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Solasta: Crown of the Magister - Lost Valley

已在库内

3.8/5

( 20 Reviews )

3.8

20 Reviews

中文(简体), English & 4 更多
12.9912.99
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Solasta: Crown of the Magister - Lost Valley
介绍
被遗忘的山谷当裂隙开启时,并非所有 Manacalon 领主都听从了战斗的号令——有些人选择留下来保护帝国的秘密,还有些人只想保全自己的性命。然而,没有人预料到这是一场如此巨大的灾祸,即使是孤立的小飞地也支离破碎。但不知何故,古老的 Manacalon 统治在自治领山谷得以幸存。这片谷地被所有人遗忘,罕有人至……机缘巧合之下的来访者再也没能离开。 《Lost Valley》DLC 是一个全新的 1 到 12 级战役,它将带你的小队进入自治领的土地。这片遥远的土地被世人遗忘,由暴君奥瑞内提斯铁腕统治,但冒险者的到来将点燃各势力间这根一触即发的导火索。本次冒险特色:一个可反复重玩的非线性故事...
用户评论

3.8/5

( 20 Reviews )

3.8

20 Reviews

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产品详细信息
2022, Tactical Adventures, ...
系统要求
Windows 7 / 8.1 / 10, AMD FX 4300 / Intel Core i5-3570K, 8 GB RAM, Radeon R9 285 / GeForce GTX 950...
介绍

被遗忘的山谷

当裂隙开启时,并非所有 Manacalon 领主都听从了战斗的号令——有些人选择留下来保护帝国的秘密,还有些人只想保全自己的性命。然而,没有人预料到这是一场如此巨大的灾祸,即使是孤立的小飞地也支离破碎。但不知何故,古老的 Manacalon 统治在自治领山谷得以幸存。这片谷地被所有人遗忘,罕有人至……机缘巧合之下的来访者再也没能离开。

《Lost Valley》DLC 是一个全新的 1 到 12 级战役,它将带你的小队进入自治领的土地。这片遥远的土地被世人遗忘,由暴君奥瑞内提斯铁腕统治,但冒险者的到来将点燃各势力间这根一触即发的导火索。

本次冒险特色:

  • 一个可反复重玩的非线性故事,你可自行决定支持哪个阵营并最终逃离山谷
  • 新敌人挑战,包括各种经典怪物,如巨人、鬼婆和魔像,它们会试图碾碎你的小队
  • 全新副职,Solasta 现存九大职业都将获得一个新副职
  • 与至多 4 名玩家一起游玩《Lost Valley》合作模式

全新副职:

  • 指挥官,战斗中能够在进攻和防守上盟友的战士。
  • 暴徒,依靠威吓和暴力来获取所需的游荡者。
  • 审判誓约,将肃清腐化和伸张正义贯彻到底的圣武士。
  • 顽皮领域,受神佑赐福的弥蜜撒耶牧师,似乎总有好运相随。
  • 宫廷法师,擅长用奥术力量保护他人的精英法师。
  • 迅捷之刃,迅捷如风、悄然无声的致命游侠。
  • 躁动灵魂,与恶灵共生、赋予其可怖魔法的术士。
  • 利爪道途(需要 Primal Calling DLC),拥有强大龙裔之力的野蛮人。
  • 平衡结社(需要 Primal Calling DLC),擅长生命赐予和夺取的德鲁伊。

地下城制作器内容更新:

  • 四种全新环境:丛林(户外),沼泽(户外),山谷宫殿(室内),山谷城镇(户外)
  • 全新怪物:《Lost Valley》中的怪物将可用于地下城制作器
  • [免费]全新任务系统:将任务添加到你的自定义冒险中,为玩家提供特定目标,并奖励他们经验值和物品!
  • [免费]全新对话系统:通过添加与 NPC 的多选对话,为你的自定义冒险增添更多魅力和学识!
  • [免费]全新自定义战利品系统:为箱子和怪物创建你自己的掉落表,以控制玩家可获得的物品!

© 2022 Tactical Adventures. All Rights Reserved. All content is the property of Tactical Adventures protected under copyright or trademark laws. “Solasta”, “Solasta: Crown of the Magister” & “Tactical Adventures” are trademarks of Tactical Adventures.

系统要求
最低系统配置要求:
为什么 要来GOG.com购买?
DRM FREE. 无需激活或联网验证即可开始游玩。
保障与满意度,完美支持24/7最多30天內全额退款。
游戏详情
操作系统:
Windows (7, 8, 10, 11)
发行时间:
{{'2022-04-14T00:00:00+03:00' | date: 'longDate' : ' +0300 ' }}
大小:
6 MB
链接:

游戏特性

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用户评论

Posted on: April 23, 2022

dartoz

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游戏: 115 评论: 32

Way better than the original campaign

The campaign has a great atmosphere, the secluded mysterious valley setting is lovely, and the factions this time are actually meaningful (oppressor, oppressed, political rivals, business people.. ) and you will have to take side. I had a few laptop freezes, even on minimal settings, and the campaign could use some polishing (if a certain giant sends you to a certain facility and you come back to report with an additional friend you made there, why would that make him angry?). That is why I give it only 5 star instead of 7 :) I usually avoid DLCs as the plague, but this is not some overpriced eye-candy, it is a new campaign with a fair price.


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Posted on: October 2, 2025

Zarken

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游戏: 432 评论: 21

Much prefered over the main campaign

Going through the adventure and having to make choices as to what factions you can side with was great and captured much of what I love when playing on the tabletop.


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Posted on: August 12, 2023

heldigerh

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游戏: 71 评论: 4

It's okay for the price

The first half of this expansion is great, with intersting battles and a cool new setting of warring factions in the name giving lost valley. Sadly the later part is a mess with a lot of bugs (including major stuff like a ending screen that does not reflect what you actually did in the game), a rushed story and boring battles. But still a recommendation if you loved the main campaign as much as I did.


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Posted on: April 12, 2023

pinktiger4

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游戏: 46 评论: 1

Has potential but needs more work

This campaign is undoubtedly better than the original Solasta campaign. It gives the player a lot more freedom to do what they want. Quests are given by different factions whose goals are often conflicting. You end up with quite a few quests on the go at once. You can't please everyone so you have to pick and choose what you do. This is all good in theory. You have more freedom and can explore the setting as you see fit. It feels a lot more like a tabletop D&D game - a good one where you don't get railroaded. Unfortunately the system is too shallow and badly implemented and it ultimately becomes a frustration rather than an enjoyment. It's too easy to upset one faction or another. A lot of time it seems to happen without warning or explanation. You end up having to reload a lot if you don't want to cut off a lot of game. In the worst example, there are 2 factions with goals that don't appear to conflict and if you keep them friendly, there is a quest to get them to ally. However, even if you do this, once you get to the end of one of their quest lines, you lose all your reputation with the other faction and can no longer do their quests. Nothing in the game explains why this happens. The ending is very disappointing. It can end up a total anticlimax depending on which faction you end up working with, not even getting an end boss fight. It is also prone to bugs, incorrectly showing you things that didn't happen in the play-through. Most of the game will of course be spent in combat. This is fine for the most part, but it gets tedious after a while, especially towards the end when fights even lost the promise of useful loot and experience. Combats with no challenge and no reward are just a time sink. It wouldn't be so bad if there were more options to speed things up. One thing you can do is to use the custom difficulty settings to increase enemy attack and damage rolls and reduce their HP.


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Posted on: July 27, 2022

Northern Soul

验证所有者

游戏: 273 评论: 17

Quest bugs, Missing text, so-so campaign

Like the title says, I had a few quest breaking bugs, and the game isn't very clear on how the faction quests will sometimes lead to failing other quests. For example, I had the Rebellion and the Forge make a truce and was doing quests for both of them, when all of a sudden after defending the rebels I spoke to their leader and the Forge lost 70 reputation and became hostile towards me (I reloaded and didn't speak to the rebel leader). There is a large area out on the fringe of the map, which I cleared due to having quite a few quests tied to it. Soon after the Forge says they heard rumours of that place, and I had to go back there as if I had never seen it before in order to progress the quest. Finally, after I cleared out the last battle, the quest description says take the Staff out to the first area then come back. I go out and the game ends with Mask as the new Rulers. Choices seemed to make little sense I and believe the implementation of quest overlap was ambitious but they left too many loose ends (lack of testing). The other big "oopsies" they left in the game was what looks like line of code in multiple areas instead of descriptions. I had a bow that every time I landed a hit some code line would come up like "descriptor;\damage enhancement" (or something like that), and a spider camp had no description, just some "random;\encounter;;spid." You get the idea. They're asking $17 for this. I suggest you buy it for under $10. Its not terrible, but it is very rough and feels unfinished in my opinion.


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