contained. There are several types of puzzles - finding the information in a location from a top-down view, with all interactive objects, clues, and characters clearly marked and dialogue-based "conclusions" - combining two pieces of information into an argument to convince an NPC. At the beginning, there are no direct penalties for failing and retrying puzzles or time limits, but from mid-game and onward failing some of the puzzles affects the story, and it is not clearly communicated which of them allow retries. There are no hotkeys, the game uses auto-saves, it is impossible to skip cutscenes, actual choices and consequences are unmarked. On a positive note, the objective and the number of clues to discover is shown and it is possible to reset a location to its original state. Also there are several hints for the puzzles.


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Posted on: March 7, 2025

fahbs

游戏: 354 评论: 89

An interesting setup that fumbles

This is an adventure game in the skin of a Cyberpunk hacking sim. Your hacker character is under house arrest, take on hacking jobs. This mainly consists of opening up surveillance maps of areas, then activating remote objects on the scene to complete your goal. Stuff like discovering the security camera that has the right angle you need, but access to it is blocked by door, so you hack into a cleaning bot and have it knock over a trashcan to cause a guard to investigate the noise by opening the door. Stuff like that. These puzzles aren't heady, but they flow fine as long as you're signing up for an adventure game and not hardcore hacking sim. You start off tracking down a lost dog. Missions escalate. The coolest is when a group of mercs pull a traditional Shadowrun style raid on a corporate HQ, and you're their remote hacker support, disabling security and giving directions as they fend off guards. The problem is the rest of the game. The protagonist is very unlikeable. She's not someone caught in a bad situation. She's just a selfish a-hole. It's hard to tell how much is her and how much is the writer's weird social views. One "mission" is trying to find the perfect birthday present for your girlfriend. This would be a cute mission, except you're hacking into all her personal info and violating her privacy to do so. The game presents this as romantic? Either you're supposed to be playing a complete sociopath, or the writer actually thought this was a precious moment. The puzzles that aren't locations are dialog trees. This is by far the worst part of the game. They highlight just how unlikeable the protagonist is. The dialog is a puzzle itself, usually in the form of convincing a hostile person to cooperate. Often there is little logic or clues on what responses work. You're just trying every combo of responses until one works, and usually there's no good reason why that one worked and the others didn't. An okay lite puzzle Cyberpunk sim, some drag writing.


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