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Solasta: Crown of the Magister - Inner Strength

已在库内

3.7/5

( 7 Reviews )

3.7

7 Reviews

中文(简体), English & 4 更多
7.997.99
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DRM FREE. 无需激活或联网验证即可开始游玩。
保障与满意度,完美支持24/7最多30天內全额退款。
Solasta: Crown of the Magister - Inner Strength
介绍
来玩 Inner Strength DLC,重组你的冒险小队!购买此 DLC 可解锁三大全新职业(共计 9 个新副职,如果您拥有“Lost Valley”,还将额外增加 3 个副职)和一个全新血统 邪术师,包含 4 个副职:邪魔(SRD)、巢穴(Solasta)、时光守望者(社区)、树术师(Lost Valley) 吟游诗人,包含 4 个副职:逸闻学院(SRD)、希望学院(Solasta)、英雄学院(社区)、传承学院(Lost Valley) 武僧,包含 4 个副职:散打宗(SRD)、生存宗(Solasta)、光明宗(社区)、自在宗(Lost Valley) 龙裔血统随着“Inner...
用户评论

3.7/5

( 7 Reviews )

3.7

7 Reviews

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产品详细信息
2022, Tactical Adventures, ...
系统要求
Windows 7 / 8.1 / 10, AMD FX 4300 / Intel Core i5-3570K, 8 GB RAM, Radeon R9 285 / GeForce GTX 950...
介绍

来玩 Inner Strength DLC,重组你的冒险小队!

购买此 DLC 可解锁三大全新职业(共计 9 个新副职,如果您拥有“Lost Valley”,还将额外增加 3 个副职)和一个全新血统
  • 邪术师,包含 4 个副职:邪魔(SRD)、巢穴(Solasta)、时光守望者(社区)、树术师(Lost Valley)
  • 吟游诗人,包含 4 个副职:逸闻学院(SRD)、希望学院(Solasta)、英雄学院(社区)、传承学院(Lost Valley)
  • 武僧,包含 4 个副职:散打宗(SRD)、生存宗(Solasta)、光明宗(社区)、自在宗(Lost Valley)
  • 龙裔血统

随着“Inner Strength”的发布,每位玩家都将免费获得以下内容!

  • 三个全新背景:苦行僧、艺术家和神秘主义者(注:这些新背景在《Crown of the Magister》的战役中并无背景任务)
  • 17 个全新专长为武术类职业带来更多精彩!
  • PC 上的手柄支持终于来了
  • 头目怪物现已在地下城制作器中启用!它们很危险,小心使用吧!

© 2022 Tactical Adventures. All Rights Reserved. All content is the property of Tactical Adventures protected under copyright or trademark laws. “Solasta”, “Solasta: Crown of the Magister” & “Tactical Adventures” are trademarks of Tactical Adventures.

系统要求
最低系统配置要求:
为什么 要来GOG.com购买?
DRM FREE. 无需激活或联网验证即可开始游玩。
保障与满意度,完美支持24/7最多30天內全额退款。
游戏详情
操作系统:
Windows (7, 8, 10, 11)
发行时间:
{{'2022-11-14T00:00:00+02:00' | date: 'longDate' : ' +0200 ' }}
大小:
6 MB
链接:

游戏特性

语言
English
音频
文本
中文(简体)
音频
文本
Deutsch
音频
文本
français
音频
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Português do Brasil
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русский
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最有用的评论

Posted on: March 12, 2023

AlvesRicardo

游戏: 31 评论: 4

The game is fun, but...

I find it unacceptable to have a paywall for base classes. It makes no sense whatsoever. Develop awesome stories, create new content, add more flash and pizazz, but don't lock away classes like the monk ,the bard or the warlock behind a paid DLC. It's scammy.


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Posted on: November 28, 2022

BlueBangkok

游戏: 192 评论: 31

Riddled with bugs

Frankly, it's been quite a solid way down in quality for Solasta in the past 6 months or so. The game itself is a good D&D experience, but bugs and occasional bad design are what's dragging it down. First, the devs released their shot at story telling where you can take multiple paths, Lost Valley DLC. That one was horrendous at release, full of bugs, and even now 6 months after release, it is still quite buggy. This one and its accompanying patch is a whole other level, though. Multiplayer is almost unbearable now. Constant de-syncs in combat that force you to reload / re-host the game, characters stuck in terrain not able to move.... Last night we had to reload like three times in a row because the game decided to get stuck in combat, showing that a it's a player's turn, but that player can't actually do anything. So, instead of polishing the core mechanics, we have yet another example of an indie game that went the cash grab route, content before fixes.


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Posted on: January 3, 2023

Black_Hart

游戏: 288 评论: 27

RIP-OFF!

Don't get me wrong, the game itself - Solasta - is AMAZING! I love it. But this money-grubbing DLC policy is atrocious! STOP BEING SO GODDAMN GREEDY! Yes, I'm talking to you Tactical Adventures.


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Posted on: April 9, 2023

Elkor_Alish

验证所有者

游戏: 298 评论: 56

Rigged and Underwhelming

The truth is this isn't a bad game. It isn't even badly executed for the most part. However, there are some incredibly questionable design choices which utterly undermine their efforts and reduce the game to something tedious and just south of boring. So why one star? Because not being bad isn't the same as being good. I only have a few hundred characters so I will speak only to the aspect I find most objectionable RNGs exist in RPGs because, on a tabletop, so many elements are deterministic there needs to be an objective standard to appeal to, firm parameters to operate within for all parties involved so everyone has a fair expectation of what they can do and what can come of it, and, importantly, to introduce a small element of the unknown to make things unpredictable since there is a lot of joy to be found in the unexpected. . .This game however allows for none of that The RNG system is simply rigged. Invest in gear and buffs to set your tanks beyond the reach of your enemies and suddenly you will find they all have critical hits to spare. Want to max a skill related stat and reinforce it with expertise to keep your ranger hidden throughout an encounter? Don't bother, in all opposed roles you will find even though his bonus' are 30% higher than the enemies that there is always someone who beats you on the roll. . .Because there is always a finger on the scale making sure the game isn't too easy, or too hard, that you have some artificial experience designed to make sure you feel precisely what they want you to and nothing else Maybe it is to pad for a distinct lack of content and short play time, maybe its because the AI is very poor (and it is), maybe its because every quest is a fetch quest and they hope by drawing out combat you won't notice the lack of innovation or imagination, maybe they simply don't trust the player. Couldn't say for sure and I don't care This game is average at best, but their weighted dice bring the rating down to one star for me


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Posted on: February 4, 2023

Zupsky

验证所有者

游戏: 648 评论: 4

Good implementation of the classes

Really enjoyed playing with the classes. Good implementation and some nice subclasses.


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