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太阳帝国的原罪:反叛—法外之地DLC

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2.4/5

( 4 Reviews )

2.4

4 Reviews

中文(简体), English & 6 更多
4.994.99
为什么 要来GOG.com购买?
DRM FREE. 无需激活或联网验证即可开始游玩。
保障与满意度,完美支持24/7最多30天內全额退款。
太阳帝国的原罪:反叛—法外之地DLC
介绍
《太阳帝国的原罪:反叛》(Sins of a Solar Empire: Rebellion)新增“法外之地”玩法和全新地图,为你带来全新的战略与独特的设置,快来一场自我挑战吧!丰富的地图尺寸和设计会让你沉浸于你想要的任何一种对战,从亲密的1v1决斗直到史诗般的10人大战。 “法外之地”玩法选项:非法边缘日益敌对,但对想要犯罪的人来说,这其中饱含着新的机遇。 走私专业化:选择这一方式来削减所有人的贸易收入—但要付出代价。黑市活动所导致的腐败增长将减少行星税收收入。 猖獗的民兵:自治的行星民兵力量会增长,袭击附近的星系,并随着时间推移取而代之。用它们来协助防御你的世界,或使他们的力量和你的进攻...
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用户评论

2.4/5

( 4 Reviews )

2.4

4 Reviews

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产品详细信息
2016, Ironclad Games, ...
系统要求
Windows Vista SP2 / 7 SP1 / 8 / 10, 3 GHz Intel Pentium 4 or Equivalent, 2 GB RAM, 256 MB Video Car...
介绍
《太阳帝国的原罪:反叛》(Sins of a Solar Empire: Rebellion)新增“法外之地”玩法和全新地图,为你带来全新的战略与独特的设置,快来一场自我挑战吧!丰富的地图尺寸和设计会让你沉浸于你想要的任何一种对战,从亲密的1v1决斗直到史诗般的10人大战。

“法外之地”玩法选项:非法边缘日益敌对,但对想要犯罪的人来说,这其中饱含着新的机遇。
走私专业化:选择这一方式来削减所有人的贸易收入—但要付出代价。黑市活动所导致的腐败增长将减少行星税收收入。
猖獗的民兵:自治的行星民兵力量会增长,袭击附近的星系,并随着时间推移取而代之。用它们来协助防御你的世界,或使他们的力量和你的进攻相协调,以发挥其最大的功效。
海盗地盘:当在他们的地盘时,海盗会异常凶狠,同时攻击多个玩家,这让竞标战争的艺术发生了改变。并且,为了确保他们有充分的动力去做他们最擅长的事,所有花费在赏金上的点数将会获得一份自动奖励。

新地图:
权利斗争 - 在打击敌人领地之前,优先争夺远距离资源地区和附近的星球。
所剩无几的选择 - 索求饱受战争蹂躏的星球上残留的资源,从其他帝国夺取你所能取得的东西。
火力全开 - 占领敌人的家园,协调你和盟友的进攻,以赢得游戏。
孤注一掷 - 打造一支强大的舰队,从敌人的民兵手中夺取资源丰富的星球。
铁胆雄心 - 面对四面包夹的敌人,你必须优先考虑你的资源,谨慎规划以获取成功。
西马塔巨头 - 确保你的星球从8位天然气巨头中脱颖而出,主宰全图,然后与你的邻居们开战。
死亡螺旋 - 整个星系正向黑洞坠落,而你的敌人不准备让你轻易逃离。
混战 - 在这张大型地图中,将你的盟友引入群星之间的光荣战斗。
圆锯 - 只要犯了一个错,你就可能失去比你所能争取的更多,这个螺旋星系容不下错误。
新兴帝国 - 确保你的星系已经瓦解了本地抵抗力量,并将你的目光投向你对手的地盘。
荒芜 - 获取瓦萨里帝国(Vasari)抛弃的所剩无几的资源,并将巨大星团中的世界残留的东西打造成一支征服的力量。

©2016 Stardock Entertainment and Ironclad Games Corporation. Sins of a Solar Empire and Sins of a Solar Empire: Rebellion are registered trademarks of Ironclad Games Corporation. All rights reserved.

系统要求
最低系统配置要求:
为什么 要来GOG.com购买?
DRM FREE. 无需激活或联网验证即可开始游玩。
保障与满意度,完美支持24/7最多30天內全额退款。
游戏详情
类型:
操作系统:
Windows (7, 8, 10, 11)
发行时间:
{{'2016-06-22T00:00:00+03:00' | date: 'longDate' : ' +0300 ' }}
大小:
6 MB
链接:

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用户评论

Posted on: June 24, 2016

Agent256

游戏: 评论: 1

Content

I usually dont write rewievs but in this case i just want to point out that the same company that needed 6 months to fix a really annoying issues about weapon sounds not being played (https://www.gog.com/forum/sins_of_a_solar_empire_rebellion/weapon_firing_soundnot_being_played), wasnt able to synch the game version with the steam version (steam was ahead and thus we couldnt play with friends that had the game on steam) and also dindt give us the opportunity do downgrade our version for mod support, wants 5.59$ for 'content' other companies would give away for free. However if 12 maps and 'gameplay changes' that are almost as lackluster as in the stella phenomena dlc interest you, you should first go through a more or less detailed list of so called 'additions' to the game (https://www.gog.com/forum/sins_of_a_solar_empire_rebellion/changelog), where you can see that the DLC basically adds nothing to the game - or at least nothing that mods already added. Interesting by the way that they needed 6 months to release Version 1.84 ans 3 days to release 1.85 which "Added Outlaw Sectors DLC support". We are talking here about a 5.59$ dlc for a game that was released 2008(!). The gamemechanics are set and are - in my opinion - not flexible enought to add a new layer of depth to the game with those few additions. I guess everything what could be done in this regard was (very well) done in Entrenchment and Rebellion. Until they programm an addon that is worth the name, give future micro-dlcs to buyers of the complete edition for free or at least release those dlcs in a complete edition, i will call this business model a rip off. This is also a good way to damage the reputation of old (or in case of the DLC business model of GalCiv III and Ashes of Singularity also new) games.


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Posted on: December 29, 2016

ryo_wufei

验证所有者

游戏: 672 评论: 17

Minor changes but good to try

I'm a huge fan of this game since the very beginning. Outlaw sectors definitely does not introduce major changes like some of the first add-ons (Diplomacy, Entrenchment and Rebellion) did. It is more on the scale of Stellar Phenomena, with very (or should I say extremely) sparse additions. If you're new to the game, you should definitely disable mini add-ons like Ourlaw Sectors and Stellar Phenomena which will make the game confusing for you. However, if you're experienced with the game, these add-ons will bring a decent amount of changes that will force you to adapt your strategy and habits to new conditions.


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Posted on: May 27, 2023

Zenalis

验证所有者

游戏: 89 评论: 5

Makes the Game Impossible

One of the mechanics the description DOESN'T mention is that no matter what, no matter who has a bounty on them or you even have one at all, the pirates will ALWAYS raid your systems. This means that you have to harden every system as you take it or you're throwing ships away. This in turn leaves you moving very slowly while the other powers get to build up. Then by the time your three or four meager systems with their tiny incomes are built up enough so they can defend themselves a gigantic fleet that you used to see in the mid- or end-game phase, with capital ships galore and fifty or so frigates and cruisers, come rampaging through your slowly established systems and because you've been hardening everything as you go you have no fleet to protect against them. It effectively makes the game impossible to survive unless maybe you're a hardcore player who knows every mechanic perfectly or you cheat. If I wanted that kind of mechanic I would've stuck with an older title where the NPCs all come after you and seem to know exactly where you are from the start like Tiberian Sun or Starcraft.


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Posted on: June 28, 2016

capricorn1971ad

验证所有者

游戏: 639 评论: 28

Don't bother with this..

garbage.. if you think trying to learn to play this game without this DLC is hard, i dare you to install it.. i got wiped out 4 times in a row in less than 10 minutes each time by marauding militia.. making learning to play this impossible, instead i have to uninstall and reinstall to get rid of this DLC. this DLC isn't fun at all, quite the opposite really, they would have done better adding a campaign to learn to play the game..


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