Snowtopia Demo is available here
Welcome to Snowtopia, an hivernal world that lasts forever full of relaxing activities.
Tame the mountain and build the ideal ski resort on top of it. Answer the needs of skiers who always want more and better. Adapt the tracks so they can enjoy their stay....
Welcome to Snowtopia, an hivernal world that lasts forever full of relaxing activities.
Tame the mountain and build the ideal ski resort on top of it. Answer the needs of skiers who always want more and better. Adapt the tracks so they can enjoy their stay.
The objective is simple: make it the nicest play to live. Do you want to take this challenge?
BUILD
Build a skiiable mountain starting from the grounds up. Shape up the world of Snowtopia as an ideal world. Manage the resort with the support of the community who is populating your resort. Make sure everyone get a place and happiness in this utopian, wintery world.
MANAGE
It won’t be easy to build the ideal ski resort. Dozen of skiers coming to Snowtopia have different needs and wishes. Some want an authentic, small station, while others want something competitive and working all year round. Answer those puzzling challenges and collection all skiers profiles.
PERSIST
The mountain is huge and it’s not with only one station you’ll be able to collect all skiers profiles. Once your challenge is over, get onto the next! Climatic conditions, selected profiles and availables resources will vary. The mountain can be a friend or provide hard challenges.
Simulation management game that doesn't use money. I was worried at first, but it works really well. Happy thriving resort = more workers, which means you can keep expanding. Accidentally build that snow groomer in the wrong place? No worries no cost to you, just destroy it and rebuild. The game uses the standard interface and controls of the genre, so anyone familiar with simulation tycoon games will be right at home. It features a research tree and 4+ maps of varying difficulty to create your wonderful ski resort on.
Here is the first 30 minutes of the game if you want to see it in action.
https://youtu.be/WVm0L7NRvpA
This is one of those games that you can just pick up and play. There are some things that could use a little more explenation (such as where to place the piste patrol buildings). But in general it just kinda works. You can't really go wrong!
You do notice that it's an in-development title. A lot of optimisation is still to be done. Sometimes the game crawls to a halt (somewhere after the 1000 skiers mark). That's runnig it on a 5800X + 3070. I imagine something will be done about that at some point.
Overall I'm having fun with this and look forward to improvements.
Play time is 8 hours at the time of writing.
Generally a pretty fun game manager/tycoon game concept with cute-ish "comic- graphics. A lot of things already work fine and I have played about 6h.
Three big draw-backs that everyone should be aware of at this time and why I am saying this is definitely still in Early Access:
1. The previously described pathfinding bug of skiers skiing in circles is still prevalent. Restarting did not work for me, in my case it was usually a service building that caused the skiiers to go mental. Once demolished they all went on their merry ways.
2. Lift-Building problems: Slope/Gradient too steep. I specifically did all the research for lifts and had the options for smaller gondolas to go further, steeper and higher with my lifts. Unfortunately this system is broken. I can hardly build any gondolas, every time something is too steep. Funnily enough, I often times, can put a chair lift in the exact spots I wanted to build the gondolas... (Keep in my Gondolas allow steeper gradients [in theory!]). So the whole system of gradients and angles for steepness is broken, or at least not working properly. Makes it hard to reach to top of the mountains.... Also the base stations for lifts require too much flat space; kinda makes it hard to have back-to-back-lifts in the mountains.
3. While I do enjoy a good mostly-text-based eco-sim/tycoon game, I was really annoyed by the fact that I can see skiers and I can build buildings for Search/Rescue, Lift-Maintenance and Piste Maintenance, but I do NOT get to see any of those people leave their buildings to tend to their tasks. Whats the point of building all these buildings and not seeing the people in them go out on the slopes to do their things?! I was surprised how much this, rather cosmetic thing, bothered me.
Minor draw-back:
- Red notifications (left top corner) stay there forever. Even if all my pistes are at 100%, I apparently still have to do maintenance on 6 of them....
...technically unplayable for me. It seems to have a corruption problem on the saves at a certain level, which makes that I can't continue. The GOG version seems not updated at all, it's pretty sad, because I had fun playing this...
This building plopping simulator. This game lacks economic aspect, like at all. There are no employees, instead there are volunteers who are generated on a time restricted basis, and this restricts expansion of a resort, and that turns into a waiting game... So yeah, no economic aspect that turns into a waiting game. This fixed and some nice night/day cycle and this would be a gem.