STORY
What would you do if your daughter never came home but you could track her down?
It’s not the first time she ran away. But you’re uneasy … this time feels so different. Long ago, you swore never to return here. And now, she has dragged you back. Your search leads deep into ancient Moravian...
What would you do if your daughter never came home but you could track her down?
It’s not the first time she ran away. But you’re uneasy … this time feels so different. Long ago, you swore never to return here. And now, she has dragged you back. Your search leads deep into ancient Moravian forests and reveals secrets that should have stayed buried.
While your survival skills and quick wits might advance your search, malevolent forces rise up against you. There are nightmares you can’t fight and win. Some of them … could be yours.
Your character is Daniel, Stela’s father, who is forced by events to return to a place, he swore never to return. In the forest, he will encounter peculiar people who will help him understand the true reason why Stela keeps running away. Someday You’ll Return deals with intimate concepts of fatherhood, fears, lies, and refusal to accept one’s past. While the story contains strong horror elements it’s not always the most obvious monsters which are the most frightening.
The story itself spans over 13+ hours, depending on your playstyle.
GAMEPLAY
Someday You’ll Return brings new bold ideas to the horror genre
Psychological horror - Uncover dark mysteries of the ancient Czech forest and face your deepest fears
Unique Crafting system - Use your head and think when crafting some of the useful tools of survival
Herbalism and alchemy system - Find rare herbs and brew your own potions that will help you survive the nightmarish world of Someday You’ll Return
Exploration - Explore lush forests, deep caverns, and old castles to find your daughter’s lost journal pages, folk songs, and rare collectibles. With climbing and swimming, no secrets of the ancient forest are safe from you
Karmic system - Reach one of five different endings based on your actions throughout the game
Journal - Decypher your daughter’s journal and uncover the whole truth
Real-life locations - Discover existing places recreated in the stunning graphics of the Unreal Engine 4 and scan QR codes to find their actual locations on a tourist map
SETTING
Someday You’ll Return takes place in the beautiful scenic areas of the Czech Republic. While they are not exact duplicates, we desired to capture the atmosphere of Bohemian nature. There are well-known landmarks placed within the world, which you can discover and which we've personally visited many times in our lives. You can even grab your backpack and hike there.
The referenced locations and mythos in the game are ancient. Some of the tales mentioned in Someday You’ll Return date back to the 9th century.
所有成就
The Journey Started
Welcome to the woods.
common
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69.89%
The Woods are Lovely
Apparently not everything is as simple as it seems.
I played the Steam version of the game and would not recommend it. The game is too long - it takes about twenty hours and has approx. one hour long story with rather unsatisfactory ending. The rest is mostly just crawling through gloomy underground corridors where you can get lost easily. There are some enemies that are just annoying and cannot be destroyed. Puzzles are impossible to solve, if you overlook some tiny object in huge area. The game is not scary, rather depressing and has very unlikeable protagonist.
This Czech game got the highest rating in one of the Czech leading gaming magazines. The reviewer admitted that he had been given an unfinished version of the game with a list of changes planned for the final version. Also, the reviewer claimed he could see Jungian psychology themes in the game. I suspect he was told by the makers of the game as there were no such mentions in the foreign reviews I had read. This game might have been a small local (i.e. Czech) hit in the mid-nineties, when gamers would have been astonished that the game showed typical Czech countryside. Well, it's 2020 now and, in my humble opinion, a gifted IT student can create such countryside in a free 3D engine.
Also, Czech reviewers claimed that the game had been made with love. Well, that might be true but which would you prefer: a wonderful meal cooked routinely and without "love", or a mash cooked with love?
To conclude this rant: I got a 5-year ban on the leading Czech gaming website for criticizing the game - so immense was the hype in the Czech Republic, but the gaming market's Invisible hand shows the true quality of the game and so do the foreign reviews. Don't waste your money, you've been warned.