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暗影狂奔归来

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4.1/5

( 292 Reviews )

4.1

292 Reviews

中文(简体), English & 5 更多
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暗影狂奔归来
介绍
2054年,魔法重返这个世界,唤醒了强大的神话和传奇生物。科技与肉体和意识相结合。精灵、巨魔、兽人和矮人出现在世间,与此同时冷酷无情的企业集团持续不断地掠夺整个世界的资源。你是一位生活在社会边缘的雇佣兵“暗影行者”(shadowrunner),受雇于巨型企业,孤独地靠着本能和身手谋生。当那些三教九流之人需要帮助时,你就要不择一切手段地去完成他们的委托。 这一次你的任务是在西雅图大都会圈的新城搜捕神秘杀手,既要踏足最黑暗的贫民窟,也要拜访城中实力最强的巨型企业。你在行动时务必小心谨慎,招募其他行者作为帮手,掌握强悍的科技和魔法之力,这样才能在西雅图的阴影地带全身而退。 《暗影狂奔》(Shad...
用户评论

4.1/5

( 292 Reviews )

4.1

292 Reviews

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产品详细信息
2013, Harebrained Schemes, ...
系统要求
Windows XP / Vista / 7 / 8 / 10, 2.0 GHz or faster, 2 GB RAM, 3D graphics card with at least 256MB o...
DLC
Shadowrun Returns Deluxe DLC
Time to beat
11.5 hMain
14 h Main + Sides
17.5 h Completionist
13.5 h All Styles
介绍
2054年,魔法重返这个世界,唤醒了强大的神话和传奇生物。科技与肉体和意识相结合。精灵、巨魔、兽人和矮人出现在世间,与此同时冷酷无情的企业集团持续不断地掠夺整个世界的资源。你是一位生活在社会边缘的雇佣兵“暗影行者”(shadowrunner),受雇于巨型企业,孤独地靠着本能和身手谋生。当那些三教九流之人需要帮助时,你就要不择一切手段地去完成他们的委托。

这一次你的任务是在西雅图大都会圈的新城搜捕神秘杀手,既要踏足最黑暗的贫民窟,也要拜访城中实力最强的巨型企业。你在行动时务必小心谨慎,招募其他行者作为帮手,掌握强悍的科技和魔法之力,这样才能在西雅图的阴影地带全身而退。

《暗影狂奔》(Shadownrun)呈现了一个独特的赛博朋克和魔幻相结合的世界,自近25年前首次推出之后便赢得了大批拥簇者。现在,作者乔丹·魏斯曼(Jordan Weisman)重拾“暗影狂奔”世界,通过对这款经典游戏进行现代化改造,打造成一款单人回合制角色扮演游戏。
  • 强大的内容制作系统:凭借《暗影狂奔归来》(Shadowrun Returns)编辑器,玩家可以创建自己的故事和战役,并在暗影狂奔社区进行分享。你甚至可以利用编辑器直接探索整个《暗影狂奔归来》的西雅图战役剧情—研究游戏的制作过程,还可以随意借用游戏资源,让你的内容制作事半功倍!使用SRR编辑器制作游戏内容不需要高超的编码或艺术技巧,轻松简便。
  • 扣人心弦的战术战斗:战斗时,每个回合的行动都至关重要。明智地选择你的行动—移动到更好的掩体、拉近距离进行近战或者朝大批敌人扔一记火球术。借助手中掌握的各种各样武器和法术,每个回合都有多种战术选择。要想成功完成任务,必须合理地组建一支能力均衡的,结合格斗、科技和魔法能力的行者小队。
  • 以技能为基础的角色成长:选择一个初始角色原型,逐步进行升级改造!街头武士和强化斗士利用高超的格斗技能主宰战场,萨满和法师召唤强大的队友、施放致命法术,黑客和迷惑者提供关键的科技支援、用意念直接控制无人机和电脑系统。《暗影狂奔归来》的无职业技能系统可以让玩家随意决定角色的成长方向。最开始当个会召唤幽灵的兽人萨满,然后进化成具有网络强化的武器专家行不行?没问题!
  • 2D和3D相结合的艺术风格:《暗影狂奔归来》将动态3D角色、光影效果与色彩明快的手绘环境完美结合在一起。每个角色对话时都会显示头像,代入感超强。游戏世界非常细腻,从雷蒙德荒野(Redmond Barrens)的贫民窟到寡头企业的豪华办公室,不同风格的场景均得到完美展现。

© 2013 Harebrained Holdings, Inc. All Rights Reserved. Shadowrun is a trademark of Microsoft.

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在游玩 Paradox Interactive AB 发布的游戏时,您 (i) 同意受到用户协议的约束,并且 (ii) 确认您已阅读并理解隐私政策。

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Mac notice: The game is 32-bit only and will not work on macOS 10.15 and up.

在游玩 Paradox Interactive AB 发布的游戏时,您 (i) 同意受到用户协议的约束,并且 (ii) 确认您已阅读并理解隐私政策。

Paradox 用户协议
Paradox 隐私政策

Mac notice: The game is 32-bit only and will not work on macOS 10.15 and up.

为什么 要来GOG.com购买?
DRM FREE. 无需激活或联网验证即可开始游玩。
保障与满意度,完美支持24/7最多30天內全额退款。
Time to beat
11.5 hMain
14 h Main + Sides
17.5 h Completionist
13.5 h All Styles
游戏详情
操作系统:
Windows (7, 8, 10, 11), Linux (Ubuntu 16.04, Ubuntu 18.04)
发行时间:
{{'2013-07-25T00:00:00+03:00' | date: 'longDate' : ' +0300 ' }}
大小:
899 MB
链接:

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用户评论

Posted on: September 5, 2018

devianity

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游戏: 1872 评论: 4

A decent tactical adventure.

I don't know who didn't first and it doesn't really matter, but the tactical combat here is the same as in the modern X-Com, perhaps simpler and easier. So let's get that out of the way. This is a very nice adventure game with turn-based tactical combat and RPG elements. It's not really an RPG, as it is very linear and ultimately the role-playing parts work only in combat. They don't impact the plot, nor do they matter much during the progression of the game itself. Or so it seemed to me during the two playthroughs I did. What makes it special is the Shadowrun setting, of course, that really wows you at first, but you soon realize how little it is actually being utilized both plot-wise and inside of game mechanics. Again, it is best felt in combat. The plot itself is ok, though nothing special. There are very few side-missions and they are not very interesting. The background graphics are very good, but the 3D models are simplistic and a bit jarring in it crudeness, contrasted with the very detailed background art. The music and the sound are ok, but that's about it. The combat is fun, if you're a fan of turn-based tactics, though again, lots of times it is more puzzle-like with only a certain way to get through. Considering it is a first Kickstarter game for the company and the first proper Shadowrun game on PC - it's fine. Just don't expect much and you'll enjoy it for what it is. The sequel "Dragonfall" is a huge improvement, however.


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Posted on: July 16, 2020

metalgearlain

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游戏: 66 评论: 1

Game breaking bug left in 6 years later.

I really enjoyed this game, or at least, what I got to play. If you have a rigger or are a rigger and reach a certain part of the game it will break and you can't proceed. You have to go back and get rid of all riggers on your team and all bots you have in order for it not to break. If you don't, either UI will become unresponsive, or your controls will become unresponsive, or both. This has been an issue reported on the Steam Discussions board by multiple people (Bug at Universal Brotherhood by Chromeo). Harebrained IS aware of the issue and has not fixed it. It's been six years. It's sad because otherwise this game is actually really good, but this ruined my experience. If you do get this, please keep this in mind so your time with this game is untainted!


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Posted on: July 23, 2014

skeecher

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游戏: 84 评论: 28

A Kickstarter King!

People who backed the game on kickstarter knew exactly what this game was going to be like and how it would play. These were the hardcore Shadowrun fans. Some of whom played the original pen and paper edition (y'know "real" RPG games) and I have to say that this is an excellent version and well worth the money. It ticks all the right boxes. Some have aimed the most pointless criticisms at it which I can only describe as a misunderstanding by these people as to what this game is. 1. Too linear? Nothing wrong with that. It is really the intro sample story for the game, after all. A story to get the player into the world of Shadowrun. The real cool stuff should come from those players who GM it and create their own stories to share with others. That's when the fun will really begin. 2. Poor graphics and no voice acting? You're joking right? There's nothing wrong with the graphics of this game. You don't need flashy AAA graphics to make a decent game and the lack of sound only helps those that want to GM their own campaign. 3. Inability to save at will? Saving a game wherever you like tends to destroy the gameplay of many a decent game, in my opinion. I find the savepoint system a welcome challenge, although they are usually loathed by the carebear player.


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Posted on: July 22, 2014

pleasenoname

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游戏: 276 评论: 6

Best Shadowrun game to date.

I've played the Shadowrun games on both the Super NES and Genesis Game systems. I liked the Genesis version better all around. I also played the Japanese Sega CD Shadowrun game(briefly). I've also read most of the books also. I waited to buy the game until there was a save state system in place in it. Now there is and it works wonderfully. The game's interface and X-COM style battles remind me of the Super NES game's point and click interface. Shadowrun Returns follows the storyline from the books the closest of the Shadowrun games that have been released so far. It is fun to play and see the story unfold. The game is very linear, however for purposes of introducing the game with a coherent introductory storyline, it was necessary. Other games like Walking Dead do the same thing. I noticed at the end of the game the concept of multiple choice in dialogue is used to much greater effect. The developers obviously intended the ending to be open ended, with many dangling threads of location and plot to encourage modding of the game. Allowing the game to be mod-able was a good decision on the developers part. Games I buy now have to allow some kind of modding and be DRM free. For the small budget that this game had it is very good. Fans of the books or pen and paper RPG will appreciate how well it ties into those. Furthermore this is the only Shadowrun to date, not to force the player to be a human.


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Posted on: July 23, 2014

Adamnuisance

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游戏: 243 评论: 2

Excellent game! Very enjoyable.

While it's true that the game is fairly linear, you can develop your character as you wish - this is very much a game for a role-player. Your decisions do not have long-term ramifications, but they are plentiful and often remembered by NPCs. This isn't a game with masterful graphics, but the atmosphere is nonetheless pleasant and interesting. The story is excellent and has incredible depth in pre-existing literature for those who'd like to learn more about the game world. I look forward to the next instalment!


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