Soldier of Fortune II: Double Helix - Gold Edition
介绍
Objective:
The stakes are even higher in this heart-pounding sequel to the FPS hit! An insidious threat has arisen in the form of a bio-terrorist organization and their two-pronged Gemini Virus. Your mission: Race around the globe to neutralize the terrorists before the plague is unleashed on human...
Objective:
The stakes are even higher in this heart-pounding sequel to the FPS hit! An insidious threat has arisen in the form of a bio-terrorist organization and their two-pronged Gemini Virus. Your mission: Race around the globe to neutralize the terrorists before the plague is unleashed on humanity.
Parameters:
Reprise the role of John Mullins: patriot, weapons specialist, anti-terrorist mercenary and "Military Consultant." Trust no one - only your ability to take out operatives with your brains, brawn and firepower. Failure is not an option.
GHOUL II Technology:
At the time of the original release, the addition of GHOUL II to the Quake III: Arena™ engine allowed for more animations, ore damage and more pulse-pounding action than ever before - with 36 damage zones and 16 dismemberment zones! Additional features included per-pixel hit detection, fully skeletal, soft-skinned models and a facial animation system for even more realistic characters.
But the rest is a glorious super detailed gore fest about blowing everything in sight up. Once you get past the Jungle and to the mansion the game's design starts to shine.
SoF2 had great, realistic graphics at the time of release and still features some of the best gore in a videogame ever. This is a great game, if you're into hard, realistic action and firefights and like a darker tone in general. It was made with the Quake III-Engine, which had it's strenghts in displaying neat indoor- and urban areas. Therefore the rural parts did always look pretty bland. But the rest looks good, even today, except of the NPCs maybe. Yes, it's not a perfect game. Sometimes the AI behaves dumb, the stealth parts may also get annoying sometimes, but all in all i had a lot of fun with it. You'll get many levels to master. And since the game has tons of options for the user to set up, you can just adjust it to your liking. This includes such things as difficulty, how many times you will be able to save within a level, bullet inaccuracy on/off and on and on. You may also look for a singleplayer bonus level which is named "Assassination Routine" and can be downloaded for free.
Starts off okay-ish, and eventually develops into a mediocre to downright awful game with forced stealth sections leading to an instant failure the second an enemy notices you.
On top comes an uninteresting story that focuses too much on exposition.
Very disappointing overall, because I do enjoy the gunplay and how visceral it is, but it should have been a more focused game without any of the dreadful stealth segments.
When it was released the game had top animations, graphic and tons of gore pretty ahead of his time.
Single player was pretty standard, but where the game shined and still do today is in the multiplayer.
It also use realistic weapons too which is a big plus for me (I never liked futuristic weapons like in UT, Q3A, bomb jumping etc. etc.)
It was and it still is today the greatest CTF multiplayer experience ever created in an FPS game.
There isn't much else to say, just buy and play it.