血战异星,孤胆英雄
你——隶属于“Sons of a Gun”组织的孤胆佣兵,每当问题需要靠火力解决时,你就是不二人选。在这片荒芜的星球上,你将面对成群的异形怪物,它们如潮水般涌来,试图吞噬一切。
但你无所畏惧,手中的枪械是你最忠诚的伙伴。在这片充斥着异形怪物的星球上,你将独自面对无尽的黑暗,用手中的武器,书写属于你的传奇。血与火交织的战场,是你的归宿。
火力全开,武器狂潮
枪林弹雨,火力全开!从咆哮的机枪到精准的狙击步枪,从爆裂的火箭弹到致命的等离子束,数百种武器任你挑选。根据不同的战斗场景,选择最适合的武器。感受等离子枪炙热的能量,将敌人化为灰烬;或者用狙击枪精准地爆头,体...
I just want to leave a review to say well done to the dev/s for making a quality game. Great art work, tons of guns and a killer soundtrack. We need more games like this one.
And fear not people, it has controller support and achievements, I dunno why its not mentioned on the stores "game features". Sort it out GOG!
The concept is good; it's a simple little game and it could be very fun, but sadly the dumb AI and absolute atrocious spawn points ruin any shred of immersion. Let me give you some examples.
You're in a jungle. Some zombie-like creatures shamble towards you. A big group of them. You unload dozens of bullets from your machine gun. They fall, their blood splattering everywhere. But as they came towards you some of them got "stuck" in the trees. Because of the angle you can't tell they are there. You think you killed everything. So you walk forward and get attacked by the ones that are still alive because they were too dumb to walk around the trees. Their stupidity saved them and hurt you. And it's not just the zombies. Most enemies in this game will stop advancing if they don't see you. So if you go around the corner, they will just stop dead in their tracks until you pop out again.
Here's another example: You go down a narrow passage and mow down all enemies. You get to an open area but fast, dangerous enemies come towards you. You open fire on them and retreat down the passage behind you that you JUST CLEARED LITERALLY 5 SECONDS AGO. But you get attacked by enemies that have spawned there. Why? Because **** you that's why!
Situations like these are all through the game. Every time you clear an area and move on and encounter new enemies and want to retreat, the area has new enemies that spawn there. It's like the developer has a fear that if there are no new enemies surrounding you every 2 seconds you will get bored. Unfortunately this just makes the game shallower and frustrating. It takes a fun little shooter, sucks out the tactics out of it and turns it into a brainless shooter.
Sometimes less is more.
If you want a much better game in the same spirit of things, try the old Alien Shooter series. They are cheaper, too!