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Smelter

已在库内

3.5/5

( 11 Reviews )

3.5

11 Reviews

English & 5 更多
Offer ends on: 10/20/2025 09:59 EEST
Offer ends in: d h m s
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DRM FREE. 无需激活或联网验证即可开始游玩。
保障与满意度,完美支持24/7最多30天內全额退款。
Smelter
介绍
Smelter Demo is available here 《夏娃战记》是一款动作、策略游戏,包含众多16位游戏时代的经典游戏元素。与火辣潇洒的主角夏娃、和她值得信赖的铠甲伙伴斯莫特,在轰鸣之地以上帝视角开疆扩土、在流畅爽快的横板关卡提升实力。你将与值得信赖的指挥官们合纵连横;也会在动作关卡里,解锁战斗招式、提升等级,与邪恶的敌人、险恶的环境、强大的敌方首领们斗争到底。一起解放夏娃和斯莫特真正的力量吧! 游戏故事在伊甸园意外被毁后,夏娃发现自己被置身于一个未知的世界,她的爱人亚当也不见了踪影。她启程寻找亚当,途中遇见了斯莫特——一头自信过度又话痨的有翼生物。斯...
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用户评论

3.5/5

( 11 Reviews )

3.5

11 Reviews

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产品详细信息
2021, X PLUS, ...
系统要求
Windows, i5 2.5GHZ, 4 GB RAM, IntelHD 3000, Requires a 64-bit processor and operating system...
DLC
Smelter's Mix Tape - The Official Soundtrack
Time to beat
12 hMain
19 h Main + Sides
-- Completionist
13.5 h All Styles
介绍


Smelter Demo is available here





《夏娃战记》是一款动作、策略游戏,包含众多16位游戏时代的经典游戏元素。与火辣潇洒的主角夏娃、和她值得信赖的铠甲伙伴斯莫特,在轰鸣之地以上帝视角开疆扩土在流畅爽快的横板关卡提升实力。你将与值得信赖的指挥官们合纵连横;也会在动作关卡里,解锁战斗招式、提升等级,与邪恶的敌人、险恶的环境、强大的敌方首领们斗争到底。一起解放夏娃和斯莫特真正的力量吧!

游戏故事

在伊甸园意外被毁后,夏娃发现自己被置身于一个未知的世界,她的爱人亚当也不见了踪影。她启程寻找亚当,途中遇见了斯莫特——一头自信过度又话痨的有翼生物。斯莫特具有强大的转化能力,能变身为适合使用者的武装铠甲,有着不可思议的力量。

斯莫特宣称自己要为夏娃提供“无价”的帮助,两人一起前往危机四伏的轰鸣之地。斯莫特在那里扩张自己的领土,以拓宽搜索范围来寻找亚当的踪迹。期待着能找到安全无恙的亚当,找到回去的方法,回归和平的生活……

游戏特性



  • 多种游戏模式——包括快节奏的横版动作过关和上帝视角策略战。
  • 多彩的世界探索——从地狱到美丽不可方物的仙境,众多场景风格等你来战。
  • 可专精战斗技能——完成多样的挑战来解锁三套战斗动作模式、共计四十种招式升级,学会进阶移动方式、完成战术防御,以应对各式敌人。
  • 激发“熔炼”之力——你可以在战斗时使用它,或在险峻的地形寻物时让它为你指明方向。
  • 富有挑战的2D横板关卡——打败敌人,铲除黑幕,发掘反派们不为人知的故事。
  • 拓展你的领土——利用多种建筑,制造并升级你的军事单位,将版图扩张到多个地区!
  • 完成高难挑战——隐藏的升级路径,高难关卡……
  • 性格鲜明角色——他们有的很狂,有的更狂,有的非常狂。
  • 充满魄力的音乐——由Evader带来的热情吉他和Manami Matsumae所作的片头与片尾乐。

所有成就
系统要求
最低系统配置要求:
为什么 要来GOG.com购买?
DRM FREE. 无需激活或联网验证即可开始游玩。
保障与满意度,完美支持24/7最多30天內全额退款。
Time to beat
12 hMain
19 h Main + Sides
-- Completionist
13.5 h All Styles
游戏详情
操作系统:
Windows (7, 8, 10, 11)
发行时间:
{{'2021-04-22T00:00:00+03:00' | date: 'longDate' : ' +0300 ' }}
大小:
369 MB
链接:

游戏特性

语言
English
音频
文本
Deutsch
音频
文本
Español (AL)
音频
文本
français
音频
文本
日本語
音频
文本
한국어
音频
文本
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用户评论

Posted on: May 23, 2023

Excellent Game Marred by Imperfection

Disclaimer: Played on "Action" mode (no RTS/tower defense) Smelter is an action platformer drawing heavy inspiration from the Mega Man X/Z/ZX series, especially its host of attack and movement abilities and linear levels with optional cul-de-sacs. Moveset swapping is the crux of Smelter's gameplay, and its suite of skills offers a freeform approach to combat and navigation which is, with some marked exceptions, quite engaging. The majority of mandatory challenges (but far from all) are well managed by at minimum 1/3 forms, but form switching raises the skill ceiling and allows for more optimal and expressive play. With all skills unlocked, the potential for highly technical execution in Smelter is something rarely matched. Not all skill unlocks feel dramatically significant, but those that do are immensely satisfying, and even the less dramatic offer utility. Unfortunately, the road to unlocking all of the skills can be a rocky one. Before major mobility unlocks, the player will be relying on base movement mechanics which, while superior to many of Smelter's contemporaries, could've used that vital final refinement pass so many games seem to miss. Walljumping and the interaction of other abilities with it are indeed the main culprit here. Character state changes (e.g. dashing -> wallcling) aren't always intuitive and can "eat" walljump (and other) inputs, snag walls unexpectedly or conversely not catch when expected, and so on. Further, the trials used to unlock skills can at times feel like grueling postgame/ROMhack challenges, but you'll have to do them sooner if you want a full moveset. Most bafflingly, form switching, while realtime, is not an instant (i.e. not a 1 frame) transition, cannot be "buffered" during certain moves, and is not cyclical (i.e. to go from form 3 to form 1, you'll have to hit the "previous form" button twice instead of the "next form" button once). Took me 11 hours for full campaign + trials, and I can see myself replaying.


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Posted on: October 8, 2024

Crispytofu64

验证所有者

游戏: 361 评论: 13

Eve helps evil to power

Smelter is a perplexing fantasy version of Bible Eve, Adam and the forbidden fruit. I finished 100% with Wine-GE-latest (Garuda Linux) and GCN controller. Upside: Music, animations, visual design, translation, is amazing. The story is intriguing, even if quickly clear, you're helping evil to conquest the world. Smelter gears to metroidvania-like platforming. Don't avoid it because of the building. The slow down of progress can be annoying but it's easy to get into. The gameplay concept is very good, a lot of gameplay variety (mixing ideas of other games) and a large set of great action moves. Story is driven by finding allies, evil bosses and opponents in unrelated side stories in each of 3 areas. Button remappings exist but mess up controls (maybe Wine-related). Downside: It pushes you to try hard. I didn't like some controls (e.g. binary acceleration, vertical wall jump), bad for precision challenges with instant failure. You must find and beat them for skill updates. Keyboard not recommended. Having to switch between 3 different skill sets on the fly makes it harder too. Later stages can be infuriating, ridiculous. Levels are too long, unable to skip revisited parts. Some boss attacks are not obvious first. Others must be memorized before you can beat bosses. It's a periodic surge of attacks. I rather dislike the skill progression. Looks like freedom but there is a partial order between levels, constraining your skill progress. Better health is only obtained by increasing soldiers (building). Some helpful skills are only obtained after beating hard levels. I had to find all secrets and optimally build on all area to have max health, only for the final level. Sadly, actual story is uncovered only when beating the debilitating final level, quickly & confusing. Those who give up after repeated attempts, will not get the story. I recommend Smelter for everyone with some gaming exp. and if you are willing to keep trying hard challenges (see online videos).


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Posted on: December 29, 2023

Klumsy_K

验证所有者

游戏: 176 评论: 14

As fun as I hoped!

Possibly more. Way to go, Dangen


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Posted on: April 22, 2021

Jaujon

验证所有者

游戏: 1066 评论: 24

The game keeps crashing, unplayable

The game keeps crashing, whether upon leaving the tutorial to the first level or saving my progression. This is by far the poorest state of a game I've ever played at release. Version played: 1.0.3 on Windows 10.


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Posted on: April 27, 2021

FrogOfLegend

验证所有者

游戏: 270 评论: 29

Updated the game and my saves corrupted

As the title says, this is a big enough issue that it should be put forth first. I was about 3/4 through the game, updated to v1.04, came back a few days later and found that my manual and auto saves said 'incorrect version'. I couldn't load them at all. If I hit 'continue' the game brought me back to about 1/3 through the game, losing several hours of progress. Very dissapointing and extremely frustrating. The game itself is fine. Graphics are your standard retro style pixel art. They're clean and colorful and the environments are well designed. The story and writing is ok, nothing special. A few 'roll your eye' jokes and mostly forgetable npcs (I honestly don't remember any of their names). The side scrolling combat is pretty good. You have a variety of abilities based on which element you shift to. My biggest gripe is that switching elements can be clunky and you can only cycle from A > B > C > B > A. You can't go from C > A or A > C directly. This is a problem because the double jump is in A so any time you want to change to A you have to pause for a few seconds and might miss the jump or take damage. The 'strategy' portion on the overworld map is pretty lackluster. You can build 4 structures and only two types of units. The units will auto attack anything in range so it really just comes down to filling the new area with soldiers and archers and assigning them the element that the area enemies are weak too. The effects the elements have are pointless when you just do more damage and kill them faster. After you've cleared the area you replace half the buildings with food and housing and repeat the process in the next area. There's no strategy involved.


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