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Solasta: Crown of the Magister - Palace of Ice

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3.8/5

( 14 Reviews )

3.8

14 Reviews

中文(简体), English & 4 更多
14.9914.99
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Solasta: Crown of the Magister - Palace of Ice
介绍
Northern Peaks 之旅虽然 Caer Cyflen 的英雄们成功阻止了索莱克重启裂隙,将恶神释放到 Solasta 的企图,但威胁远未结束。Gallivan 王国突然对邻国宣战,这群阴险狡诈的敌人无疑在世界各地都安插了间谍——而且他们总有周密的应变之策。 《Palace of Ice》DLC 的场景为高等级战役(10 至 16 级),你的小队将进入冰雪联盟的冻土地带。Caer Cyflen 的盟友比以往更需要你的帮助,因为如今索莱克并非他们眼前唯一的敌人。其他远古生物也加入了战斗,如果没有经验丰富的冒险者与他们对抗,胜利的希望将变得渺茫。本次冒险特色:2 种全新血统。角色创建...
用户评论

3.8/5

( 14 Reviews )

3.8

14 Reviews

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产品详细信息
2023, Tactical Adventures, ...
介绍

Northern Peaks 之旅

虽然 Caer Cyflen 的英雄们成功阻止了索莱克重启裂隙,将恶神释放到 Solasta 的企图,但威胁远未结束。Gallivan 王国突然对邻国宣战,这群阴险狡诈的敌人无疑在世界各地都安插了间谍——而且他们总有周密的应变之策。

《Palace of Ice》DLC 的场景为高等级战役(10 至 16 级),你的小队将进入冰雪联盟的冻土地带。Caer Cyflen 的盟友比以往更需要你的帮助,因为如今索莱克并非他们眼前唯一的敌人。其他远古生物也加入了战斗,如果没有经验丰富的冒险者与他们对抗,胜利的希望将变得渺茫。

本次冒险特色:

  • 2 种全新血统。角色创建器中现已推出侏儒和提夫林!
  • 《Crown of the Magister》战役的延续。揭露索莱克的大计划,彻底终结他们的威胁!
  • 老面孔归来。从之前的战役中导入你的存档文件,带着此前的小队继续更高等级的冒险,还能遇见《CotM》和《Telema 废墟》试玩版中的角色!当然,你也可以按照个人喜好创建新的角色,新角色在《Palace of Ice》中将从 10 级开始。
  • 高等级遭遇战。做好准备,因为今后你面对的就不仅仅是地精了!不断变强,最高可达 16 级,然后打败最强大的敌人!
  • 与多达 4 名玩家合作!《Palace of Ice》与另外两场官方冒险一样,支持单人作战或好友同玩。

地下城制作器内容更新:

  • 四处全新环境:山地洞穴(室内)、矮人城市(室内)、矮人定居点(户外)、白雪山丘(户外)
  • 全新怪物:《Palace of Ice》中的怪物可在地下城制作器中使用
  • [FREE]全新世界地图系统:从现有的三张世界地图(Crown of the Magister 、Lost Valley、Palace of Ice)中选择一张来设置你的关卡,将关卡拼在一起,通过随机遭遇战给旅途增添别样趣味!
  • [FREE]全新 NPC 追随者系统:创建能够加入小队(可控制)的追随者 NPC,在战斗中助一臂之力!

    免费内容更新,面向全体玩家!

  • 人类、精灵、矮人、半身人和半精灵将拥有 6 张新面孔,可免费从中选择(3 男 / 3 女)
  • 地下城制作器现已支持 12 至 16 级!注意:出于平衡性考虑,《Crown of the Magister》和《Lost Valley》战役的等级上限仍为 12 级

© 2023 Tactical Adventures. All Rights Reserved. All content is the property of Tactical Adventures protected under copyright or trademark laws. “Solasta”, “Solasta: Crown of the Magister” & “Tactical Adventures” are trademarks of Tactical Adventures.

为什么 要来GOG.com购买?
DRM FREE. 无需激活或联网验证即可开始游玩。
保障与满意度,完美支持24/7最多30天內全额退款。
游戏详情
操作系统:
Windows (7, 8, 10, 11)
发行时间:
{{'2023-05-25T00:00:00+03:00' | date: 'longDate' : ' +0300 ' }}
大小:
6 MB
链接:

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最有用的评论

Posted on: May 26, 2023

AraxielPL

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游戏: 697 评论: 17

Great final touch

DLC also adds new stuff for druid just like spirit tiger for spirit druid and new shapeshift change. Played for 5 hours so far and I'm nicely pleased with tieflings, how dvarwish city looks like, new enemies, challenges, continuation of main campaign....chef's kiss basically. Nothing to complaing, love the adventure and new changes. I hope for some story packs or campaigns in future


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Posted on: June 4, 2023

Elkor_Alish

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游戏: 298 评论: 56

An Inferior Addition and Incomplete DLC

I will be brief because as this is a DLC I am going to assume anyone interested is already familiar with the base game. Compared against what has been released so far this feels incredibly limited and very rushed. There may be players which prefer being whisked from location to location via cut scene rather than party travel but I'm not one of them. Especially when it is used inconsistently and without indication or warning. Worse, when you can party travel the ability to change direction en route has been removed so if you passed on an optional portion on a quest to speak with a character because it seemed they might have have some insight into the task only to discover that arriving at their location proctors a cut scene which immediately transitions you into a new quest and a new location you cannot load any of your previous auto saves because they are all tied to combats on the road so you are left with the choice of abandoning ten hours of progress to restart the quest or continuing with something important undone. Dungeons layouts are also truncated often consisting of a single chamber, or if there are more chambers, rarely more than three combat encounters none of which are interesting or challenging. The demons are a nice addition but don't feel very threatening. In fact, nothing does. Most enemies can be taken out before they even have a single turn. Cities are Potemkin Villages with nothing beside shops and places to sleep, completely devoid of colorful NPCs or side quests. In fact the only characters which exist are tied to the main quest. If you like railroads then this is the DLC for you. There is very little player choice in anything, it is somehow less of an RPG than Gloomhaven. This addition isn't really bad, but it certainly isn't good and it is lacking considerably in polish. I like the development team, I think they have a real vision and a real passion for making these games but this one needed a little more love than it got.


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Posted on: June 17, 2023

dartoz

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游戏: 116 评论: 32

Great but....

...even if this is a reasonably priced DLC, and well worth the sequel campaign, you cannot shake off the feeling of having bought some half baked thing a couple of years ago, so that you could finance them again now. In addition to that, every single update of your machine or of the game seems to come with an increased probability of machine freezes: Solasta CotM-> runs great + Lost Valley -> frequent freezes + Palace of Ice -> very frequent freezes + latest update -> freezes 2min after start every time Additional negative feedback: please do not make all decent loot require attunement, that is not fun :( Other than that, had plenty of fun, if you loved the game so far you will probably love this as well.


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Posted on: February 25, 2024

pauldanielj

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游戏: 96 评论: 8

Feels like D&D

It's interesting that after 9 years of 5th Edition D&D with no true CRPG representations of the game, we now have two: Solasta and BG3. What's also interesting is how different the two games are despite both being turn-based, isometric adaptations of the same TTRPG. Where BG3 focuses on story and character development, in Solasta those concepts are an afterthought at best. In Solasta, the game is about the fighting. In fact, I would argue the game plays more like a tech demo than a full game. Or at least I would have. The base game story was a flimsy excuse to nudge you from one fight to the next, and there was basically never a solution besides hacking your way through a screen full of baddies. In Palace of Ice, by contrast, we have a game where the story is just an excuse to nudge you from one fight to the next, and there is basically never a solution besides hacking your way through a screen full of baddies. Which is kind of the same, except the story is actually pretty good this time around. The best thing I can say about Palace of Ice is that it honestly feels like playing a pretty decent home brew D&D game with your buddies. One of the biggest weaknesses of the base game is that it's D&D, but it's lacking many of the trappings of D&D, like the iconic locations and characters of the Forgotten Realms. In Palace of Ice, the world gets fleshed out enough that the game loses the feel of being a generic hack and slash and more like it's grounded in something that makes the player actually care. So I played through Solasta: Crown of the Magister, then tried to play it a second time with a new party but couldn't summon the interest, and basically forgot about the game for two years. Coming back to give Palace of Ice a try and not expecting much, I can honestly say I enjoyed this DLC, enjoyed what a true D&D experience they've crafted, and hope to see more from Tactical Adventures in the future. But maybe try to include more than just fighting, next time?


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Posted on: July 5, 2023

y2004

验证所有者

游戏: 83 评论: 1

Solid high-level campaign

It's more Solasta, but with higher level encounters. If you enjoyed the base game, I think you'll likely enjoy this dlc. Combat is still pretty fun and story is interesting enough to keep the game going. My only complaint is that the game stopped being challenging when my party reached the level cap of 16 (playing at normal difficulty, aka "authentic mode").


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