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Solasta: Crown of the Magister

已在库内

4.1/5

( 429 Reviews )

4.1

429 Reviews

中文(简体), English & 4 更多
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Solasta: Crown of the Magister
介绍
"Tactical Adventures 获得了 Wizards of the Coast 的许可,可以使用龙与地下城 SRD 5.1 规则手册。这更坚定了我们的决心,完全忠实于规则手册,打造原汁原味的桌面游戏改编电子游戏,为大家呈现梦寐以求的体验! 《Solasta: Crown of the Magister》带您重温桌面游戏的精彩,体验桌游的战术和深度叙事,让您身临其境,仿佛拿着自己的骰子和微缩模型。是时候进入 Solasta 世界了。掷骰检定先攻!" 关于游戏《Lost Valley》发布免费内容更新在线多人合作现已推出:兼容 CotM 和 Lost Valley 官方...
评论
56 %
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PC Gamer
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RPG Fan
78%
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用户评论

4.1/5

( 429 Reviews )

4.1

429 Reviews

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产品详细信息
2020, Tactical Adventures, ...
系统要求
Windows 7 / 8.1 / 10, AMD FX 4300 / Intel Core i5-3570K, 8 GB RAM, Radeon R9 285 / GeForce GTX 950...
DLC
Solasta: Crown of the Magister - Supporter Pack, Solasta: Crown of the Magister - Palace of Ice, Sol...
Time to beat
39 hMain
48.5 h Main + Sides
71.5 h Completionist
49 h All Styles
介绍

"Tactical Adventures 获得了 Wizards of the Coast 的许可,可以使用龙与地下城 SRD 5.1 规则手册。这更坚定了我们的决心,完全忠实于规则手册,打造原汁原味的桌面游戏改编电子游戏,为大家呈现梦寐以求的体验!



《Solasta: Crown of the Magister》带您重温桌面游戏的精彩,体验桌游的战术和深度叙事,让您身临其境,仿佛拿着自己的骰子和微缩模型。是时候进入 Solasta 世界了。掷骰检定先攻!"


关于游戏

《Lost Valley》发布免费内容更新

  • 在线多人合作现已推出:兼容 CotM 和 Lost Valley 官方战役、Primal Calling 内容以及使用地下城制作器制作的玩家战役!
  • 施法咏唱:你的施术者在施法时不再沉默,我们为此添加了一个额外的施法动画!(可在选项菜单中关闭咏唱)
  • 制作专长:对必须选择特定的背景才能制作药水和魔法物品感到厌倦?我们添加了两个专长来解决这个问题!
  • 突袭系统全面革新:现在更忠实于桌面规则,对每个突袭敌人进行独立察觉检定,使战斗更公平!
  • 全新任务、对话与自定义战利品系统已加入地下城制作器,让制作者能创造出更加灵活出色的战役!

桌面角色扮演游戏铁粉创作编撰的游戏:《Solasta: Crown of the Magister》。

原汁原味桌面游戏体验登陆 PC 端!

掷骰检定先攻,抓住进攻机会,组织好角色位置和战场的垂直平面。做好准备,使出终极一击,在战斗的关键时刻或许能掷出自然 20 点,力挽狂澜。


在《Solasta》中,您的麾下有四位英雄,每一位都有自己独特的技能,彼此相辅相成。每位英雄在冒险旅程中都会表达出自己的态度和看法,让每一次行动和每一个对话选择都成为剧情中动态的一部分。玩家在创建英雄时可以选择英雄的种族、职业和个性,并掷骰决定他们的属性,与桌上游戏一摸一样。

选择由你,命运由骰。

关键游戏特色:

  • 史诗级组队冒险
    发现 Solasta 破碎的世界,探索遗迹和地下城,寻找传奇宝藏,了解上古大灾变背后的真相,阻止灾变再临世间。

    借助我们的角色创建工具,按照经典桌面角色扮演游戏传统,打造专属于您的独特冒险者队伍。您可以为自己的英雄赋予鲜活的生命力,让他们的个性在对话中体现出来。您还可以按照自己偏好的战略仔细定制队伍,最大化队伍的能力。如何选择,由您决定。

  • 探索神秘而多变的世界
    深入失落已久的地下城,找到上古圣物。不仅要当心黑暗,更要当心光明:黑暗中潜伏着许多危险不假,但光明也可能会引来怪物。有的敌人拥有夜视能力,有的可能会被火炬吓跑……成功的冒险者会因地制宜,夺得先机。

    在小队层级的回合制战术战斗中对抗怪物。《Solasta》拥有动态的环境,能赋予您意想不到的战术选项。桥梁可能坍塌,让敌人孤立无援为鱼肉;墙壁和柱子可以被推倒,如果掌握好时机和方法就能压死敌人。世界就是您的游乐试验场。

  • 做好准备,迎接三维思考方式
    《Solasta》中的地下城可不是扁平的游戏面板,而是拥有三个维度。您可以攀爬、跃过或飞过障碍,也可以闪避敌人,从上方或下方杀个出其不意。想将敌人推进深渊或用东西砸扁敌人吗?没问题。想占据制高点,以优势地位展开战斗吗?随便您!

    尺寸也很重要。如果您的角色够瘦,就能穿过逼仄的通道,让体型更大的敌人干瞪眼。您也可以利用体型优势,爬过狭窄的隧道,发现秘密区域。巧用周围环境,找到适合您角色体型的掩体。不过别掉以轻心——怪物也拥有垂直的思维方式

  • 地下城制作器
    在 Solasta 中,即使战役结束,你的冒险之旅也并不会停止。释放你的创造力,使用游戏中的地下城制作器,设计出属于你自己的地下城,并与朋友们一同分享,尽情游玩吧!从房间的布局、怪物的组成和小队搜寻的宝藏,到每个房间的装饰,照明和音乐播放的曲目——一切都由你决定.

    请注意,地下城制作器是一款正在开发的游戏工具,随着时间的推移会不断完善,敬请期待未来的更多特性哦

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《Primal Calling》发布,Solasta 同期更新免费内容

为庆祝《Primal Calling》DLC 的发布,我们将为所有玩家发布免费内容更新——还会开放大家期待已久的更高等级上限!

  • 等级上限从 10 级提高到 12 级,解锁新的职业特性及 6 环法术
  • 角色创建增加疤痕和面部彩绘自定义选项
  • 厌倦了教程?你现在可以跳过它了!
  • 调整战役最终战的难度(更难!)——准备好迎接挑战吧!
  • 地下城制作器将增加全新的城镇内外环境
  • 全新战役创建功能,允许自定义地下城与战役绑定,包括自定义怪物、自定义 NPC 和商人以及各种自定义物品!

© 2020 Tactical Adventures. All Rights Reserved. All content is the property of Tactical Adventures protected under copyright or trademark laws. “Solasta”, “Solasta: Crown of the Magister” & “Tactical Adventures” are trademarks of Tactical Adventures.

所有成就
包含内容
内容
Standard Edition
Lightbringers Edition
4x Special Dice
3x Dice with special FX
Weapon Concept Art
Key Art
Enviromental Concept Art
Badlands Research
Crown of the Magister Concept Art
Lost Valley Concept Art
Monsters Concept Art
Palace of Ice Concept Art
系统要求
最低系统配置要求:
为什么 要来GOG.com购买?
DRM FREE. 无需激活或联网验证即可开始游玩。
保障与满意度,完美支持24/7最多30天內全额退款。
Time to beat
39 hMain
48.5 h Main + Sides
71.5 h Completionist
49 h All Styles
游戏详情
操作系统:
Windows (7, 8, 10, 11)
发行时间:
{{'2020-12-14T00:00:00+02:00' | date: 'longDate' : ' +0200 ' }}
大小:
25.7 GB
链接:

游戏特性

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English
音频
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中文(简体)
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Deutsch
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français
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Português do Brasil
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русский
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用户评论

Posted on: November 27, 2021

Radakill

游戏: 118 评论: 3

Hyper-Fan driven

Imbalances The game still has some massive balancing issues that need to be worked out, some encounters that are so easy they put you to sleep (such as the green dragon that you would think would be one of the most difficult fights of the game) to the other side of the spectrum where you can have a perfect group that gets one-shotted before you even react to an OP lighting spell at lvl 3. Character Customization All of the face options pretty much look the same, the only thing they have in detail is coloring. And with only 2 voice options per sex your group sounds like the same person talking no matter what character is in dialog. Content One year after release and still no additions to the story line, no new playable content with the exception of a small side quest they offered with the DLC, which dosent include much except for 2 new character types. Mechanics Several game mechanics such as line of sight to a target or increased AC based on terrain, obstacles etc are in dire need of a complete overhaul. In some cases a target mob that is literally standing in an open field with nothing but pebbles and grass can have a +5 or +2 AC terrain modifier, while another mob standing behind a wall or pillar will have no modifier at all. Encounters Last but not least, encounters in Solasta are waning in several regards: 1) Ambush cut-sceenes that almost always place your characters in wide open areas with no cover. 2) Many abilities such as hide in plain sight are pretty much useless throughout the game. 3) Mobs that just "appear" out of thin air, they love to just have stuff pop in around you like they were all beemed in from an orbiting star ship. Summary I loved the game in EA for its play style and I still do, I love the authentic D&D turn based game play. Its heartbreaking to have to deal with all of the idiosyncrasies the game currently is plagued with.


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Posted on: April 23, 2022

ElKevbo

验证所有者

游戏: 186 评论: 2

Nice engine, bad campaign

The engine for this game is quite nice and it makes all of the rules it's using from the tabletop game very clear and easy to understand for the most part. But the original campaign is terrible. The designers apparently believe that your party of adventurers are idiots e.g., forced cutscenes that pull your characters close to the enemy you've been trying to avoid or ambush, camping spots in the middle of fields and underneath a tower that makes it trivial for your party to be ambushed from all sides. I have played computer roleplaying games for decades; I don't choose to roleplay as "idiot with a deathwish" and this game forces you to do that.


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Posted on: November 18, 2022

Kobrakina

验证所有者

游戏: 299 评论: 10

A welcomed RPG addition!

When I saw that the Tactical Adventures team was adding multi-player support, this immediately went on my wish list. It did not disappoint! Although, I have to admit that I was skeptical and very worried at the opening of the game when I heard the word "piss" in three places in less than two minutes. Thankfully, the dialog got waaay better! The good: 1) Everybody knows the combat is great. The vertical dimension adds a lot to the game. 2) The voiceovers are good and frequently funny. There are lots of comments that appear during combat. For me, these are the highlights of the voice acting because there are frequently new ones that pop up, keeping a sense of freshness to the characters. 3) Good stories and engaging (though straightforward) quests. 4) Great music. Improvements to make: 1) Because the game is fully voiced, dialog options are pretty limited. There's nowhere near the amount available compared to a Baldur's Gate 2 or, more appropriate, Divinity Original Sin 2. Part of me would be happy to have more depth there at the expense of the voices. 2) There are only three male voices. So, if you have an all-male party, two guys will have an identical voice. It would be nice to have a free DLC that adds 2-3 new sets. 3) There are only three female voices and one of those is the high-pitched male voice! 4) There are some bugs here and there, but nothing that completely breaks the game. The "Crown of the Magister" campaign got itself out of sync a few times during combat and the game was unable to proceed because one player saw the turn for one character, and another saw the turn for a different character. I haven't seen this in "The Lost Valley". I'm looking forward to more modules a la "The Lost Valley", which is an improvement over the original campaign.


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Posted on: January 17, 2022

Northern Soul

验证所有者

游戏: 274 评论: 17

Icewind Dale/Realms of Arkania LITE

This game is a like a light mix of Icewind Dale and Realms of Arkania. You create your party of 4 based off of any combinations, then are sent on a combat heavy trek to recover an important artifact, with little bits of basic story spread throughout to keep you going. When travelling to world map locations, you need provisions and there is a descriptive panel on the left for flavour telling you what your adventurers are doing or who they bump into on the road. You also have random encounters which are fairly repetitive. Solasta is definitely NOT of the same quality as the above mentioned games, but I found the main campaign to be interesting and engaging enough, and it is nice for a change to play a game that doesn't dump paragraphs of lore onto you or modern day politics. The combat is great, giving you a real feel of tactical control over what is happening. Casting Light will damage the vampires surrounding you, Levitating your wizard will protect him from melee orcs, shoving a skeleton into a chasm is satisfying. If you have experience playing these types of games, the fights can be very rewarding. I thought at first that maybe the fights were too simple, so I went into a fight with no real tactics at all and got destroyed easily. I went back to the same fight with preparation and destroyed them easily. Planning matters, which is nice in this day and age where a lot of games you can just basic attack your way to victory. Definitely worth a play if you want a more classic experience.


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Posted on: June 15, 2022

Powderhorn

验证所有者

游戏: 134 评论: 1

Truly, a D&D 5e Game

Really pleased by what I've played so far, with 5 hours in the game and a few dungeons under my belt, I see this is two independent things: 1. It is a very good translation of the D&D 5e Rules Set into a PC Game. I've been playing D&D since AD&D 1st, and while this isn't an OD&D clone, it is indeed just a verbatim translation of D&D 5e, as near as I can tell, limited only by what they were allowed to use as part of the SRD. They have done this admirably, and I really hope they are able to use more in time. The campaign thus far is well written, and feels much like any campaign I have played in or ran - I would describe it as generic high fantasy. Nothing wrong with that. 2. It is also a toolbox for other people to use. I was very surprised to see that the game has support for co-op, creating your own adventures, and downloading other peoples'. A review of the mod.io website shows what appears to be a handful of level 1 - 12 campaigns, and it appears the community remains active. Long story short, it appears that D&D 5e now has an outlet for dungeon masters to share their creations to a broader audience. Once again, very happy with what the team has managed, and I hope they continue and expand their work.


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