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Soldiers: Heroes of World War II drops you into the heart of the most intense WWII combat action. Take control of the most elite American, British, German, or Russian forces ever to impact on the war-zone. Up against overwhelming odds, you must complete...
Soldiers: Heroes of World War II drops you into the heart of the most intense WWII combat action. Take control of the most elite American, British, German, or Russian forces ever to impact on the war-zone. Up against overwhelming odds, you must complete your missions incorporating stealth, guile, speed, and aggression.
Mission objectives include blowing up railway tracks, kidnapping enemy officers, and destroying convoys. Be warned that much of this activity will take place behind enemy lines!
Use the fully interactive environment, tools, and equipment around you to complete your objective, the way you want to complete it. Maximize the effectiveness of your squad by assigning tasks relevant to their individual skills. As long as you keep your men alive, you can do whatever it takes to secure victory, nothing is pre-set.
If flying bullets and the smell of gunpowder in the morning are what you like the most, then this game will feel like home to you. Take the lead and crush your enemies. Take no prisoners! Victory is ours!
This game includes the official Map Editor.
Lead your squad in epic battles of World War II.
Control your soldiers using a wide range of orders and see them carry them out to the last detail.
Use cunning tactics and superior strategy against overwhelming enemy numbers.
Please be advised that Windows 10 operating system will receive frequent hardware driver and software updates following its release; this may affect game compatibility
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Please be advised that Windows 10 operating system will receive frequent hardware driver and software updates following its release; this may affect game compatibility
For so many positive reviews - so nice to hear that the game I worked on (as I was Codemasters' Producer on this back in 2004) is still so well regarded.
It was a tough project - full of technical challenges, and liaising with the developers in Ukraine was difficult, due to the language barriers.
I found this game a few years ago, in the bargain aisle of my local game shop. It looked interesting, so I picked it up and started it that day.
About two weeks later I had finally finished all the missions on easy mode and I started again on hard. They really mean it.
Soldiers: Heroes of World War II is one of the most exciting, difficult and rewarding games you will ever play. You can steal every vehicle (trains, tanks, motorbikes and planes) blow up the entire map and even steal the hats off bullet-riddled SS corpses.
The physics are fantastic and very satisfying. Fire an armour piercing shell at the front of a Panzer and it will ricochet off and shatter a tree. Fire one at the back, at the vulnerable engine and fuel tank, and the turret will pop off like a cork and crush a nearby soldier.
The missions are varied and very replayable. No luck on the right flank? Take the left side and find a fuel truck, drive it up to the blind side of a garrisoned building and take a few pot-shots at it. A heavily defended position blocking your objective? Skirt around to the artillery on the other side of the map, capture a Nebelwerfer and rain explosives down on the fortifications.
It is also one of the few WWII strategy games that allow you to play from the German perspective, as the commander of a Tiger tank. Now, during the English, Russian or American missions, the sight of a Tiger will have you running for cover, scrambling for something to slow it down, to get behind it and hit the engine.
Once you get to command one, it’s a similar story but for the other side. One mission sees you picking your way carefully through an idyllic French country village, demolishing buildings to crush bazooka teams inside and firing through walls to destroy unsuspecting Shermans.
There are some problems. Your soldiers function pretty well on their own and if you place them on a fixed gun position they will happily fire on anything they see. However, if you leave them standing around they are likely to get killed since they only seek cover after they have been injured. Normally you only have 4 or 5 men at a time and this is not a problem. There are also some pathing issues. Units will take the shortest route to their destination; over minefields, through water and even stray buildings. Once, two of my soldiers were moving their anti-tank gun to a new position, found a barn in the way and just went straight through it. The collapsing walls killed them both.
It is a very unforgiving game, and one well placed AP round from a gun you just drove past can ruin all your plans. Taking things slowly and carefully is the best way to succeed and the missions with a time limit are very frustrating because of this.
You do get a real sense of achievement at the end of a mission, having successfully ambushed a tank convoy with only some mines or slipped into a heavily defended airfield to evacuate a recon pilot with vital information. The overwhelming odds require some deft tactics and frequent saves to overcome but once you do you will really feel that your little heroes made a difference.
This WWII RTS-game is originally of Ukrainian origin and has probably been overlooked mainly because its many name changes and relatively late entry into the larger European market.
Nevertheless it features a robust engine and gameplay that strongly empasizes tactics over domination of numbers. In many scenarios you only have a couple of units against a sizeable enemy and therefore need to plan your advance well using cover spots and sneaking to your advantage.
The main tagline of the game has been that averything can be destoyed. That is true and well executed - and it's also key feature in planning your advance.
Multiplayer modes were at first only for co-op play but the patch also added classic play modes like escort and king of the hill type gaming.
I obtained a copy of this one a few years ago through a gaming club membership. The club didn't really offer any big hits aside the titles they used to lure you in their net, so I never expected anything from Soldiers. But after installing it and suddenly realising I had played for 8 hours straight i had to conclude that this one was a rare gem indeed.
I still play it today every now and then as I like the versatile yet realatively easy handling of the individual troops and find the graphics pleasing to the eye even by today's standards. And I really trasure the co-op mode as I am not really into competitive PvP gaming.
Once you get over the steep learning curve, this game really shines. Never before has real time tactical combat been so intense. The fully destructible environments are best shared with friends working together to achieve the mission objectives. Give this one a try - stick to it or tone done the difficulty and you'll have a grand time.
This game is an excellent tactical WW2 game. At first, I admit, I was a bit confused because of the unconventional control system, the occasionally bad pathing, and the difficulty of the campaign missions. I remember that I put the game down and walked away after a few tries.
However, what I had seen of the game had impressed me. I saw intense battles, destructible environments, multiple methods of completing a mission (Instead of hacking my way through the entire German line, I could just hop in one of the coastal guns and shoot everyone from a distance! Or, instead of clearing out a house, I can just lay dynamite behind it and blow the whole thing to smithereens!) I knew that there was a good game inside there, so I gave it another shot.
With a bit of practice, I understood how the game worked. I began to plan and think in each situation. As I approached a large cluster of enemies, I threw a Molotov to light the dry grass on fire instead of trying to gun down each enemy. I learned to assign numbers to each of my troops, and to try to coordinate their attacks better. The game became immensely fun and always remained a good challenge.
This game is meant to be a challenge. It bears a tight learning curve. I admit that it is very easy for your troops to die if you don't think at every turn. However, there is nothing that can compare to the thrill of victory at the end of a well-planned and perfectly executed mission. For quality of product, non-linear, and creative game-play, I rate this game with a 5 out of 5.