Early review after 5 hours or so.
Remember when every other game didn't try to be an endless grind of pointless activities on a gigantic map, with microtransactions? The many who were disappointed by GR Breakpoint should certainly take a chance on this.
What you get here is one tutorial area and then five maps with various main and secondary objectives. Learn how to use the weapons and a few gadgets, then start the first mission. I have seen two of the maps so far, with very different environments, both gorgeous. Snow and mist play a great role in visibility, vegetation is dynamic, the textures are good, although not outstanding even at maximum settings for a game where you sneak around, although this explains the low 12GB download (thank you for not abusing my data). The 21:9 aspect ratio is supported flawlessly, chromatic aberration and motion blur can be turned off in the menu.
The game reminds me of the first Ghost Recon, although what I've seen so far makes me think that the maps could be bigger to include more dead space between locations and objectives when it makes sense to do so, because even though this isn't Dying Light or Mirror's Edge, the first-person traversal mechanics are well-handled. Maybe in later maps or in an expansion? I have bought SGW3 as well, so maybe that's more like that.
The Siberian secession is the theater of some political intrigue of corruption and quest for power that thankfully doesn't ever sound anti-Russian or get in the way of compensating for wind and bullet drop-off to mangle a human skull from afar.
Overall, I like the structure and the scope of the game. The design is straight to the point, it's not cluttered with unlockables, items to pick up, crafting, etc. Just travel, shoot, interrogate, retrieve documents or hack computers, stuff like that. I'm not really into stealth, so I do my best until I need to kill, and then enjoy doing so.
1440pUW with an Xbox One controller, hardest difficulty